this post was submitted on 11 Mar 2026
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15€ used CRT playing Sonic thru modded Wii

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[–] Kolanaki@pawb.social 15 points 1 week ago* (last edited 1 week ago) (4 children)

SANIC

I never could get into these. Love the music, and the art style, an especially the characters. But I found the level design and platforming too chaotic and nonsensical compared to Super Mario.

Really the only Genesis game I remember loving to actually play was Ecco the Dolphin.

[–] ThatGuy46475@lemmy.world 12 points 1 week ago

The main purpose of the sonic games was to show off how the 16 bit genesis could scroll faster than the 8 bit nes

[–] circuitfarmer 7 points 1 week ago

They're not really supposed to be played like Mario. Sonic is about getting through the level aa quick as you can without dying.

To be fair, the game doesn't really reward you for doing that (besides the time bonus). But the levels are designed for it.

[–] SolarPunker@slrpnk.net 3 points 1 week ago* (last edited 1 week ago)

I had your same feeling on Sonic but with the time I started to enjoy its chaos, really an unique platform.

[–] db2@lemmy.world 1 points 1 week ago (1 children)
[–] Kolanaki@pawb.social 7 points 1 week ago (2 children)

Most platformers you just keep going to the right.

Sonic has you going left, up, down, and all around. Sometimes you hit dead ends. Sometimes you don't even have much control over where you go (such as in the casino levels). It was frustrating.

[–] SpaceNoodle@lemmy.world 3 points 1 week ago (1 children)
[–] Kolanaki@pawb.social 2 points 1 week ago* (last edited 1 week ago)

If the goal of Metroid was to get to the right most side of the map as fast as possible, I probably wouldn't have liked it, assuming it used the same exact map.

(I also didn't have it as a kid and only ever played it at Sears and Toys R Us if it was on the demo machine 🤷‍♂️)

[–] cevn@lemmy.world 2 points 1 week ago

I was at the casino level for hours trying to go past the tubes. What a dumb idea.