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[-] autismdragon@hexbear.net 51 points 1 year ago

The Unofficial Patches for Bethesda games prove this most effectively I think. Here we have a group of people working without profit motive to fix a game a corporation put out broken and never managed to fix themselves.

[-] invalidusernamelol@hexbear.net 39 points 1 year ago

The modding and cracking scene is an incredibly important part of gaming history. To the point that companies are selling cracked copies of their own games on Steam because they can't get the drm out of the original binaries.

[-] emizeko@hexbear.net 18 points 1 year ago* (last edited 1 year ago)

:michael-laugh: that's amazing, hadn't heard about this. deserves a top-level post

[-] laziestflagellant@hexbear.net 11 points 1 year ago

(Just don't look too closely at the clusterfuck drama that surrounds the Skyrim Unofficial Patch in particular...)

[-] autismdragon@hexbear.net 12 points 1 year ago
[-] laziestflagellant@hexbear.net 13 points 1 year ago* (last edited 1 year ago)

The Skyrim Unofficial Patch primary contributor and maintainer Arthmoor is a talented modder but also very controlling of his mods.

Basically there are a number of instances of Arthmoor trying to shut down mods that try and fix or revert various more subjective changes of the Skyrim Unofficial Patch, and also instances of him issuing DMCA takedowns of people rehosting a removed version of the Unofficial Patch (because it was the last version still compatible with Skyrim VR).

[-] autismdragon@hexbear.net 19 points 1 year ago

Modders being weird about intellectual property when they are inherently already working with other's intellectual property is so weird to me.

this post was submitted on 13 Sep 2023
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