this post was submitted on 01 Feb 2026
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AI

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Artificial intelligence (AI) is intelligence demonstrated by machines, unlike the natural intelligence displayed by humans and animals, which involves consciousness and emotionality. The distinction between the former and the latter categories is often revealed by the acronym chosen.

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[–] Aussiemandeus@aussie.zone 9 points 13 hours ago

So probably good time to buy some game stocks in the dip

[–] ScoffingLizard@lemmy.dbzer0.com 12 points 15 hours ago (1 children)

Should I go ahead and start a digital conservatory before AI starts modifying copies of all the shit we love?

[–] umbrella@lemmy.ml 1 points 5 hours ago* (last edited 3 hours ago)
[–] carrotfox@piefed.social 44 points 1 day ago (3 children)

Project Genie evades all that and handles these building blocks itself, but remember that it doesn't actually build games, per se. When you ask it to make a clone of Super Mario 64, it will dupe it rather impressively, but all you get is basic movement with a free camera that can look around the map. There are no objectives, and the AI often forgets what it has already generated when filling in gaps.

Lmao

[–] WalrusDragonOnABike@lemmy.today 19 points 1 day ago (1 children)

Traditional video game making is dead now!

Well, maybe some of the AAA stuff should be worried...

[–] sloelk@piefed.social 6 points 22 hours ago (1 children)

There will come a point when AI helps massively in creating games. But It will take quiet a while until we can use this to play a game.

I guess this will eat up a huge amount of calculation power which now player wants to pay to play it regularly.

[–] hoshikarakitaridia@lemmy.world 9 points 21 hours ago (1 children)

Honestly it's probably nice to have an AI generate "basic_bench_53". And like everything else with AI, this won't replace art design, but it will help them accelerate some menial and boring tasks.

And that's exactly what AI is good for: make the boring stuff faster, so you can invest your time into the important and fulfilling parts of your job.

[–] sloelk@piefed.social 2 points 18 hours ago

I see AI Tools like you. but there are also a lot of people who like to do boring easy tasks…

[–] queermunist@lemmy.ml 13 points 23 hours ago (1 children)

I don't really know what's impressive about ripping assets and then cloning them into a basic game engine.

[–] Strayce 8 points 23 hours ago

It's not even really a game engine. More like a 60 second interactive hallucination.

[–] yogthos@lemmy.ml 0 points 22 hours ago (1 children)
[–] stylusmobilus@aussie.zone 6 points 22 hours ago (1 children)

Yeah righto, I bet it’s still rubbish

[–] yogthos@lemmy.ml -1 points 19 hours ago (2 children)

I mean if you make your whole identity around hating something, then you're obviously going to hate it no matter what.

[–] Eggymatrix@sh.itjust.works 4 points 8 hours ago (1 children)

Same could be said with people hyping something.

This tech might be good for tripping on shrooms, but as with other applications it is being forced on, lacks the planning and stability to be useful yet.

One year is overéy optimistic. Maybe 5 - 10.

[–] yogthos@lemmy.ml 1 points 5 hours ago

The rate of improvement every few months has been absolutely incredible. Given we already have open source stuff like this, 5-10 years seems rather pessimistic. But even that isn't really that long of a time frame in the grand scheme of things.

[–] stylusmobilus@aussie.zone 4 points 19 hours ago (1 children)

Maybe, you could pay no attention to it at all and it’d still be rubbish in a year

[–] yogthos@lemmy.ml 2 points 19 hours ago

Yup, absolutely no visible progress happening with this tech.

[–] BaraCoded@literature.cafe 25 points 22 hours ago* (last edited 22 hours ago) (1 children)

How can that energy and water-guzzling shit kill the industry when it can only generate 60 seconds interactive video clips AND isn't even a novelty, as it's been unveiled months ago?

I mean, it is impressive, but an industry killer? Naaaah. I'd rather play a human-made rpg-maker game than look around in a 60 second clip that needs a nuclear reactor and depriving the entire world of hardware access just to generate a single frame of slop.

You know, energy efficiency.

[–] Hawk@lemmy.dbzer0.com 9 points 16 hours ago* (last edited 12 hours ago) (1 children)

Because investors are dumb as a brick and have no idea what the difference is between those 60 second clips and an actual game.

They're just being planted some ideas and react accordingly. It's all a huge scam.

[–] BaraCoded@literature.cafe 1 points 14 hours ago

Totally agree

[–] HubertManne@piefed.social 1 points 12 hours ago

This is going to be unpopular but I was kinda hoping we could get to where old games could be mostly ported over to new engines. Im talking long in the tooth mmos especially that have so much content and could renew them. If the publishers could feed in source code and get mostly something that works they they just need to go bug hunting and it could save the games community from the game going offline when it does not make enough money to warrant a relaunch and people don't lose the stuff the accumulated like what would happen with a relaunch.