Finished Guacamelee! 2!
Didn't enjoy this one as much as the predecessor, mainly due to final 1/3 or so the game. It felt like the developers decided the game needed to be harder but didn't really know what to do, so they just amped up one of the worst parts of the previous game - insta-kills by touching spikes or lava.
Seriously, I think 90% of my deaths were due to this and it gets really frustrating, to the point that I decided to skip optional content and just rush to the final boss to get it done.
It's a shame because the rest of the game was solid, I liked how they made better use of the "chicken" form and also how the maps were better designed and with far less backtracking.
Playing Witch on the Holy Night!
Slow progress this week, finished Chapter 1.5 ("Seven Days of Spinning"), which is optional but a very interesting read. The segment that focuses on Alice hunting monsters was particularly awesome, being the first "break" from slice-of-life into supernatural and leaving a strong impression.
Now reading Chapter 2 ("Little Happening of Last Night").
Playing CrossCode!
Current side-game, an indie action RPG I bought at a sale a while back. Only played 2h or so but the first impression is really good, mixing puzzle sections that remind me of older games like Wild Arms with fast-paced combat.