3rd best was from his previous lap. His last lap was ruined.
Coelacanth
I think he just aborted his lap? Not sure. He wasn't really improving it looked like.
Classic corridor shooters fill this niche pretty well for me, if that kind of on-rails experience is what you're looking for. I recently played F.E.A.R. and it's first expansion Extraction Point (don't play any later expansions or games in the franchise though) and they're some of the best, tightest and most satisfying FPSes out there. Metro 2033 is also good for this.
If you want a no-nonsense RPG I want to put in a good word for Skald: Against the Black Priory which is very tight and linear with minimal fluff, focused on telling its story and doing a few things well rather than spreading too thin.
It ruined Piastri's lap I'm pretty sure. Maybe Antonelli's? I didn't watch his onboard so not sure if he got affected or he simply didn't make it in time on his outlap. He was last in the queue and it looked like it would be tight for him to get around to start his last lap.
I mean, I love Deus Ex but that game could also use a remake if we're being honest.
That combined with the endless funding faucet shutting off
Oh? I hadn't heard about this.
Anything of note? I am considering A Plague Tale Collection at 65% off. Dishonored: Complete Collection is also 80% off. I'm considering buying it to replay on PC, I only have it on PS4 and the performance wasn't great.
Nightdive have said something along the lines of "just because we made a remaster doesn't mean we won't also make a remake". I'm still holding out hope they will.
Feels like a fair review. I'm still holding out hope for a full remake.
Too true. It's depressing that this is the world we're living in.
The most fun thing is doing both! I react like you do when I get a message, but I still turn into a puddle of anxiety when I'm left on read for more than 10 minutes.
Hypocrisy is just the best.
One benefit of RTwP is (at least combined with the typically poor AI of the time) that you can sort of get past trash encounters rather quickly. In true turn based there is really no such thing as an easy and quick encounter. Unless you can literally one-shot stuff, I guess.
I feel like I'm way more critical of Deus Ex than some, but I'm not sure I agree that it doesn't need mechanical refinements. From gunplay to AI to stealth there is a ton of jank there and I'd hesitate to call any of it modern feeling. Even Warren Spector was aware of this at the time, with that quote about how it's basically a 7.5/10 FPS, a 7.5/10 stealth game and a 7.5/10 RPG, but its unique selling point is that it's all those things at once. Personally I think the story, world, atmosphere and concept still hold up incredibly well. The rest could do with modernizing. Not least the voice acting. But I guess with the Mankind Divided sequel being canned I should have limited hopes about a Deus Ex remake getting funding.
The funding bit makes sense, I thought you were referring to something Nightdive-specific, but the post-COVID slump is something we've been reading about for some time now. I had hoped SS1 Remake sold enough to merit funding for a full SS2 remake as well, but maybe I need to temper my expectations.