this post was submitted on 27 Dec 2025
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The sign that something is good is when I want it to be longer. Who tf has time to get burned out in some 100 hour game they have to force themselves to finished. I think my hard cap for any game these days is 25 hours

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[–] WittyProfileName2@hexbear.net 3 points 1 month ago (2 children)

I rarely feel like replaying an 80/100/120+ hour game to see all the other stuff I missed (glaring at you Pathfinder: Wrath of the Righteous).

Now that they've fleshed it out a bit more, I keep meaning to go back and do the Aeon -> Devil path until I remember just how long that game is. Worse still with Devil since most of it plays out as various negotiations in the command room, so you spend ages burning time in crusade management waiting for your various schemes to spin up.

[–] LaGG_3@hexbear.net 3 points 1 month ago

Just thinking about all the time that would be spent applying buffs puts me off the whole experience lol

[–] Philosoraptor@hexbear.net 3 points 1 month ago

I keep a save with all the mythic path choices unlocked just before the point where you have to commit to one. It cuts off like 20 hours of the sloggiest part of the game (and low level Pathfinder is a slog, despite my love for the system) so I can go back and try different paths. You can respec your actual class, so if you can get started right at Mythic 3, that's a big jump.