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[-] Nikls94@lemmy.world 40 points 6 months ago

I almost forgot Apollo… 🥹

[-] Petter1@lemm.ee 39 points 6 months ago

Voyager is such a great replacement ☺️ but yea, was a very sad end for Apollo.

[-] umbrella@lemmy.ml 2 points 6 months ago
[-] Rai@lemmy.dbzer0.com 24 points 6 months ago

Reddit killed third party apps like seven months ago.

[-] umbrella@lemmy.ml 6 points 6 months ago

oh i tought it updated for lemmy too, bummer

[-] OptimusPrimeRib@sh.itjust.works 2 points 6 months ago

It’s not over, I’m still using Apollo sideloaded. It’s actually fantastic because no ads and tracking.

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[-] EncryptKeeper@lemmy.world 26 points 6 months ago

I’m currently reading your comment on Voyager, which is the Lemmy version of Apollo lol.

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[-] pineapplelover@lemm.ee 7 points 6 months ago
[-] nicetriangle@kbin.social 15 points 6 months ago

It wasn't publicly spoken about much from what I understand, but headsets were sent to some select developers within a month or so of the announcement. A buddy of mine was working at a company that is basically totally AR/MR focused and they had around 3 units for development purposes. Disney had to have had them even sooner because they were demoing Disney stuff right at the announcement.

I wouldn't be totally surprised if the Apollo guy was one of them. He's an ex Apple employee and Apollo got called out or at least shown in Apple keynotes multiple times before it shut down.

[-] xxd@discuss.tchncs.de 20 points 6 months ago

Under the "Can I give feedback?" section, he mentions that he only used the simulator in Xcode for developing this. So sadly he wasn't one of the few people with a development unit. That makes how quickly he's done this even more impressive!

[-] ebits21@lemmy.ca 14 points 6 months ago

Also it’s a css JavaScript skin over the actual YouTube website with some video player integration.

It’s not like the whole interface is from the ground up.

[-] Radium@sh.itjust.works 12 points 6 months ago

I follow Christian on mastodon. He didn’t have one when he made the app, he was using the emulator.

He is currently on a Canada -> USA road trip to get a vision pro

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[-] etrotta@kbin.social 2 points 6 months ago

From the article (right under "Can I give feedback"):

I’ve only been able to develop this in the simulator, which obviously has its limitations, so once I get my hands on a device this Friday I’ll probably have a lot of thoughts on things I want to improve as well.

[-] ramble81@lemm.ee 6 points 6 months ago

Please help me understand the point of the Vision Pro? It’s not VR. And every app and screenshot I’m seeing looks like “let’s throw this window, that you could normally have on your desktop or TV in your field of view”. Are there any mechanisms to have it interact with your surrounding in an AR type manner? Or does it just overlay flat windows on top of what you’re seeing?

[-] redcalcium@lemmy.institute 11 points 6 months ago* (last edited 6 months ago)

Afaik there are only a handful of actual AR stuff right now:

  • Application windows stay anchored to your environment until you reset them. If you put them on top of your desk, it'll stay there even if you move to your kitchen.
  • When you look at your mac, it'll sometimes pop a button to allow you to initiate virtual display to your mac.
  • When you look down to your bluetooth keyboard, it'll show whatever you type in a floating box complete with suggestions.

Maybe there are more I'm not aware of.

[-] ramble81@lemm.ee 6 points 6 months ago

There we go! That’s some stuff that I was missing. Thank you!

[-] silas@programming.dev 3 points 6 months ago

Here’s a guided tour of it if you want to learn more

[-] billwashere@lemmy.world 6 points 6 months ago

I want it for the virtual monitor aspect. Especially since I have adhd, I think this would possibly cut down on distractions.

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[-] dpkonofa@lemmy.world 5 points 6 months ago

It’s AR and VR in whatever mix you want it to be. The little spinny dial at the top controls how much of the real world you see vs how much of a virtual environment you see. The bottom end is full AR, the top end is full VR.

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[-] kratoz29@lemm.ee 2 points 6 months ago

I didn't even know YT clients were a thing yet (aside usual alternatives ofc 🏴‍☠️).

[-] abfarid@startrek.website 6 points 6 months ago* (last edited 6 months ago)

It's not* really a client. The app uses embeds for playback and the regular YouTube website (with css modifications ontop) for browsing.

[-] ferralcat@monyet.cc 2 points 6 months ago

I thought this was disallowed by the app store.

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[-] edfloreshz@lemmy.ml 2 points 6 months ago

Christian always makes cool stuff happen! Great work buddy :)

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this post was submitted on 02 Feb 2024
102 points (91.1% liked)

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