this post was submitted on 20 Dec 2025
50 points (98.1% liked)

Asklemmy

53523 readers
437 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 6 years ago
MODERATORS
 

I'm working on a card game where you go around and challenge characters to a game of cards.

You should absolutely be able to fish and have pets. What else?

Probable release date: 2095, but just in case...

all 27 comments
sorted by: hot top controversial new old
[โ€“] salvaria@lemmy.blahaj.zone 34 points 2 months ago

Treasure behind waterfall

[โ€“] its_kim_love@lemmy.blahaj.zone 9 points 2 months ago (1 children)

If it's the early 2000s driving elements.

[โ€“] funkless_eck@sh.itjust.works 5 points 2 months ago (2 children)

oh I am genuinely excited about how I put that into a card game.

[โ€“] davidgro@lemmy.world 2 points 2 months ago

Besides the other comment about Yu-gi-oh, there's even This from the major card game franchise.

[โ€“] RizzRustbolt@lemmy.world 9 points 2 months ago

Double jump.

[โ€“] NichtElias@sh.itjust.works 8 points 2 months ago (1 children)

Useless loading screen tips

[โ€“] grranibal@lemmy.zip 1 points 2 months ago

Loading screen mini games (if that patent has already expired)

[โ€“] mub@lemmy.ml 8 points 2 months ago (1 children)
[โ€“] funkless_eck@sh.itjust.works 3 points 2 months ago

red ones for sure

[โ€“] nutbutter@discuss.tchncs.de 8 points 2 months ago

Lockpicking and pickpocketing.

[โ€“] Nemo@slrpnk.net 5 points 2 months ago (1 children)

Character customization including eyecolor and jaw shape.

You already included card battling, covered there...

The word "roguelike" in the description (actual roguelike mechanics should not be included if you do this) (alternately, "souls-like").

[โ€“] funkless_eck@sh.itjust.works 5 points 2 months ago (1 children)

haha, they are going to be FF tactics / Balders Gate 1&2 style avatars but I'm sure I can put some sliders in.

[โ€“] yermaw@sh.itjust.works 3 points 2 months ago (1 children)

Make sure you can choose between male and female to get some free promo from the "everything is woke now" crowd.

[โ€“] funkless_eck@sh.itjust.works 2 points 2 months ago* (last edited 2 months ago) (1 children)

Part of my idea is that you build your character from your choices - which are tied to cards. I couldn't work out a good way to get of gendered cards (King/Queen) so I figured maybe you could choose gendered influence over your characters using the semiotics of the cards.

On the other hand - everything could be a slider, or even better, a wheel.

[โ€“] yermaw@sh.itjust.works 1 points 2 months ago

That actually sounds pretty cool

[โ€“] Dalacos@lemmy.world 4 points 2 months ago* (last edited 2 months ago) (1 children)

Not being able to kill children (while being able to kill virtually anyone else at any time) has been a Bethesda thing that's made its way into other games either as a real mechanic or as a bit of a joke.

[โ€“] funkless_eck@sh.itjust.works 4 points 2 months ago

oh I remember the bugged quest for the Richard Nixon doll in Fallout 2 when I was a kid, because they made all the children invisible.

[โ€“] ouRKaoS@lemmy.today 4 points 2 months ago (1 children)

Some time of variant movement speed. Analog movement, Walk/run toggle, some type of dash/roll/slide etc. There needs to be something or I am slightly angry the whole time.

[โ€“] funkless_eck@sh.itjust.works 6 points 2 months ago

what if it doesn't make you go faster but just adds SPEED EFFECTS

[โ€“] treadful@lemmy.zip 4 points 2 months ago

First aid kit.

[โ€“] AstroLightz@lemmy.world 3 points 2 months ago (1 children)
  • Painted ledges for climbing
  • Compass in open world games
  • Crafting
  • punching trees/gathering twigs to creste basic tools. (Seriously, so many survival games start like this)
  • random stealth section for no reason, and it you get caught it's game over.
  • Title that the first 2 words start with A and C.
  • Title that usually has some variant of "Remaster", "GOTY", or "Next-Gen"
  • For card games, mana system because so many card games have this for some reason.
  • party members who usually use inefficient moves against an enemy.
  • hunger system where you need to eat 3 whole turkeys to get your hunger back up to 100% after losing 75% from sleeping 5 hours.
  • Day/night cycle with sleep that just drains your hunger/thirst stat, but raises your HP to max.

I could go on, but this list is long enough. Ironically, only 1 thing on this list relates to card games.

[โ€“] yermaw@sh.itjust.works 3 points 2 months ago (1 children)

A platform section for no reason whatsoever even though your game engine is not designed for it and it sucks all the fun out of the game for about 5 minutes of dying to get past 15 seconds of actual game.

"Quirky" loading info. Initializing graphics. Booting level. Rendering shaders. Kicking the dog up the arse.

[โ€“] funkless_eck@sh.itjust.works 2 points 2 months ago

Retrictulating pylons

[โ€“] ieatpwns@lemmy.world 2 points 2 months ago (1 children)

Pause menus and any game menus shouldnโ€™t be closed by Any loading or screen transitions. Like how destiny lets you be in your inventory or map/other menus while you load into matches in the background

[โ€“] funkless_eck@sh.itjust.works 3 points 2 months ago

I think that's probably a scale thing that my 2D card game can probably handle. If you recall D1 used to kick you out of menus and d2 did I think until Forsaken DLC.

I think a UX thing is I want to group or clearly label settings that require a game reset.