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Open source community figures out problems with performance in Starfield
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I'm eagerly awaiting the radio silence from all the people blaming it on obsolete hardware lol
Overall I like the game though, it has a lot of very entertaining ideas.
It's clearly not due to obsolete hardware. Not getting 60fps in New Atlantis while playing on a beast with 50-70% usage max points to optimization issues. ~~I honestly don't know why those people think it's hardware~~
Oh it's because Todd Howard said so
I dont understand how this is even an argument dude, bethesda has the worst reputation for this stuff. Literally every game they have released has been buggy as shit with terrible performance, but for some reason people just handwave it and say "its a bethesda game" when did they get so brainwashed, why is it acceptable for them??
Yeah, exactly. I'm getting tired of this too. Even with all of the evidence in the world that this issue is halving game performance people are still dismissing it. $1000 dollars worth of performance I paid for down the drain and yet "a smooth 60 FPS" is enough justification for people.
It's like if somebody sold you a full-priced V8 that had 4 of the cylinders not firing and your peers telling you to deal with it because "at least it runs".
I mean people are trying to say it's another FO76. It's not even remotely close to another FO76.
It blows my mind how critical everyone was of Cyberpunk, despite it running fairly well on PC especially a few weeks after release, and how much of a pass everyone gives Starfield.
You're just taking the claim of some random guy and a website at face value though.
It's not just "some guy", it's a translation layer developer posting all of his findings on his git: https://github.com/HansKristian-Work/vkd3d-proton/commit/88e4f300cc0b5b6f0880c1233d562cf506b546fb
It's also verified by Proton users noting a marked increase in performance with just a code commit. I'd urge anyone not to listen to this troll and go have a look.
This really isn't a good take when the "random guy" has provided proof, open source code demonstrating, and a relatively easy way to verify his claims (using his code).
It's all there out in the open if anyone has specific counter points, and this type of thing isn't an unusual situation with Bethesda developed games, or games on this engine.