i finished it the other day and i didn't get the hype. it was fine? story was alright, gameplay was decent i suppose, but really lacking. for a game that's really just a visual novel, the novel part wasn't nearly as strong as i was told.
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Well it's short and to the point with a surprisingly decent amount of depth of detail in the worldbuilding, character design, and even internal consistency between episodes. Like the fact that you can spot some of the enemies that were taking potshots at you in ep1 as barflies in ep5 giving you a clue about the bar's gang affiliation before the bar fight itself is just delightful storytelling.

invisagirl might actually be the edward of the story
they should have turned the gender flipped version into a movie
There are a lot of media properties you could describe as "twilight for men" tbh
Like what for example? (Excluding anime or manga because that shits free points)
Disco Elysium: Kim is Jacob and Jean is Edward
... Where's Bella?
You're bella
dispatch is just goon coded. sorry but it's true gooners are all over it. personally i liked the animation but the story was just meh.
There's definitely something there, they hid behind the "adult" themes and animation for sure though. If they can expand on the core mechanics and make the story actually branch a bit in the next one I think they'll have a decent format for episodic Telltale style games.
I started replying Wolf Among Us after I finished Dispatch and there's definitely some similar "edgy adult" writing in both.
It felt like 2000s "I'm not like other girls" "well I'm not like other boys" faux drama. The dispatching part was fun though
I do have a bit of hope that they'll improve as writers (or hire good ones or whatever) and their next game will absolutely kick ass. But yeah, Dispatch's writing is real bottom of the barrel slop. Single digit number of good moments, everything else is like if you took every "comedy" line from a comic book or comic inspired movie and threw them all in a blender
Not the sparkles! 