mrbn

joined 2 years ago
[–] mrbn@lemmy.ca 3 points 4 days ago

Construction has begun on the Western world's first grid-scale Small Modular Reactor (SMR), though small is not what comes to mind, considering that the machine will fit on two soccer fields.

Target date for completion is 2030.

source

[–] mrbn@lemmy.ca 13 points 4 days ago (1 children)

Lol, the picture literally looks like they had some random dude duct tape guns to a drone and call it a day.

I'm sure that buttstock is real effective /s 🤣

[–] mrbn@lemmy.ca 8 points 4 days ago

Talk about spin!

I'm skeptical of their conclusion given the current sentiment towards the US from Canadians, its more likely that people would rather we export elsewhere. As in

When asked if they would support [getting] Canadian resources to markets other than the US, 7 in 10 Canadians said they approve.

Making these findings less about pipeline approval and more about resource export diversification.

It will be interesting to see if the rest of the media start talking positively about pipelines in the coming months.

[–] mrbn@lemmy.ca 2 points 5 days ago

Not sure about profits but they made $632 million in net earnings last year.

[–] mrbn@lemmy.ca 8 points 6 days ago (2 children)

The company said it has invested more than $20 million in its wireless network in the territory since 2019. 

See guys, that's all the money they had in the couch, there's nothing else they can do. /s

[–] mrbn@lemmy.ca 4 points 1 week ago (2 children)

I will start by saying that I have no idea what their plans are and I am not a game or game engine dev.

how do you have the same skin in multiple games for different character or items models?

I think what we'll see is the model and mesh of the skins will be loadable by the game via the engine. I'm assuming they'll have a standard that contains the hitbox and model/mesh to put on the character. Then the game dev could tweak gobally the scaling (as an example) to make all skins fit nicely into their game. Same for guns and such. But game devs who want to opt in[1] to this will have to use the engine API to make it work.

Are they going to update every game when there is a new skin released

I would assume that the game itself won't need to be recompiled or updated but rather the engine will download the newest skins in some common and reusable place. And then the engine swaps one model for another.

[1] my suspicion is that the tech will be licensed to the game makers. Especially if they plan on allowing copyright characters (like Marvel characters).

And again, please take everything I said with some salty grains or something as I am only speculating.

[–] mrbn@lemmy.ca 13 points 1 week ago (8 children)

Epic shared plans for “portable content, codes and economies” between UE-developed games, with Fortnite slated to be the first real proof of concept. In Fortnite’s case, portability will allow cosmetics obtained or purchased in-game to be used in other UE games and vice versa. Additionally, UE6’s cross-game social link feature will allow players to be connected to one game, but voice chat with people playing another.

The first part seems like a new concept we haven't seen in other games. Buy one skin, use it everywhere. I bet they're going to fuck it up with their greed somehow, but it's a neat concept and provides more value to people who buy skins.

The second part, and last sentence, is basically just discord, team speak, etc. I don't buy or use Epic's stuff, but if I understand it correctly, some dumbass thought it was a good idea to only allow voice channels for people playing the same game 🤣🤣🤣

[–] mrbn@lemmy.ca 1 points 1 week ago

The back side of it has a revolving door

[–] mrbn@lemmy.ca 6 points 1 week ago

"Lethargic"

Definitely has nothing to do with the answer "Affected by lethargy; sluggish" lol

[–] mrbn@lemmy.ca 3 points 2 weeks ago

Some exceptions that would allow a company to deny a deletion request would include if the data can be anonymized or if there are retention rules in place for things like fraud prevention, the government officials said.

for things like fraud prevention or the mass surveillance in bill C-22.

[–] mrbn@lemmy.ca 11 points 2 weeks ago (1 children)

Looks like you are missing the 32 bit libraries required to run steam. I suggest you look at

https://wiki.archlinux.org/title/Steam/Troubleshooting

https://wiki.archlinux.org/title/Steam

 

I'm looking to replace Thunder as it's got one to many bugs.

Which app are you using and can you mention a few features you like and if it supports easy account switching.

9
This Week in Rust 607 (this-week-in-rust.org)
 

not oc, no source

 

not oc, no source, maybe repost?

 
 

cross-posted from: https://lemmy.ca/post/29724681

Bonne fête des franco-ontariennes et franco-ontariens!

L’origine de cette journée remonte au 25 septembre 1975, date à laquelle le drapeau franco-ontarien a été levé pour la première fois à l’Université de Sudbury. Conçu par Gaétan Gervais et Michel Dupuis, ce drapeau est rapidement devenu un puissant symbole d’identité pour les Franco-Ontariens. Ses couleurs et ses symboles racontent l’histoire et l’environnement de cette communauté : le vert représente les forêts d’été du Nord de l’Ontario, tandis que le blanc évoque les hivers enneigés. La fleur de lys rappelle les racines françaises, et le trille blanc, fleur emblématique de l’Ontario, souligne l’appartenance à cette province.

 

Bonne fête des franco-ontariennes et franco-ontariens!

L’origine de cette journée remonte au 25 septembre 1975, date à laquelle le drapeau franco-ontarien a été levé pour la première fois à l’Université de Sudbury. Conçu par Gaétan Gervais et Michel Dupuis, ce drapeau est rapidement devenu un puissant symbole d’identité pour les Franco-Ontariens. Ses couleurs et ses symboles racontent l’histoire et l’environnement de cette communauté : le vert représente les forêts d’été du Nord de l’Ontario, tandis que le blanc évoque les hivers enneigés. La fleur de lys rappelle les racines françaises, et le trille blanc, fleur emblématique de l’Ontario, souligne l’appartenance à cette province.

 

Canada’s S-210 is part of a wave of proposals worldwide seeking to gate access to sexual content online. Many of the proposals have similar flaws. Canada’s S-210 is up there with the worst. Both Australia and France have paused the rollout of age verification systems, because both countries found that these systems could not sufficiently protect individuals’ data or address the issues of online harms alone. Canada should take note of these concerns.

view more: next ›