Cuz I'm an idiot and hadn't yet had coffee :)
I'm relative sure SQL is a backronym for Sequel, and Microsoft had to change the name and wanted to keep the pronunciation. But ess Quall is my favorite so far, that's amazing
The original name SEQUEL, which is widely regarded as a pun on QUEL, the query language of Ingres,[14] was later changed to SQL (dropping the vowels) because "SEQUEL" was a trademark of the UK-based Hawker Siddeley Dynamics Engineering Limited company.[15] The label SQL later became the acronym for Structured Query Language.
Brewery process engineer here. The reasons beer doesn't need as strict of regulation in terms of food safety and in terms of labeling is twofold.
Part of that is because it's lobbied to keep it that way, because if you put numbers down they're not great (no surprise)
Part of it is because beer's pH and alcohol content makes it nearly impossible for human-harming-pathogens to grow. On the scale of danger for you from a food safety perspective, beer is low.
NA beer is full strength beer with the alcohol removed. It goes through the same kill steps and processes as normal beer. Alcohol removal can be done a few ways (RO, filtration, boiling) but is I think always or effectively always followed by pasteurization.
Not saying it should be beyond labelling, but that's the reasoning why it's not a high priority for labeling like food.
Oh man, as a (non structural) engineer I love the saying
"Any asshole can build a bridge, but only an engineer can barely build a bridge"
I have about a hundred hours in it. Here's some scattered thoughts:
–The devs clearly care a lot and it's a labor of love. They communicate well, provide updates, listen to feedback, engage with the community. They're lovely.
–the game has a fun series of mechanics, good visuals, good music, fun vibes. It's a bit.... Sandboxy, towards later in most runs. I don't know what to do with my settlement come cycle 12-15 (cycle is 12-20 days or so). I wish there was a little more of a goal for it, like scenarios
–good mod support and map making. People have made some dope maps for it
I'm gonna continue to revisit it as campaign/scenarios evolve, as mechanics are added, and as I want to get my beaver vibe on
I don't understand how those world views can identify and (you didn't say this, so hopefully not) vote conservative in US these days
Similar energy, this is a craigslist classic:
Massive F1 fan here.
It's more of an engineering sport than a driving sport. Don't get me wrong– the drivers are absolutely top notch and do an incredible job and it's entertaining to watch. But since it's sooooo engineering and development based, you cars that perform different on different tracks (cuz of elevation, temperature, track design, surface).
It's pretty neat; worth a watch sometime!
I don't envy the engineers making the right height calls after just a practice session worth of data on a bumpy track. Rough way to dnf, and it sucks that 50% of the 4 cars checked failed but that's all that there will be scrutineering wise.
Funny that F1 today is "are they spot checking enough wood planks under the car?". Feels very budget haha
I'm really hopeful for backwards compatibility with digital and physical switch titles
The dream? User swappable battery. I would gladly trade up for that
Oh wow, are they moving the front straight?