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submitted 9 months ago by maggoats@lemmy.world to c/canada@lemmy.ca
[-] maggoats@lemmy.world 17 points 9 months ago

I wonder this too, but I'm coming to believe that as long as investors are throwing money at housing and people need it, it might not burst. With enough wealth concentration, maybe it just all gets progressively bought up and rented out at insane prices, with growth coming from speculation among massive institutional investors.

But I haven't really thought of this deeply or looked into whether it's sound.

[-] maggoats@lemmy.world 4 points 10 months ago* (last edited 10 months ago)

Tu as le droit de refuser en toute situation à l'intérieur de 30 jours de réception du nouveau bail, je crois bien. Le bail sera donc renouvelé au même loyer et le proprio devra aller au TAL pour argumenter l'augmentation.

18

Hi!

I'm looking for a C# library for matrix operations and preferably some linear algebra or optimization routines. Basically a NumPy/SciPy or PyTorch.

Ideally there'd be support for various backends (e.g. CPU, CUDA, OpenCL) for operations where possible.

As far as I can tell, there's Math.NET Numerics, Numpy.NET (which binds to Python's numpy), and NumSharp (which hasn't had commits since 2021), which seem to fit the bill mostly, though none are accelerated.

Otherwise, there are some libraries I've forgotten that seem to specifically target CUDA, which is too selective for my purpose. Maybe it was Hybridizer, which seems like its own compiler, which I'm not sure would work for me either.

There's also ComputeSharp which lets you write shaders directly in C#, though targets DirectX if I understand well.

The closest thing I've found is ILGPU, which seems brilliant since it JIT compiles kernels to CPU, CUDA, and OpenCL. The problem is I believe I'd need to write my own operations and kernels and essentially implement my own matrix compute library, though there seems to be some work on it, so maybe what I'm looking for is supported out of the box, minus optimization algorithms and so on.

Basically, does anyone have any pointers?

[-] maggoats@lemmy.world 4 points 1 year ago

Google en passant

[-] maggoats@lemmy.world 4 points 1 year ago

Indeed. People almost invariably conflate capitalism with free markets, whereas those relatively independent properties.

2
Can't post (lemmy.world)

Hopefully this one makes it through. I've been desperately trying to post to a community on this instance. A spinner appears, and then nothing for a half hour. I tried again, same thing.

Anyone know what's up?

[-] maggoats@lemmy.world 4 points 1 year ago

That's actually not true, right? https://www.iea.org/data-and-statistics/charts/global-co2-emissions-from-transport-by-sub-sector-in-the-net-zero-scenario-2000-2030

In 2019 there are 6.08 Gt from road vehicles compared to the 0.87 Gt from shipping. That's just overwhelming.

[-] maggoats@lemmy.world 5 points 1 year ago

I had to look this up because I thought it was fake.

What the fuck is wrong with these people?

1

Title suffices I think. Have other people noticed this? I've tried poking around for other threads a bit.

What could be causing this?

21
2

Here's an interesting application of deep learning to the creation of terrain heightmaps!

They train a generative adversarial network to generate/classify "true" terrain, documenting their process and issues they encountered.

3

An excuse to make another post: let me link to this blog! Most posts are sort of "devlogs" detailing procedural generation (for his mapgen project) or game mechanics and math that's useful for them.

27

Shamelessly cross-posted from https://lemmy.world/post/390718 since I was looking for a procedural generation community and didn't find one!

This was something I was toying around with in Godot 3.4 some time back. It uses shaders for generation from simple noise + thresholds.

4
submitted 1 year ago by maggoats@lemmy.world to c/godot@lemmy.world

Shamelessly cross-posted from https://lemmy.world/post/390718 since I was looking for a procedural generation community and didn't find one!

This was something I was toying around with in Godot 3.4 some time back. It uses shaders for generation from simple noise + thresholds.

4
World terrain generation (pixelfed.social)

Thought I'd start off with a post, at least! This was something I was toying around with in Godot 3.4 some time back. It uses shaders for generation from simple noise + thresholds.

2

I was wondering what people have been doing to share videos! It doesn't seem like uploading locally to the instance is currently an option, right?

[-] maggoats@lemmy.world 4 points 1 year ago

I agree, based on these statistics. Prior to the obvious jump in bot-farmed accounts, there were about 162000 active users with an active user proportion of about 0.186 (somewhere around >29000 active users).

Now there are 649k lemmy users and an active user proportion of 0.055 (~35600 according to the dashboard). If we assume those 35600 users represent the pre-bot-farming ratio of 0.186, we get 35600/0.186 or about just over 191000.

That's still an increase of probably 30k true users, unless the proportion of lurkers have also suddenly drastically increased. I don't think that's true, because, pre-bot-farming, when the user base started growing with the Reddit debacle, the proportion of active users increased accordingly. I assume that's because new users are excited to help grow the community.

Still, in the past two days alone active users went up by over 5k (15%). Maybe that'll continue exponentially, and there'll be 95k (500k total non-bot) users two weeks from now, or maybe it'll continue linearly and there'll be 70k (~385k) users.

I don't know why I spent so long thinking about this.

[-] maggoats@lemmy.world 6 points 1 year ago* (last edited 1 year ago)

I don't doubt there's a great amount of user growth, but it appears that many of those are account creation spam on instances with 1 active monthly user though.

Edit to add a comment I made on another post Basically there might be about 200k real users right now including lurkers, growing at a rate of basically 13.5k per day.

[-] maggoats@lemmy.world 32 points 1 year ago* (last edited 1 year ago)

Agreed. Lots of discussion is still naturally around API pricing etc., but more fundamental is the fact that all of that user/mod-provided community is seen solely as an asset for the company to sell. The actual humans be damned.

it’s the scrawny-ass CEO

CEO aside, I reckon you could replace spez with any other exec chosen by the board and eventually this sort of business decision would be made. The mix of private ownership and profit motive suffices, I think.

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submitted 1 year ago by maggoats@lemmy.world to c/asklemmy@lemmy.ml

Just a random thought experiment. Let's say I have my account on a lemmy instance: userA@mylemmy.com. One day I decide to stop paying for the domain and move to userA@mynewlemmy.com, and someone else gains it and also starts up a lemmy instance.

If they make their own userA@mylemmy.com, how do federated instances distinguish who's who?

Have I misunderstood the role of domain names in this?

[-] maggoats@lemmy.world 5 points 1 year ago

But certainly the proposed defederation isn't the same as suppressing utterance, considering there would remain a publicly accessible instance for that speech. This would be closer to keeping in check by public opinion, since it's the action of exterior social forces.

[-] maggoats@lemmy.world 5 points 1 year ago

It works just the same as the web site! You can search or browse/scroll through local communities, subbed ones, or "all" (from all federated instances that are subbed to by anyone on your instance if I understand correctly).

[-] maggoats@lemmy.world 4 points 1 year ago

Watch out for deleted posts reappearing! I read about that last night, and this morning a 4 year old comment reappeared (a week after I'd deleted everything).

Apparently it might have something to do with subreddits being locked when you run a deletion tool, then unlocking afterwards.

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maggoats

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