this post was submitted on 15 Jan 2026
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[–] JakoJakoJako13@piefed.social 15 points 2 weeks ago (1 children)

The predatory FOMO nature of Games Workshop is real and harmful to the hobby as a whole. The editions of the games could last for years yet we're on a 3 year cycle to adjust stats and change rules that don't need changing. It creates a cycle of I liked this edition but everybody moved on so I'm forced to move up or give up on the game.

Luckily there's a million other games but they're micro in comparison. You're stuck either creating a community on your own or hoping there's a group within a reasonable distance that you can help with. If not... Sorry about your wasted investment.

If you do get sucked into it and you end up investing into every GW game system with multiple armies across every system, you're gonna run out of space. Unless you live in a multi story house or have a shed with nothing in it, these things take up space.

[–] setsneedtofeed@lemmy.world 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Yes, tabletop gaming is so much bigger and more varied than GW's games. I love 40k and Warhammer fantasy, but just as one part of the hobby.

The high pricing and FOMO churning is pretty perfected by GW. It is easy to fall into just thinking and buying GW products at MSRP. There are many ways to avoid it and play for much cheaper, but it means breaking out of the GW exclusive ecosystem. (I have many specific suggestions how to do this btw.)

I can't stand the modern tournament culture which has this sort of e-sports stink on it.

As a mild piece of good news OnePageRules seems to have decent traction and isn't too difficult to find groups who play in stores. It has its shortcomings, but at least the rules aren't subject to the constant market driven churning updates.

[–] JakoJakoJako13@piefed.social 2 points 2 weeks ago (1 children)

Oh I know there's so much more than GW. I got my start with Warmachine. I had a group of 6 that met bi weekly for years until the game imploded. Then we scattered. Infinity was the next big thing. That got two of us and another from the store I frequented that wasn't apart of the Warmachine group. Then that dwindled and all that's left is GW.

We tried converting some of the 40k players to Infinity. They all like the look, like the idea, see the elaborate tables we cook up, and show enthusiasm for the game. None of them pull the trigger. There's never a right time. It's like trying to pull Artax out of the mud.

I understand both sides because I had a friend try to get me into Otherside and iirc that game doesn't even exist anymore.

[–] setsneedtofeed@lemmy.world 1 points 2 weeks ago

OPR skirmish is the easiest to talk people into since it uses GW minis they probably already own. All it needs is people reading the free rules and making a list. It feels like a proper skirmish game instead of the strange hero battle game modern Kill Team is. This is doable if a store has a Discord or something to do barebones meetup planning even with strangers.

A little more difficult, but doable if you've eased people into alternate ideas is getting people to agree to an older 40k edition. It requires buying or, uh, finding the rules and codexes, but it sidesteps the problem of constant rules changes. My preference is 3e (I have very little personal interest in Primaris marines) which is much less bloated than modern armies of the same points value.