this post was submitted on 18 Mar 2026
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Linux Gaming

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[–] sp3ctr4l@lemmy.dbzer0.com 24 points 1 week ago* (last edited 1 week ago) (2 children)

Limo.

https://github.com/limo-app/limo

Its linux native, available as a flatpak.

Vortex is a shitshow, the NexusMods people have no idea how to write anything for linux.

I was able to use Limo to fully do a FONV, Viva New Vegas setup, uh, 2 years ago now.

As well as mod Cyberpunk 77 with it.

You have to actually RTFM though, but its a versatile and very useful tool once you figure it out.

[–] moonshadow@slrpnk.net 4 points 1 week ago (1 children)

Seconded, genuinely better than official tools after a brief learning curve

[–] sp3ctr4l@lemmy.dbzer0.com 4 points 1 week ago

Limo is more or less MO2, but linux native, doesn't require itself to be run through Proton... it just works in a slightly different way.

Why does it work in a slightly different way?

Basically, because Linux is not Windows.


The main problems you will run into are mods that are themselves designed only to run/work in a Windows environment...

An example would be something that goes through the core game files itself, and edits the actual huge archive/library files of the game, by means of basically a Windows batch script, or something like that.

You can't actually fix that with a linux mod manager, but you can find workarounds to essentially convert the results of something like that into a linux version of the mod, and then use that in the linux mod manager.

You can run a batch file or exe like that through something like Bottles... if it works for unpacking a compressed Repack kind of uh, 'acquired' game, it'll likely work for a mass archive edit type of thing.


Other examples would maybe be certain kinds of 'script extension' type mods that require you have whatever version of visual studio installed, for them to hook into and work.

Often, you can use ProtonTricks to add the equivalent of those dependencies to your game's Proton config, and it'll work fine, but sometimes either Proton hasn't quite yet caught up to fully translating some dependency, or the mod authors will just forget to list a dependency.


Yeah the whole problem with Nexus, a bunch of its kind of mega contributors, prominent community members, from a linux perspective...

... is that basically none of them know anything about how Linux actually works; they're so used to the Windows paradigm that they don't even understand the kinds of things they're taking for granted.

Like uh, try finding mod tools, modder resources, for very popularly modded games on Nexus, that actually fully work on Linux.

BodySlide, the sort of utility tool for tweaking character bodies and clothes in I think just all Bethesda games in the last 20 years at this point... is maybe a good example of that... gotta run that through Proton and basically just hope it works, hope you can figure out the equivalent dependencies it will need via custom Proton configuration through ProtonTricks or something like that.

[–] UpperBroccoli@lemmy.blahaj.zone 2 points 1 week ago (1 children)

That looks very promising, thanks for the link!

[–] Pacrat173@lemmy.ml 10 points 1 week ago

Mainly wanting this for Fallout New Vegas I didn’t have any luck modding it manually

[–] beerclue@lemmy.world 9 points 1 week ago

I got it working and modded the hell out of Skyrim and Fallout 4 with Steam Tinker Launch.

[–] fleebleneeble@reddthat.com 9 points 1 week ago (1 children)

Download Steam Tinker Launch and then get MO2. Should be pretty straightforward from there.

[–] Pacrat173@lemmy.ml 2 points 1 week ago (1 children)

I’ve had no luck with Steam Tinker launch I keep getting a yad >= 7.2: missing error

[–] fleebleneeble@reddthat.com 1 points 1 week ago (1 children)

Just have to download the required bits. What distro are you using?

[–] Pacrat173@lemmy.ml 2 points 1 week ago (1 children)
[–] fleebleneeble@reddthat.com 1 points 1 week ago (1 children)

Should be able to download the required things through the package or software manager. You'd look up the repo for yad and add what you see. Sorry if this isn't the most efficient or professional, I'm used to using it on CachyOS but the gist is the same.

[–] Pacrat173@lemmy.ml 1 points 1 week ago (2 children)

Ok it seems I have it but the program doesn’t recognize it. So kinda stuck there but I’ll see if I can fix it

[–] fleebleneeble@reddthat.com 2 points 1 week ago

It'll be alright. It'll all work out. Sorry I can't be of further assistance but I'm sure some others will jump on in due time.

[–] knightly@pawb.social 1 points 1 week ago (1 children)
[–] Pacrat173@lemmy.ml 2 points 1 week ago (1 children)
[–] knightly@pawb.social 2 points 1 week ago* (last edited 1 week ago)

I think the version of yad installed by the OS might be an older one, you can check on the terminal with:

yad --version

Fortunately, SteamTinkerLaunch has options to work around that using conty or appimages, see https://github.com/sonic2kk/steamtinkerlaunch/wiki/Yad

[–] cannedtuna@lemmy.world 8 points 1 week ago* (last edited 1 week ago)

Vortex is actually supposed to release a version supporting Linux this year according to a recent blog post, though I know that doesn’t help now, but it’s supposed to be coming soon. Looks like they have a preview available for download, though it has limited game support.

[–] CarbonIceDragon@pawb.social 6 points 1 week ago* (last edited 1 week ago)

It is possible to use vortex, I have it set up for my skyrim install. Followed this video for the most part but found a couple things it didn't say that I had to figure out (for example, to install mods I found that I have to manually download and then put them into the vortex downloads folder to allow them to be installed): https://youtube.com/watch?v=-4Bf3gePcCU

[–] Quazatron@lemmy.world 1 points 1 week ago

I simply ran it with Wine and modded Skyrim (Steam flatpak version for extra challenge).

[–] huggingstars@programming.dev 1 points 1 week ago

I recommend either Wrye Bash or MO2.