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submitted 1 week ago* (last edited 1 week ago) by Kimdracula@sh.itjust.works to c/asklemmy@lemmy.world

2 picks for me: Stardew Valley, most boring shit ever, I don't see the appeal, seriously how the hell did that thing sold 20 million copies?

And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I've finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there's nothing to enjoy in its massive pointless world.

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[-] Smokeydope@lemmy.world 1 points 3 days ago

Headon blood rites, you would think the big titty orc girl protagonist FPS would be enough to overcome any gameplay issues but no as it turns out I just really HATE hexen inspired games that make you run around in circles constantly searching for hard to find keys and shit to progress the map. I could just barely tolerate that stuff in the OG DOOM games but the hexen likes take the sisyphisus's maze bullshit and make a whole genre out of it. No thanks, I prefer games that respect my time with proper signposting and much fewer bullshit key hunts.

Overload, some of the old FPS fans talk about a game called 'Decent' and how it was actually this underrated gem of a series that offered a novel 6 degrees of movement. So the devs who made that game came back a decade later and put the 6 degrees of freedom in a modern fps game. I gave it about 5 minutes before I was motion sick and ready to go back to my safe and familiar 4 degrees of movement.

Sometimes you gotta pay to figure out what you dont like.

[-] zipzoopaboop@lemmynsfw.com 15 points 6 days ago
[-] PM_Your_Nudes_Please@lemmy.world 13 points 6 days ago

Most of the Soulsborne games. The only one I’ve been able to enjoy is Sekiro.

In most Soulsborne games, it seems like difficulty is artificial simply because your character is so damned clunky. I enjoyed Sekiro specifically because the character was snappy and didn’t feel like they were running through waist-deep water. If I lost a fight in Sekiro, it was never because I was animation locked or because my character was too slow; It’s because I was too slow.

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[-] Vaginal_blood_fart@feddit.uk 14 points 6 days ago

Baldurs gate 3. Just too much going on and I can't figure it out. Never passed the first board. Also elden ring can get fucked.

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[-] Honytawk@lemmy.zip 7 points 6 days ago

Any of the soulsborne games.

If your game is advertised as being "extremely difficult", it just means it is lacking tons of quality of life features and goes out of its way to punish the player by making them repeat the same slog over and over. It is quite easy to make a difficult game, much harder to make a fun game.

Just imagine how much better and shorter Dark Souls would have been with a marker telling you where to go, instead of you fumbling around going through the same areas because you have no idea where to go next. It artificially lengthens the game.

But the worst part about those types of games is the community. They go insane when you even propose an easy or story mode. As if the the difficulty is the only redeeming quality those games have.

I don't have to "git gud", I can just close the game and never play it again while I enjoy actual good games.

[-] RinseDrizzle@midwest.social 10 points 6 days ago

Eh, just wasn't made for you. Not everyone needs to listen to death metal either.

[-] jerkface@lemmy.ca 5 points 6 days ago* (last edited 6 days ago)

I can just close the game and never play it again

True and healthy!

while I enjoy actual good games.

blatant copium

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[-] Tudsamfa@lemmy.world 7 points 6 days ago

My first Mario Game was Super Mario World, as such I don't understand why Mario 1 and 3 are so beloved. Groundbreaking they might be, fun they are not.

Any time I got the Mario All Stars Cartridge out and said to myself "I am completing Mario 3 today", after a while my mind went "or I could actually enjoy a round of Mario World" and did that instead.

[-] thatKamGuy@sh.itjust.works 9 points 6 days ago

I share your sentiment; but you need to remember that SM1&3 were both originally NES games, and even the All Stars remakes are largely hampered by the original consoles limitations.

That’s why both SMW and Yoshi’s Island are such better experiences overall, they didn’t have to emulate those same limitations in order to preserve an original playstyle.

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[-] AgentGrimstone@lemmy.world 10 points 6 days ago

Witcher 3 used to be like that for me. Everyone kept telling me to do the Bloody Baron quest; did it, didn't care for it, and stopped playing the game. Four years later, I decided to give it another shot and I liked it a lot and finally understood why people like it.

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[-] gerryflap@feddit.nl 7 points 6 days ago

It's not like I totally didn't enjoy it, but Red Dead Redemption 2. The game was good in many ways, and I totally get why it's so we'll loved, but I just have nothing with the setting. I don't like cowboys, I don't like playing as an asshole who makes bad decision after bad decision, and I also don't like a setting where women are basically property. Just not really my vibe. I just came from Cyberpunk 2077 and the contrast was quite big, even though Cyberpunk is supposed to be more dystopian

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[-] Spaceinv8er@sh.itjust.works 5 points 6 days ago

Any battle royale games. They all look so toxic.

Most survival builder games. They're all the same. Only exception is Project Zomboid, but it has to be with friends.

Soulsborne games. If the game is hard, just to be hard it's not that fun for myself. I play games to escape the stress from my life. Not add to it.

Horror games. I have enough anxiety about mundane shit as it is, I don't need a game to give me more.

[-] Mandy@sh.itjust.works 1 points 4 days ago

Elden ring

i played like two hours and felt no difference to demon souls, i was like "yep, that sure is a lesser version of demon souls"

[-] Moneo@lemmy.world 4 points 6 days ago

Breath of the Wild. The combat is fun but after that got old I realized there was absolutely nothing about the game I found engaging. The world was sparse and filled with the same enemies everywhere, temples were repetitive, the writing/acting was absolutely atrocious, and many of the mechanics were tedious as fuck. Climbing is tedious, cooking is tedious, gathering is tedious.

I genuinely do not understand why the game is so beloved.

[-] nifty@lemmy.world 6 points 6 days ago

All Mario games except for any Mario Kart. I didn’t even like the games as a kid, and I still don’t get their appeal because to me the platforming aspects are simplistic and not engaging enough. I can enjoy other platformers though.

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[-] Thcdenton@lemmy.world 4 points 6 days ago

Monster Hunter. The combat is fun, but QOL is miserable.

[-] ICastFist@programming.dev 6 points 6 days ago

Hearthstone, even back when it was new and not excessively monetized, I just couldn't get into it.

DotA, the original Warcraft 3 custom map, and every moba afterwards. I just can't find enjoyment in how it plays.

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[-] InternetUser2012@midwest.social 7 points 6 days ago

I'm with you on Witcher 3, I've tried 4 times to play and like it. Not happening.

[-] vpklotar@lemmy.world 10 points 6 days ago

I can understand your feeling. I first bought Witcher 3 in 2016 or so and didn't touch it for years. Picked it up 2 years ago again and loved it. It's not he best combat, not the best complex game but the story really hooked me. Mind you, it does take a couple of hours for it to get going. And the secondary quests (side quests) are some of the most memorable I've ever played.

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[-] SLVRDRGN@lemmy.world 3 points 6 days ago

Animal Crossing.

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this post was submitted on 06 Jul 2024
140 points (85.7% liked)

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