this post was submitted on 27 Nov 2024
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Not like I can even play it on this toaster laptop but I'm just curious how it is compared to heavily modded OG Stalk.

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[–] FlakesBongler@hexbear.net 16 points 7 months ago (1 children)

Somehow it's even buggier than the original games, which is an accomplishment

[–] SorosFootSoldier@hexbear.net 13 points 7 months ago

Ah yeah, what's a stalker game without the game breaking bugs?

[–] BelieveRevolt@hexbear.net 16 points 7 months ago (2 children)

It has Azov nazis doing voice acting.

[–] SorosFootSoldier@hexbear.net 12 points 7 months ago

Oh shit I forgot about that, fuck.

[–] BlueMagaChud@hexbear.net 7 points 7 months ago

this and the standard UE5 awful performance have convinced me to skip it, maybe pirate it in a year or so. why does anyone use UE5? It runs like shit and so did UE4. CDPR is switching to UE5 and the Cyberpunk sequel will look and perform worse than the original guaranteed.

[–] Weedian@hexbear.net 11 points 7 months ago (1 children)

Habent played it but from everything ive read they probably should have kept it in the oven for another year.

[–] SorosFootSoldier@hexbear.net 8 points 7 months ago

Ouch, it's shoc all over again lol

[–] Stolen_Stolen_Valor@hexbear.net 11 points 7 months ago* (last edited 7 months ago) (1 children)

I typically check out some streams before I commit to downloading anything anymore. Both people I’ve watched have closed it while I was watching they just gave up and said it was a boring mess.

[–] SorosFootSoldier@hexbear.net 7 points 7 months ago

Yeash so it's not good then. Like I said I had no clue it was even out, last I heard they were still developing the game.

[–] YuccaMan@hexbear.net 4 points 7 months ago* (last edited 7 months ago) (1 children)

I've been playing it a fair bit the last two days. Prior to learning in this thread that there were Nazis among the voice cast (which truthfully I'd suspected would be the case before the game came out) my only issues were that the controls could be smoother and the frame rate is pretty choppy. I haven't run into any serious bugs yet, but I'm still pretty early in the game.

As for it being boring, I think that's going to be subjective. It plays like I expected it to so far: a somewhat polished version of OG STALKER (or, like the better Fallout 4 that never was, minus the retrofuturism aesthetic.) I like them both for the same reasons. If you liked the original, I can't see why you wouldn't like this one as well (though of course, I'm a masochist who played it vanilla, a modded experience could be far superior for all I know.) But I'm far from the most avid player of the original games, so my word is only worth so much.

Edit: I should note that I've been playing the game on Xbox gamepass via my girlfriend's Xbox account; I might have a less favorable opinion if I'd actually payed for it lol

Further edit: Spoke too soon. I did encounter a bug when switching weapons that locked the camera and trapped me in the weapon select menu, and I had to restart. Also, the combat is very unbalanced. Bloodsuckers in particular have been a major problem, even in the early stages of the game. They're everywhere, and they're incredibly bullet spongey. Scripted encounters with them also tend to be incredibly unfair. In one early story quest, you encounter one in a very tight cave, at a time in the game when you likely haven't progressed very far and don't have very powerful weapons. It wrecked my shit like 10 times before I decided to just juke it and hope it didn't follow me further into the cave.

[–] SorosFootSoldier@hexbear.net 2 points 7 months ago (1 children)

(or, like the better Fallout 4 that never was, minus the retrofuturism aesthetic.)

I was getting some Fallout 4 vibes from the gameplay footage I saw now that you mention it.

[–] YuccaMan@hexbear.net 3 points 7 months ago (1 children)

It does a better job capturing the whole 'lonely wanderer in a hostile post-apocalyptic nuclear wasteland' vibe in my opinion, but yeah, there are some core gameplay similarities to Fallout 4

[–] SorosFootSoldier@hexbear.net 3 points 7 months ago

It does a better job capturing the whole 'lonely wanderer in a hostile post-apocalyptic nuclear wasteland' vibe in my opinion,

Yeah to give it credit SHOC did that very well too, really captured the feeling of the end of the world in the Chernobyl Exclusion Zone and added to the magical atmosphere that game had. So it's nice to know at least 2 keeps that tradition.

[–] baguettefish@discuss.tchncs.de 3 points 7 months ago

it’s okay as an open world survival shooter, but so far (just got to the point where I can leave the first/tutorial zone) it’s been pretty basic. There aren’t many deviations from the standard formula, you go to a place because you got a quest, investigate anomalies, kill or talk to people/mutants, and then go to another place to do the same. By default there are almost no random events happening on the roads, and if you are scared of enemies on the road, the empty space near the road has been perfectly safe so far. The common anomalies have been very nonthreatening and have an extremely simple solution, the only difficulty with them is quantity. I honestly think I might go back to fallout 4, but I also might finish stalker 2 eventually.