this post was submitted on 15 Jun 2025
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[–] Rai@lemmy.dbzer0.com 194 points 2 days ago (5 children)

> be me

> 20 years old when Minecraft Alpha is released, buy it in Alpha to get all future updates

> feel like playing recently

> sold to Microsoft and they deleted my account

I hate you Microsoft

[–] LaserTurboShark69@sh.itjust.works 42 points 2 days ago (3 children)

Exact same thing happened to me. Still salty and refuse to play it again

[–] Zachariah@lemmy.world 8 points 2 days ago

!luanti@lemmy.zip is a great open source alternative—especially if you played Minecraft a long time ago, and if you refuse to play Microsoft’s Minecraft.

[–] Rai@lemmy.dbzer0.com 22 points 2 days ago (6 children)

Agreed. And pirating it is now more difficult because of the shitty garbage movie that made a billion dollars. Plus I don’t know that I can play with my partner on a pirated copy.

[–] BrowseMan@sh.itjust.works 2 points 1 day ago (1 children)

Wait the movie actually worked?

Ouah, this really is the moronest timeline

[–] Rai@lemmy.dbzer0.com 1 points 1 day ago

Budget of 150m

Made 950m

It’s very disheartening.

[–] Amir@lemmy.ml 25 points 2 days ago (1 children)

You can play with your partner on a pirated copy if you connect to a server without authentication or host one yourself

[–] Rai@lemmy.dbzer0.com 18 points 2 days ago (1 children)

Sick, thank you! I’ve only ever played on servers I’ve hosted so that works great!

[–] Amir@lemmy.ml 9 points 2 days ago

Set "online-mode" to false in the config and then it'll work

[–] winkerjadams@lemmy.dbzer0.com 6 points 2 days ago (1 children)

You can also play co-op with a single PC nucleus-coop.github.io/

[–] ICastFist@programming.dev 1 points 1 day ago

Oooohhh, never knew about that tool, looks awesome!

[–] Lifter@discuss.tchncs.de 8 points 2 days ago

It's really easy. I use SKLauncher and a dedicated server. You need to disable some player verification setting on the server but that's it.

[–] incogtino@lemmy.zip 8 points 2 days ago

Try Luanti. If you haven't been playing MC recently you honestly may not even notice the difference

[–] Cethin@lemmy.zip 9 points 2 days ago

If the game has you host servers yourself, you can pretty much always use a pirated copy. If they could detect the piracy on your computer anyway they would already be blocking you from playing. If you connect to a server they host then they could have extra verification, but if you're hosting it then it's not going to be anything that isn't already being checked to prevent piracy.

[–] Liz@midwest.social 5 points 2 days ago

Vintage Story is an excellent game, worth checking out.

[–] Liz@midwest.social 10 points 2 days ago (1 children)

I might just spam these comments, but, check out Vintage Story.

[–] boringbisexual@lemmy.blahaj.zone 3 points 2 days ago (1 children)

Vintage Story is just a better game all around and I will die on this hill. It's a very pretty game too

[–] Liz@midwest.social 1 points 1 day ago

I have never played Minecraft so I would not actually know, but yeah, everyone who has played both says it's better. Now if only we could get a Distant Horizons feature on this bad boy....

[–] Schadrach 9 points 2 days ago (1 children)

sold to Microsoft and they deleted my account

Yeah, there was a period where you had to join your Mojang account to a MS account, then they eventually shut down the Mojang auth entirely. If you didn't change over during that time you're SOL. It was announced it was coming over a year before they actually did it.

I go back and play Minecraft every now and then, usually heavily modded. Been playing through the Material Energy 5 modpack for the past little bit.

[–] morbidcactus@lemmy.ca 3 points 2 days ago (1 children)

I'm still stuck bouncing between 1.7.10 and 1.12.2, the former of which came out over a decade ago (oof) but there's just so many quality packs from that era (GT:NH comes to mind but I also really dig stuff with RotaryCraft). I do more factorio and satisfactory these days but wow do some of those packs take a solid amount of time to get through.

[–] Schadrach 2 points 1 day ago

Some of my favorite mods and packs are from the 1.7.10 era. I once put together a private server pack than included AE2, most of Reika's mods (Rotarycraft, Reactorcraft, Electricraft and Chromaticraft), and assortment of magic mods and some lesser known or lesser used mods. Admittedly some of the latter were really buggy (for example Essentialcraft), but were usually weird or fun enough to keep despite that.

Once upon a time I played on a Harry Potter themed modded server ran by Megachunk. I started out with a little house in a field with a fenced in yard, the usual sort of thing. People kept finding ways to steal from me or grief me. So I kept improving security. By the end of the server, no one but me and three others could enter my inner sanctum without being slaughtered, and even if they could enter they couldn't interact with anything. Everything was covered by overlapping Pneumaticraft Security Stations encased in Thaumcraft Warded Glass. The area was utterly covered in Witchery Sentinel fetishes loaded with spectres in the spirit world, and those in turn were protected by Security Stations and all of it encased in Warded Glass to keep those from getting messed with. If you entered my base, you died, GTFO. Turned out spectres could also kill players in creative mode, so that included staff.

[–] WilloftheWest@feddit.uk 10 points 2 days ago (1 children)

Same thing happened to me. Still pissed off

[–] Klear@lemmy.world 5 points 2 days ago (1 children)
[–] winkerjadams@lemmy.dbzer0.com 6 points 2 days ago

Maybe they wanna pay online. Why should they be punished for doing the right thing and supporting the product? Unfortunately in this age, that is the world we live in, but that doesn't make it right.

[–] Lenny@lemmy.zip 16 points 2 days ago (1 children)

I was always wondering about this. Also had an alpha account, assumed it ended after the sale. Sad to see it confirmed 😔

[–] Fermion@feddit.nl 39 points 2 days ago (1 children)

They had a long time period where you could port your mojang account to a Microsoft account, but eventually they shutdown the mojang authentication.

[–] snugglesthefalse@sh.itjust.works 16 points 2 days ago (2 children)

Yeah there was at least a year where you could port it, I got it in alpha too and still play every so often

[–] SupraMario@lemmy.world 28 points 2 days ago (2 children)

Shouldn't have been done this way. They could have migrated everyone's accounts. They did this so people would miss the emails or completely forget. So they'd have to buy it again if they came back to play it.

[–] Redex68@lemmy.world 9 points 2 days ago (1 children)

I kinda doubt it. That is such an insignificant amount of money to Microsoft, I doubt they'd do it for that reason. It probably has something to do with conforming to regulations or something random.

[–] SupraMario@lemmy.world 4 points 2 days ago (2 children)

What regulations say you have to basically steal someone's access to a game they paid for?

[–] Redex68@lemmy.world 3 points 2 days ago

There are many regulations in place that have to do with privacy, terms of service etc. When you made a Mojang account you never agreed to Microsoft's terms of service. And I wouldn't be surprised if there were other issues as well related to just merging accounts from different companies, it's not that simple.

If I remember correctly I think Luke and Linus (from LTT) talked about how they had a lot of issues with migrating forum subscribers to Floatplane and how it wasn't really possible to do it without direct user consent or something. I don't really remember the details, it was many years ago.

[–] Honytawk@feddit.nl 1 points 2 days ago (2 children)

They didn't steal anything. They gave you 3 years to upgrade for free.

If you didn't do it in time then that is on you. They send reminders in every way they could.

[–] Ziglin@lemmy.world 4 points 2 days ago

"upgrade"

And they are taking it away. If they didn't have the EULA which I believe they had to change to make it possible (or they changed it for another reason) it would be theft.

[–] SupraMario@lemmy.world 3 points 2 days ago

You know how many people change their email addresses or stop using them in a few years time?

This is stealing, people paid for a product and it was removed from their access. I don't know how much clearer that can be.

[–] Schadrach 1 points 2 days ago (2 children)

Really? The total time period for migrating the account was something like 3 years, they sent emails reminding you about it, and mentioned it in the launcher. I don't know what else they could have been expected to do?

They couldn't just "migrate everyone's accounts" because there's no obvious way to do that. Simple example: Let's say you bought Minecraft for yourself and your two kids so you could play together. These were little kids, and Mojang accounts aren't uniquely tied to an email address so they all have the same email address. MS accounts use email address as username. Without asking the user, which of the three accounts gets tied to that email address, and what happens to the other two? What about cases where the Mojang account is for an email address that doesn't have a Microsoft account? What if it already does, but the email address on the Mojang account is an older email they no longer use or even have access to and just never bothered to update because the email on your Mojang account was only really relevant to recover your password? Etc, etc, etc.

[–] Ziglin@lemmy.world 3 points 2 days ago (1 children)

I think forcing people to have a Microsoft account is the underlying issue there. I see no reason why they couldn't have allowed users to have an ms account and then just have the Minecraft account be a link to either a ms account or a standard mojang account.

I think they just wanted more personal data and ms accounts to gloat about to shareholders.

[–] Schadrach 1 points 2 days ago (1 children)

As soon as MS bought it, I think everyone could see it moving to an MS account as an obvious next step. MS had been building themselves up as a gaming brand for years and running two separate authentication services is going to seem like an unnecessary cost to their bean counters.

[–] Ziglin@lemmy.world 1 points 1 day ago (1 children)

Wouldn't that still be one auth service that looks at one of two db tables though?

I didn't really see it coming because I didn't even realize there were Microsoft accounts until shortly before the migration. When I was then forced to migrate I found out that I apparently alrealready had a Microsoft account that I luckily had the password written down for, all in all a horrible experience in my opinion.

Also the fact that you need to mod the game to avoid telemetry nowadays is just sad.

[–] Schadrach 1 points 1 day ago (1 children)

I didn’t really see it coming because I didn’t even realize there were Microsoft accounts until shortly before the migration.

Really? MS had consolidated their online services into one login/authentication system years beforehand. Hotmail, Outlook,com, XBOX Live, etc all use the same accounts. It's why I expected they would do that, they'd done it with everything else they owned.

You have to mod everything to avoid telemetry nowadays. I'd be surprised if my dishwasher wasn't quietly sending data to Samsung at this point.

[–] Ziglin@lemmy.world 1 points 1 day ago

I never had accounts for any of those.

Also not many but some few games have opt in telemetry. Now that I think about it I'm unsure how many games that I play have telemetry but they mostly are offline games (like Minecraft can be) which shouldn't have telemetry. I should really check some of them.

[–] SupraMario@lemmy.world 2 points 2 days ago (2 children)

What? No it's not hard to do, all they had to do was port the info into a DB and sit on it...they could have used the same DB that they use for the accounts now. Then the second someone returns it kicks off the same process that happened when this whole migration thing began long time ago. I've handled plenty of account migrations throughout my time and they're not rocket science.

[–] Schadrach 1 points 1 day ago (1 children)

I’ve handled plenty of account migrations throughout my time and they’re not rocket science.

...and all those account migration systems are kept running in perpetuity just in case someone with an account last used in June 2009 happens to try logging in sometime in 2030? That feels like a lot of legacy systems to maintain for very little benefit.

[–] SupraMario@lemmy.world 1 points 1 day ago

You move the account...and reset the password. People want access they go through proving they have access to the email. You all are acting like it's hard to move info from one DB to another.

They did it for greed, stop defending M$

[–] Honytawk@feddit.nl 1 points 2 days ago (1 children)

That is not how databases work.

It would cause all kinds of issues. And then they would get tons of criticism by people like you that it doesn't work perfectly.

Windows has enough backwards compatibility they have to work around. Lets not add games to it as well.

No, 3 years of free upgrades is more than enough.

[–] SupraMario@lemmy.world 3 points 2 days ago

Lol that's exactly how DBs work. The hell do you think they keep account info? On randys note pad?

People paid for the game. Period. This is like someone buying a physical copy and because they didn't go and get the new copy the old one stops working.

Some simps for Microsoft here apparently.

[–] homicidalrobot@lemm.ee 15 points 2 days ago (1 children)

It was a year long period that was extended for two more years and change, 2020-2023.

[–] Tja@programming.dev 6 points 2 days ago

As much as "fuck Microsoft" in general, 3 years seem fair in this case.