this post was submitted on 19 May 2026
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Thanks! Just for the record I have close to 1000 hrs on the first game lol, not to mention a good number of YouTube streams that I watched, No way I can clear StS2 this quickly without some pretty extensive experience
Yeah... sly is cracked. The two sly cards from StS1 were already so broken that I often snap pick them in the first game. With the new Master Planner card and the whole slew of sly support it is wayyy too insane. Even if they nerfed Prepared+, Hidden Daggers can still pop off
I had one run with a vulnerability deck on Ironclad; still haven't fully figured out how to build around it, but it does seem like a pretty reliable draw engine if done right. Also he has the silly ancestral card that is only 1 mana for 20 damage + 5 stacks of vuln π
Necrobinder... a bit embarrassing, but she is actually my weakest character now, since I haven't quite figured out how to play her outside of the Souls archetype. Hopefully I get the hang of it soon
Regent seems to rely much more heavily on leaning into certain archetypes...? I haven't gotten the full hang of it yet, but star gain/loss + support power is very strong, big sword go vroom is strong but requires specific combo pieces... not sure of the colorless archetype but maybe I just have to experiment more
I... prefer to play single player games due to reasons, but yeah I should give co-op at least a try. I'll keep it in mind, thanks!
I mean yeah sts is by far my favourite and most played game at well over 2k hours in sts1 and already past 200 in sts2 which is barely out. So my perspective on playtime and ascension clears might be a tad warped.
I just remembered my first a20 heart to have taken like 400h so sts2 a10 felt kind of like a joke in comparison. But granted act 4 made sts1 a20 quite a bit more difficult and doesn't exist yet for this one.