this post was submitted on 21 Jul 2026
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[–] Salamanderwizard@lemmy.world 191 points 1 day ago (7 children)

I just wanna say this is my opinion.

98% of the shit we deal with. Not just game shit, but everything....all boils down to these folks with power being utter rotten puss filled cunts.

Like honestly. Fuck disc. I hate em. I love digital. But fuck me. Let it be mine. Let me mod it (without cheating in it) let me play it on any console I want. Let it be my $80 of the game to do with as I want.

Like stop being such assholes. Why do these folks gotta turn into hateful cunts cause they got money or they made a game or media or whatever the fuck.

Consumers wouldn't be as pissed if they weren't being fisted constantly.

[–] bloogoose@lemmy.zip 81 points 1 day ago (3 children)

Baby, you keep giving them the money they use to fist you.

[–] Salamanderwizard@lemmy.world 43 points 1 day ago (3 children)

True, but ain't that a bit unfair for you to say? Do you not play games? Or watch stuff?

Isn't this a "you complain yet you live in a society." Or whatever.

I also grew up playing games. I won't stop. And yes, while getting fisted, I'll complain. You wouldn't tell someone not to scream when getting attacked.

[–] bloogoose@lemmy.zip 5 points 1 day ago

No it's not unfair. What I said was factual. People aren't willing to give up their comforts in order to make real, meaningful change. It's one of those truths that gets argued against anytime it's said with people unwilling to admit it to themselves.

[–] architect@thelemmy.club 4 points 23 hours ago (1 children)

I mean i quit playing games in 2020ish because im sick of getting ripped the fuck off. I don’t watch tv or movies, either, anymore because it’s all sequels and garbage.

Join me and let these industries suffer.

[–] Salamanderwizard@lemmy.world 1 points 16 hours ago

Good for you. And I mean that.

I don't buy enough games to really be impacted. Bf6 and Helldivers have been the most recent. I also use bf6 and HD to play with my best friend who is 4 states away.

But like I said...I literally was playing bf1 and titanfall all the way to bf6 with no other games bought. I don't got a lot of time. I play 1 or 2 games a year and be content with that.

But really good for you. More power to you. I'll try to fight it in another way.

[–] Valmond@lemmy.dbzer0.com 13 points 1 day ago (3 children)

My solution is to not have/buy a console (and the DS screen starts to be too small) and I'm on Linux.

Which means I don't buy 80€ games.

That's people's problem, they must consume this new branded thing, again and again. Think about it, you have a million people buying whatever shit you make just because of brand/publicity, it will become more important to have the brand going, making the right publicity, than making an extraordinary game.

That said, I'd kill for a sweet semi turnbased "nineties" rpg. I do not play many games, they are rare on linux 😔.

[–] selfmate@lemmy.zip 1 points 3 hours ago
[–] acosmichippo@lemmy.world 17 points 1 day ago* (last edited 1 day ago) (1 children)

the things they were complaining about in the top comment go beyond consoles, they are a problem with PC games too. even on steam and linux. you’d have to buy exclusively from DRM free platforms like GOG.

also games are not that rare in linux, most work well via steam.

[–] Ghoelian@piefed.social 8 points 1 day ago

Or just pirate them, ezpz, especially if you already don't morally agree with the publisher.

[–] duckshuffgoose@lemmy.ml 6 points 1 day ago (1 children)

I don't AAA game, but haven't run into a single issue with a game running on Linux...

[–] Valmond@lemmy.dbzer0.com 1 points 16 hours ago

I tried to run Desperados, no go. Red alert/C&C too.

I'm no guru when it comes to all this luti/vm(the graphics never works well or fast)/bottle/ other stuff.

Steam is good though.

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[–] leave_it_blank@lemmy.world 16 points 1 day ago (9 children)

That's why I love gog, and it's the only store that gets my gaming money. The games are mine, as long as I keep a backup of the installer. I can do with them what I want.

I see why the newest AAA games are a must have for younger gamers, but as an older one I now have the patience to simply wait until it releases on gog if I actually have the urge to play it.

Digital is fantastic, I miss the boxes and handbooks and feelies, but I don't miss the discs.

[–] MagnificentSteiner@lemmy.zip 7 points 1 day ago

Other stores have DRM free games too. For example Cyberpunk 2077 is DRM free on Steam. DRM, for the most part, is forced by publishers rather than stores.

https://www.pcgamingwiki.com/wiki/List_of_DRM-free_games

[–] BruisedMoose@piefed.social 3 points 1 day ago

feelies

You are sufficiently old. Good job.

I always wanted Wishbringer SO BAD because it came with that damn rock.

[–] prole@lemmy.blahaj.zone 6 points 1 day ago (1 children)

You can do that with Steam games too. The ones without DRM.

And it's the developer that chooses if they want DRM.

[–] creamfresh@lemmy.world 4 points 1 day ago

Well can you see beforehand which game uses Steam DRM? And I still need the client installed to download anything, and even then I only archive the actual game, not any dependency.

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[–] Shellofbiomatter@lemmus.org 11 points 1 day ago (8 children)

Let it be my ~~$80~~ $59,99 of the game to do with as I want.

Never forget, never forgive.

[–] charokol@lemmy.world 10 points 1 day ago (5 children)

Nintendo 64 games cost like $60-$80 back in the late 90s.

[–] atomicbocks@sh.itjust.works 8 points 1 day ago (1 children)

They were also complicated circuit boards with full color manuals and box graphics, none of which is in digital nor the overhead of the creation thereof.

And they could not be patched later, so the testing was absolutely bonkers.

[–] acosmichippo@lemmy.world 4 points 1 day ago* (last edited 1 day ago) (1 children)

and today they sell like 10x as many copies.

[–] Bronzebeard@lemmy.zip 1 points 2 hours ago

The big blockbusters do. Most games don't make back their development cost.

[–] Shellofbiomatter@lemmus.org 4 points 1 day ago (7 children)

Yeah fair it is arbitrary, but the line in the sand must be drawn somewhere. So coming from PC platform and 59,99 being the agreed upon number for probably decade or more is a good enough arbitrary point to use as a line in the sand.

[–] artyom@piefed.social 6 points 1 day ago (1 children)

There shouldn't be an arbitrary "line in the sand" for games. Just like there shouldn't be for any other product. Because products are not all the same. Some games might take an hour to beat and others have endless replayability and it shouldn't be expected that these all cost the same.

[–] Shellofbiomatter@lemmus.org 3 points 1 day ago* (last edited 1 day ago) (2 children)

No, there most definitely should, there should be a line or set point for everything. A point from which onward one no longer accepts any further abuse.

Yes sure we can have discussion on where that line stands with gaming, like "no preorders" or "no p2w", but there most definitely should be one or even multiple different ones and that should be upheld or else we do get current climate of AAA games riddled with mtx, psychological manipulation, getting more expensive yearly, no longer any long term guarantees either, while gameplay, story and performance quality dropping as well.

Without a set point or line, corporations wil keep on pushing the boundaries every single year as we keep allowing it.

[–] architect@thelemmy.club 2 points 23 hours ago (1 children)

I’d pay $150 for a great finished game. They don’t make that anymore, and you can’t make anything good and sell it for $60. So I’m not sure what you people want?! You want these companies to spend 3 billion making a game, making it perfect, and charging only $60 for it. Insane. No wonder why gamers get treated like entitled complainers.

[–] Shellofbiomatter@lemmus.org 1 points 23 hours ago

Dude, really. Therer are uncountable numbers of good indy games way below 60. So it is possible to produce good games sven below that price point.

What i want is AAA games to stop implementing predatory tactics to squeeze out as much cash from consumers as possible while making games even more expensive. Once they do that we can start discussing price again.

[–] artyom@piefed.social 4 points 1 day ago (6 children)

A point from which onward one no longer accepts any further abuse.

A higher price does not mean abuse. It very well could just mean its a higher quality game with more content.

or else we do get current climate of AAA games riddled with mtx, psychological manipulation, getting more expensive yearly, no longer any long term guarantees either, while gameplay, story and performance quality dropping as well.

How does a low price stop that from happening? If anything it's the opposite.

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[–] hawgietonight@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

The perceived value back then was not having to pluck down 25c every time you played at the arcade. So even if the price was high it seemed cheap in the long run.

Editt : reading it again I've missed my point by a decade, this applies mostly to the late 80s

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[–] Salamanderwizard@lemmy.world 8 points 1 day ago (1 children)

If the game is honestly updated with effort and hard work I will pay $80.

I clean air bnbs, houses, condos, and all that for a living. I don't do shit for less than $100.

I get folks gotta eat. But if you want my money for your product, it better be that good dick shit. It better be high quality and ducking finished. Not this "oh here's we got updates coming, the game is has a roadmap."

Like motherfucker the game can't drive it doesn't need a road map, it's need to be finished.

Wanna release the unfinished version? $20. But give me user support, working graphics, good multi if it's that game, all the bells and whistles and I'll pay $80 if you show me you goddamn actually care for the thing you are making.

Show me the love for your product/art/work and I will gladly give you money to support you for doing something you care about. And I mean even the ceos. Have some goddamn integrity and humility for fucking once.

Sorry to rant.

[–] Shellofbiomatter@lemmus.org 3 points 1 day ago

No need to apologize for ranting, rant on.

[–] ampersandrew@lemmy.world 6 points 1 day ago (1 children)

It was $50 before that and as high as $90 before that. $60 is kind of arbitrary, honestly.

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[–] Cethin@lemmy.zip 5 points 1 day ago

On console, digital only means the only market is them. That's why this is happening, and it's the real issue. The ownership thing is an issue too, but that's been dead for a while, even with physical disks. Very few games worked with only the disk install and no internet, so the disk doesn't let you play without their support anyway.

I've been PC only for a long time now, so I'm fine with digital only. On PC we have some choice of marketplace. Sure, (I'm probably going to get flammed for pointing this out) Valve has used their market dominance to force price parity, but it's still better than consoles. Console players are about to get fucked, and they're probably going to turn around and thank them for it.

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