this post was submitted on 16 Mar 2026
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[–] faythofdragons@slrpnk.net 75 points 2 weeks ago
[–] NONE_dc@lemmy.world 52 points 2 weeks ago (1 children)
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[–] daannii@lemmy.world 51 points 2 weeks ago (10 children)

Guess they didn't realize games have an art style.

Tampering with that by making all games look the same is destructive to the graphic art style.

Booo It's bad Boooooo

[–] KeenFlame@feddit.nu 2 points 2 weeks ago

For realistic maybe but every style would need its own models and parameters to work well, seems like one thing more that will only fit for one flagship game and then realistically not used ever again

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[–] SpaceNoodle@lemmy.world 30 points 2 weeks ago

As an embedded systems engineer, I find VLSI shaders to be a fantastic technology.

Simultaneously, AI code overall is absolute fucking trash.

[–] wander1236@sh.itjust.works 25 points 2 weeks ago

I hate how bad NVIDIA has to be in general, because DLSS is legitimately amazing technology. Even the frame gen in DLSS 4 that was pretty rough at first is shockingly good in Borderlands 4 for example. Too bad they're the reason no one can buy RAM

[–] mr_eckneim@feddit.org 24 points 2 weeks ago

Looks like they trained their stuff on instagram posts tbh

[–] dellhiver@sh.itjust.works 20 points 2 weeks ago (2 children)

Was watching the Digital Foundry review of this tech. They seemed impressed, the people in the comments were scathing

Everyday I think things can't get worse. That maybe this will be the breaking point. But no.

The main Resident Evil example is just awful. It's like an Instagram filter.

It's worse than that guy who has been going around photoshopping "Ugly" female game characters to make them look hotter.

I hate this reality.

[–] mycodesucks@lemmy.world 31 points 2 weeks ago (1 children)

Don't forget that when Sony went back and did the HD remaster, they actually remodeled her that way.

All of the worst people are winning.

[–] QueenHawlSera@sh.itjust.works 10 points 2 weeks ago

Jesus Christ

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[–] hedge_lord@lemmy.world 18 points 2 weeks ago (1 children)

It is too... clean? The lighting is too "perfect". Each object is an idea rather than an image to be interpreted. It conforms to what instagram considers to be realistic.

This is a mirror of human delusion averaged and contorted to gaze into itself, and as such I abhor it.

[–] Prunebutt@slrpnk.net 12 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

This video has a neat showcase of what's going on here. So-called "AI" adds detail where there should be none, which makes the faces look like worn-out, but polished leather.

[–] YourMomsTrashman@lemmy.world 2 points 2 weeks ago

The examples they've shown are so static, I really want to see how the 'invented details' warp or phase in and out on fast motion scenes.

[–] daggermoon@piefed.world 18 points 2 weeks ago (4 children)

It looks like dog shit lmao

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[–] purrtastic@lemmy.nz 17 points 2 weeks ago (4 children)
[–] OriginEnergySux@lemmy.world 13 points 2 weeks ago (1 children)

It looks impressive and bad at the same time to me

[–] Doomsider@lemmy.world 10 points 2 weeks ago (1 children)
[–] OriginEnergySux@lemmy.world 4 points 2 weeks ago

Im a console player so the background in the Skyrim clip looked impressive to me, but everything else looked really weird and boring even though it 'technically' looked better to me

[–] Prunebutt@slrpnk.net 7 points 2 weeks ago (1 children)

How is the removal of shadows considered to be better lighting in any way?

[–] StellarSt0rm@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago) (4 children)

Yeah i was thinking that, using the comparison tool i was able to see it better and it completely ruined the atmosphere in the first image. The image without DLSS5 looks darker and personally i think it looks better like that, DLSS5 then just completely removes that darkness and makes it look awful.

Also, as someone who is making a game in godot, lighting is EVERYTHING, i am spending hours tweaking my lights so they look good.

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[–] pewpew@feddit.it 6 points 2 weeks ago

Yeah sure it looks more "real" but you are losing so much expression and you are making the image look like it was badly photoshopped.

I think half of their comparison screenshots look flatout worse with DLSS 5

[–] idealotus@lemmy.world 2 points 2 weeks ago

Ehhhh. I saw the text ("The Real Deal" poster on the window in one comparison). There's still some artifacting, which to me is a deal breaker, especially if I have to DLSS everything instead of selected items.

But I'm also not a game developer, so I don't know if the modeling differences are worth the tradeoff for something that most people won't see in motion.

[–] merdaverse@lemmy.zip 11 points 2 weeks ago (1 children)

Now with its own dedicated hardware: the SPU (Slop Processing Unit)

[–] pewpew@feddit.it 7 points 2 weeks ago

Apparently you need a second RTX 5090 dedicated just to slopification duty

[–] zr0@lemmy.dbzer0.com 9 points 2 weeks ago

And I am fascinated by the number of people who, after all those years, still have no idea how DLSS and neural networks work.

[–] gegil@sopuli.xyz 7 points 2 weeks ago (1 children)

I knew that nvidia will at some point make graphics fully ai generated, skipping the rendering.

[–] pewpew@feddit.it 1 points 2 weeks ago

This is not the case... yet.

Some companies already tried this multiple times in the last two years, the future of gaming is looking bright

[–] altphoto@lemmy.today 5 points 2 weeks ago (1 children)

How many R's in room since you've got a fancy nvidia card?

[–] chaogomu@lemmy.world 6 points 2 weeks ago (1 children)

Also, twenty feathers and twenty pounds of bricks both weigh twenty pounds.

[–] Dyskolos@lemmy.zip 2 points 2 weeks ago (1 children)

I would try to interpolate your probably real question here, too. And I'm no AI. Unless I missed your point

[–] chaogomu@lemmy.world 4 points 2 weeks ago (1 children)

Someone posted yesterday with a question asked to AI.

What weighs more, 20 pounds of bricks or 20 feathers?

The useless chat bot will always answer with "they both weigh 20 pounds" because that's what the training data always says when asked about bricks and feathers.

[–] Dyskolos@lemmy.zip 1 points 2 weeks ago (1 children)

That's what I said. I expect it to interpolate silly questions to a sensible meaning. Of course it would sound like you wanna compare a comparable set of data. I would, as said, also assume you meant 20 pounds of both and just forgot to say that. Maybe adding "take this question literally" helps?

No fan of AI here, but hate where hate is due 😁

[–] chaogomu@lemmy.world 1 points 2 weeks ago (5 children)

They did ask it to consider and repeat the exact wording of the question, yes.

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[–] Grass@sh.itjust.works 3 points 2 weeks ago

I want to see what this wold look like applied to a character editor but then I never want to see it again.

[–] FreddiesLantern@leminal.space 3 points 2 weeks ago

No thx. I’m not too big on the last few generations of gaming anyway but if they’re really going to push their slop like this I’m out fully.

[–] vinyl@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago)

In that comparison pic, the lighting is so off with the slop on

[–] BiomedOtaku@lemmy.dbzer0.com 1 points 2 weeks ago

Where can I post this ? Seriously I would love nvidia to see this.

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