Minecraft. Even with all the shitty updates there is so much to be done in Minecraft that it’s honestly mind boggling. Almost anything is possible especially with mods. Only downside is Microsoft’s greedy ass owns it
Only downside is Microsoft’s greedy ass owns it
I feel compelled to mention Luanti here, just in case it's not on your radar. Also VoxLibre.
It's uh, well it's done.
And it's fully open source so it continues to grow.
And it's lighter and faster and has cleaner network code than MineCraft.
And it doesn't have M$ enshitifying it.
Disclaimer: I love this game and want to see the community grow and grow forever. It's so good and I want to keep playing it until I die.
Edit: I forgot to mention it's completely free and runs great on Windows, Linux, SteamDeck and Android.
Otherwise known as M$
Team Fortress 2
Portal
Breath of the Wild
Alan Wake 2
Slay The Spire. Really excited for the sequel.
Valheim and Prey (2017)
Mother 3
it feels like it was made for my brain specifically to enjoy it lol
Satisfactory
Factorio.
Dwarf fortress but I haven't played that in a long time. It will outlast most other games however.
Tomb Raider 1.
I'm replaying the remastered trilogy for the first time since I was a teenager. The level design is outstanding. Very clever re-use of the same areas, just at different heights.
It's inspiration from side-scroller prince of persia (also played this obsessively as a young child) is palpable. The movement system is revolutionary.
And the enemy progression is hilarious. First you fight some bats, then you fight some wolves, then you fight motherfucking Velociraptors, then a goddamned T-Rex. And thats not even close to the weirdest enemy you'll fight. Boss battles are evenly spaced until they aren't. when you have two boss battles immediately one after the other.
And then eventiually, you get to the pulsating flesh caves...
Yeah. Tomb Raider is wayup there.
I remember being relieved when I survived the encounter with the bear, knowing that it was definitely going to be the scariest creature I would encounter. Lol.
No idea. Too many to pick from.
Either Chrono Trigger or Pokemon White
Last of Us part 2.
Portal (1&2)
Portal is amazing, also the community DLC but unfortunately not my greatest.
I'd go with something like Satisfactory or Dota 2 (gasp).
Dwarf Fortress.
They're even making sequels to "the carp stands up" now. They added exercise to the game, and now carps get fucking ripped as fuck just swimming upstream, so when they start walking on land they're there to just destroy you and everything you hold dear.
I wasn't going to say df but I'm realising now after thousands of hours in that game there's STILL new things to learn, that was a wild ride thank you
Baldur's Gate 3. Hands down. Red Dead Redemption 2 is probably number 2. That said, I have more hours in World of Warcraft than every other game combined. It was an entire lifestyle for a few years back in the day. But WoW was good because of the people, not because of the gameplay.
Boulderdash II on C64.
And later, Emerald Mine on the Amiga. So many hours of my life, gone.
Star Control 2
The Ur-Quan Masters
Free Stars
Deus Ex
Barbie horse adventures
Detroit: Become Human
It was the only story ever that has pulled me in completely. I wasn't just playing it, I was living it. It took me 2 more days to come down to earth after finishing it.
My favorite game, the game I can always come back to, is The Elder Scrolls III - Morrowind
Wealth beyond measure, sera.
Breath of the wild.
Played it on a friends new Switch and bought a Switch and that game three days later. I was so immersed in this weird and wonderful world...
Cyberpunk 2077 for me, it has everything, an amazing story with great characters, fantastic gameplay, a banger soundtrack, and an interesting world that's fun to explore and feels like a real place.
Grim Fandango. Despite the weird tank controls, it created such an amazing world - and all in a point-and-click adventure. My home PC is named Manny, our NAS is Eva, the router/firewall is Glottis, and so on.
Also, Psychonauts. Just a perfect 3D platformer.
Grim Fandango is an amazing story about life and death and love...
... Built upon an engine where the protagonist walks around at sloth speed. Manny Calavaras just sashays along, and there's no way to speed his ass up. I wish you could hit escape or something to skip him walking in and out of scenes, but nope! I'm forced to watch him drag his feet from location to location.
But the most touching parts of the story stick with me after 20 years.
Have you played Psychonatus 2? How does it compare? I haven't, but I've been wanting to, but I also have limited time, so I'm looking for the next game after Baldur's Gate 3, which I'll complete in the next 3-4 months with my availability lol
I have. In fact, I backed the development of it.
Definitely worth playing. Maybe a bit less memorable than the original, but also a bit more consistent. There are no huge difficulty spikes like the Meat Circus in the original.
The story is a bit more complex, and a bit more muted. Most of the levels are less memorable. But absolutely worth the time to play and enjoy.
The Mass Effect Trilogy. By the time I was fighting in London I wondered where this game had been all my life.
Metal Gear Solid 3
BioShock Infinite and Spec Ops: The Line are the only two games I've played that I would consider "art" in the truest sense of the word. Video games in general are creative works, and they all have debatable levels of "greatness", but those who have played these two know what I mean.
There are a lot of ways to measure that.
I guess one reasonable metric is how long I probably played it. Close Combat II: A Bridge Too Far and an old computer pinball game, Loony Labyrinth probably rank pretty highly.
Another might be how long after its development it's still considered reasonably playable. I'd guess that maybe something like Tetris or Pac-Man might rate well there.
Another might be how influential the game is. I think that "genre-defining" games like Wolfenstein 3D would probably win there.
Another might be how impressed I was with a game at the time of release. Games that made major technical or gameplay leaps would rank well there. Maybe Wolfenstein 3D or Myst.
Another might be what the games I play today are -- at least once having played them sufficiently to become familiar with them -- since presumably I could play pretty much any game out there, and so my choice, if made rationally, should identify the best options for me that I'm aware of. That won't work for every sort of genre, as it requires replayability -- an adventure game where experiencing the story one time through is kind of the point would fall down here -- but I think that it's a decent test of the library of games out there. Recently I've played Steel Division II singleplayer, Carrier Command 2 singleplayer, Cataclysm: Dark Days Ahead, and Shattered Pixel Dungeon. RimWorld and Oxygen Not Included tend to be in the recurring cycle.
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