this post was submitted on 08 May 2025
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[–] RaoulDook@lemmy.world 12 points 3 weeks ago (1 children)

Norman Reedus and the Funky Feetus 2: Death Gear Boogaloo

More Metal Gear-like sounds awesome. Article mentions equipment customization, more weapons, camo options for stealth etc.

[–] SkunkWorkz@lemmy.world 4 points 3 weeks ago (2 children)

Well I was hoping it meant indoor sneaking levels like MGS2 and not MGSV gameplay.

[–] Nasan@sopuli.xyz 5 points 3 weeks ago

Maybe something like sneaking through the bowels of an Arsenal Gear-like BT?

[–] gradual@lemmings.world 0 points 3 weeks ago

Yes, video games in general have stopped caring about interiors because they require "too much thought" on the part of the lazy/incompetent developers.

[–] Feddinat0r@feddit.org 6 points 3 weeks ago (1 children)

Well, thanks for the reminder to pick up the first part when its for sale

[–] Sibbo@sopuli.xyz 2 points 3 weeks ago (2 children)

Honestly, I can't get myself to play it through. It's just so strange and has so many depressing elements.

[–] darthelmet@lemmy.world 13 points 3 weeks ago (2 children)

I couldn’t get through much of it either, but not because of the weird stuff, I like weird, the gameplay is just too… involved? Stressful? Exhausting? Like I’m ok with challenging games sometimes, but needing to spend a ton of time slowly trekking across fields and mountains while manually trying to keep your footing, managing a bunch of consumables, and occasionally needing to play walk through the ghost minefield with your baby detector while dealing with the rest of that is just not something I could keep up for as long as the game was going to go.

[–] TachyonTele@lemm.ee 7 points 3 weeks ago

For me by the time the game actually starts I'm bored and want to play something else.
Then i can't remember how to play so i start over, and the cycle repeats.

[–] PieMePlenty@lemmy.world 3 points 3 weeks ago

It is, at its core, an exploration and infrastructure building game. A lot of the gameplay is "take X to Y" and the infrastructure you build helps you do it and determines how hard your task is gonna be. Combat is not plentiful, but it is there as an extra obstacle to overcome. If you dont find this core mechanic engaging enough, it probably isnt a game you would enjoy.

[–] Yokozuna@lemmy.world 2 points 3 weeks ago

The story was so absolutely absurd in the first few hours. It lost me when they introduced Die Hard Man and a few other plot elements. There's no way I could have ever finished it, and I love the convoluted mess of Metal Gear lore.

[–] Darkcoffee@sh.itjust.works 5 points 3 weeks ago

I saw that Kojima talked to Conan recently... Maybe Conan will be in this one too?

[–] p03locke@lemmy.dbzer0.com 1 points 2 weeks ago* (last edited 2 weeks ago)

I'm sure there's plenty of fans, and you guys and gals can enjoy your sequel.

But, I'm just not down with Kojima whipping out his Kojima and Kojimaing all over the place. The man cannot write a cohesive story that makes any amount of sense if his life depended on it, and the absurdity has gotten even worse over the last few games. He has nobody to tell him "no", so every shit idea and thought in his head ends up in the game.

Also, how many cans of Monster energy drink are going to end up in this sequel?

[–] gradual@lemmings.world 0 points 3 weeks ago

I'm just waiting around for Physint now.

Never had any interest in death stranding and I'm kinda disappointed there's a whopping 2 of them.