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submitted 1 year ago* (last edited 1 year ago) by d3Xt3r@beehaw.org to c/gaming@beehaw.org

Quake II is back - and it's cross-platform and cross-play too!

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[-] benad@beehaw.org 15 points 1 year ago

I was a bit disappointed by Quake II RTX, which felt like an engine hack with nothing more. This looks like the proper remaster we've been waiting for.

Love the inclusion of the Nintendo 64 port, like how it was also included with the Quake I remaster.

[-] RecklessDwark@lemmy.ca 3 points 1 year ago

Well, yeah, Quake 2 RTX was a free-to-play tech demo.

[-] Gordon_Freeman@kbin.social 12 points 1 year ago

So next year we can expect Quake III Arena, I guess

[-] theangriestbird@beehaw.org 4 points 1 year ago

I have zero nostalgia for Quake (i was 5 when it came out lol), but i wonder how this will do! Quake Champions didn't seem to light the world on fire, but i wonder if the multiplayer scene here will blow up.

[-] cassetti@kbin.social 14 points 1 year ago

Quake itself was ok. The multiplayer version was fun. But the real fun started when people began modding the game. The original Team Fortress was actually a free mod for Quake which I'm pretty sure quickly became the most popular instance of the game for online play.

Funny random tidbit, I actually remember playing the game with one dude who specifically had to brag about having a high powered 1ghz processor as his username in the game (something like 1gigahertz or something cheesy like that). Pretty sure back then I was still rocking a 700mhz AMD Athlon Thunderbird processor.

[-] UKFilmNerd@feddit.uk 5 points 1 year ago

The mods were fantastic. One that always sticks in my mind was Quake Rally. I think you controlled a car and drove it through the standard levels or some new maps, I can't remember, it's been so long.

[-] cassetti@kbin.social 1 points 1 year ago

Hot dang, I never heard of that mod, I'll have to check it out! lol

[-] roguetrick@kbin.social 2 points 1 year ago

I never got into quake 2 multiplayer and I was old enough for it. Quake then half life team fortress for me.

[-] MattBoySlim@beehaw.org 2 points 1 year ago

I was basically in the same boat. I didn’t have a PC powerful enough to run Quake 2 well at the time. I could do Quake 1, and played the hell out of it, but Q2 was a complete slideshow. By the time I was able to upgrade it was Half-Life days, so Q2 multiplayer will always be a missing chunk of PC FPS history for me.

[-] gianni@lemmy.ca 4 points 1 year ago

I can’t wait to play this! Quake II and Quake III Arena are my all time favourite games. God they were just so cool when they came out. Quake II especially was light years beyond anything else out at the time. And they were FAST too!

[-] ampersandrew@kbin.social 4 points 1 year ago

8 player split screen is a very welcome addition! Has anyone done that with a shooter before?

[-] nom345@sopuli.xyz 1 points 1 year ago

Screencheat is a fps game that supports 8 player split screen, but I think that is just about it. Is a hassel to set up 8 controllers as xinput only supports 4 and rest will have to be in directinput mode so anyting with more than 4 players is rare.

[-] orbitz@lemmy.ca 3 points 1 year ago

That's the game I first used this name in online multiplayer. Was weirded out when I started seeing Orbitz travel popups (I was thinking of that drink, hadn't heard of the travel site). Don't recall much of the game other than for the time it looked quite clean, shiny and well lit compared to the original Quake. Though I don't think I even finished the single player so I may have missed out on later atmosphere.

[-] scytale@lemm.ee 2 points 1 year ago

I haven’t played games in a loooong time, and this might get me figuring out how I can play it on my spare (and old!) linux laptopS I have a switch but I want to play it on a proper PC, just as I did when I was a kid.

[-] DdCno1@beehaw.org 1 points 1 year ago

The remaster has much higher hardware requirements than the original game. At least based on the official specs, it needs a basic gaming PC. You may have to use something like Yamagi to get it to run on your laptop.

[-] timkenhan@sopuli.xyz 2 points 1 year ago

I wonder if the use of open source engine remains...

[-] BuddyTheBeefalo@lemmy.ml 4 points 1 year ago
[-] timkenhan@sopuli.xyz 2 points 1 year ago

Now that's what I'm talking about!

Let's fucking gooo

[-] argv_minus_one@beehaw.org 1 points 1 year ago

No, it's not. That's just the game DLL, not the engine.

[-] DdCno1@beehaw.org 1 points 1 year ago

Why wouldn't it? Just load the levels into whatever engine you want to use.

[-] argv_minus_one@beehaw.org 1 points 1 year ago

Assuming they didn't imcompatibly change the engine.

[-] hamsterkill 1 points 1 year ago

It's using Nightdive's proprietary Kex engine that they made for remastering old games, so sadly no. The original Quake 2 engine (and all of idTech's engines up to 4) remain open source though.

this post was submitted on 10 Aug 2023
119 points (100.0% liked)

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