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It's the most action oriented Star Trek series. Or was when it was newish, anyway. Stuff is always happening, there are very few political episodes that just consist of talking, they do a bunch of fun shit with the holodecks, and it has an exciting premise.
It is my favorite series right behind Lower Decks for these reasons. Deep Space 9 is just beside it and not above or below, because I love it equally for entirely different reasons (it does the drama, politics and even religion stuff so fucking well).
voyager also explored unexplored area of the galaxy, the delta quadrant. it makes things more interesting, although some of the races are worth revisting again or established further in canon. delta quadrant races seemed to be more technology advanced than the other 3 quadrants,(mainly because species dont have to follow much rules, plus enemies like the borg. (voth, briori, the "sky people", plus iconian gateway destinations) cant ignore what happened to think tank, or that the vidiians found the cure.
I really wanna know more about the aliens that were spying on Voyager through the EMH after he gave himself dreams, and they were seeing his dreams thinking it was real. Those dudes were interesting as hell and only appear in ONE episode. 😩
the hierarchy, they have been a couple episodes, one of thier ships where they were lost in the void, and they advanced spying tech, seem to have some form of cloaking too helping voyager escaping from the void. they seemed to be pretty advanced compared to voyager. they were spying on an enemy vessel listening to thier conversations.
I actually tended to dislike the holodeck episodes, because it always seemed to boil down to some variation of “the holodeck is {malfunction} and the ship will {bad thing} because {technobabble}, unless we go in and manually turn it off. But oh no, {malfunction} means the holodeck controls are disabled and the safeties are turned off!”
I know they were struggling for human plots in the deep of space, and the holodeck was usually their way to have humans surrounded by other humans in places that weren’t distinctly alien. But that meant a lot of the holodeck plots usually needed some sort of broader impetus to get the crew to engage with it. Because the stakes are low if the holodeck is working properly and the safeties are enabled; Whenever things get tense, the crew can just pause the simulation and exit the holodeck. So lots of the holodeck episodes ended up putting a proverbial gun to the crew’s heads with “shit’s broke, and it’ll do bad things to the ship if you just refuse to enter the deck. Now go pretend to be {period character} for the plot!”
I meant like Tom's black and white holonovels and the Hirogen WW2 episode. Those are great, even if the former falls under the same "uh oh, the saftey protocols are broken" stuff.
The only other holodeck episode that is super fun is the James Bond one from DS9 where they "win" the "game" by just letting the villain destroy the fantasy world so all the people trapped in the holodeck wouldn't die.
i think the HOLO-episodes from voyager were more well done than ds9 ones.