This is a perfectly reasonable take. This part pretty much sums up my thoughts:
Still, it’s utterly ambiguous here where Vincke is drawing the line between “critical” and “hurtful” or "personal". And in any case, it can be appropriate to direct some outright vitriol at the people making a game, inasmuch as art expresses the values of its creators. You don’t get a pass for making poison just because you poured your heart into it. Sometimes, utter scorn is justifiable. If Vincke is serious about this conversation, I would encourage him to actually cite some reviews, games and game developers and discuss the finer workings.
I don't expect Vincke to call out any specific writers, but unless he does, I really have no way to tell what, specifically, he's trying to argue against. He's opening himself up to being misinterpreted, and a lot of people won't even realize they're doing it. His little rant is like a horoscope reading — so vague as to let you project your own ideas onto it and pretend they came from somewhere else.
But really, I have no idea what he's talking about. Perhaps I just don't read those types of publications, but I can't recall the last time I read a professional video game review (as opposed to, say, Steam user reviews or randos on Reddit) that personally attacked creators. If anything, most professional reviews err heavily on the side of positivity to avoid angering fans and potential advertisers. The article touches on that, too:
I've received plenty of death threats for scoring things 8/10 or lower, and in a media sphere that depends on traffic volume, there is continual ambient goading to approve of, or at least acknowledge games that already have some kind of mass following.
Death threats. For an 8/10 rating. Completely insane, but sadly not surprising.