this post was submitted on 24 Apr 2025
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Lord Of The Rings Memes

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[–] Kolanaki@pawb.social 33 points 2 weeks ago (2 children)

I answered my own question about why they choose Oblivion over Morrowind in my head last night. It would have taken way more work to bring into the modern age. Oblivion was already pretty close to what Skyrim is, and they even use the same scripting and logic (including bugs that were never officially fixed!) so all the work was just creating the new assets and then taping UE5's graphics engine to GameBryo/Creation.

It also would have required ass loads of money to record every line of dialogue. Remember: Morrowind didn't have a lot of voice acting. It was mostly text-only.

[–] Slab_Bulkhead@lemmy.world 28 points 2 weeks ago (1 children)
[–] nightingale@lemmy.ca 23 points 2 weeks ago (1 children)

Skywind has been in development since 2012. I would call that more than a few years.

[–] Slab_Bulkhead@lemmy.world 10 points 2 weeks ago (1 children)

well i would imo, whenever comparing volunteer work vs paid full time of a prof studio we should at least divide the time by half if not more. so 6 years ish of work~ and if i could i would just provide the actual work hours comparison and not just total time since start. etc

[–] Gradually_Adjusting@lemmy.world 6 points 2 weeks ago (1 children)

They've accomplished a ton. If they were only aiming to recreate the base game that would still be great, but they've fleshed it out, added full voice acting, and done every scrap of work to a professional standard.

Not only that, it's so close to finished now it makes zero sense to start writing them off based on how long it took. If someone took a decade to walk around the earth, you wouldn't talk this way when they were a few months away from home.

[–] Slab_Bulkhead@lemmy.world 1 points 2 weeks ago (1 children)

"wouldnt talk this way" what? just to be clear, im literally championing skywinds team & hard work, arguing that if Bethesda really wanted to, their studio could very quickly produce full 'remakes' (not remasters) of both morrowind and oblivion from the ground up like what skywind/skyblivion are doing, both in about the same time, they chose Oblivion because it was cheaper/faster to literally outsource to another company for just a UE facelift and some QOL changes, all so they could focus on whats really important, more "micro" transactions for fallout 76 and more empty fishbowls for starfield. (just FYI that last line is pure sarcasm)

[–] Gradually_Adjusting@lemmy.world 2 points 2 weeks ago

Sorry for the miscue, I was agreeing with your view over the person you were talking to

[–] rklm@lemmy.dbzer0.com 5 points 2 weeks ago

taping UE5's graphics engine to GameBryo/Creation

I can imaging maybe writing an interface layer, but given the scale I kinda doubt they'd choose to do this.

IDK I could be wrong, but if we know they used UE5 my bet is the game was rewritten in mostly new C# and blueprint.

[–] ThatGuyNamedZeus@feddit.org 26 points 2 weeks ago (2 children)

Morrowind would be cool too

[–] Kaput@lemmy.world 20 points 2 weeks ago (3 children)

Morrowind would have been cooler.

[–] teft@lemmy.world 17 points 2 weeks ago (2 children)

Boromorrowind would have been even cooler still

[–] Kaput@lemmy.world 7 points 2 weeks ago (1 children)

How about Borrowind. It would be a breeze.

[–] Akasazh@feddit.nl 2 points 2 weeks ago* (last edited 2 weeks ago)

I tried but then I took an arrow to the * everywhere *

[–] ICastFist@programming.dev 2 points 2 weeks ago

Now that's a tongue twister

[–] Montagge@lemmy.zip 12 points 2 weeks ago

Be silent. Keep your forked tongue behind your teeth. I did not pass through fire and death to bandy crooked words with a witless worm.

[–] ThatGuyNamedZeus@feddit.org 0 points 2 weeks ago
[–] Bronzebeard@lemm.ee 6 points 2 weeks ago (2 children)

ES Vi would be better. Not shit we have been able to play for the last 18 years...

[–] Remember_the_tooth@lemmy.world 8 points 2 weeks ago

I'm not so sure. The tech has gotten better, but it feels like the decision-making is worse. If Morrowind was white water rafting, Skyrim was a log flume ride. Sure, it's a more luxurious experience, but it's not as fun. The freedom was the point.

[–] ThatGuyNamedZeus@feddit.org 2 points 2 weeks ago (1 children)

does your original Xbox still work?

[–] Bronzebeard@lemm.ee 4 points 2 weeks ago

Yes, actually. But Morrowind should be played on a PC, regardless.

[–] skulblaka@sh.itjust.works 17 points 2 weeks ago

I wouldn't be able to stand watching new Bethesda massacre my boy. Leave Morrowind in the past where it belongs.

[–] Remember_the_tooth@lemmy.world 14 points 2 weeks ago

Morrowind remake with Bloodmoon, Tribunal, and new additions on a map larger than Skyrim, in a self-contained portable VR set that also works as a handheld and PC. I will pay $10k for that if I have to live in a cardboard box.

[–] SplashJackson@lemmy.ca 6 points 2 weeks ago* (last edited 2 weeks ago)

This is the end for you, s'wit!

[–] CallMeButtLove@lemmy.world 5 points 2 weeks ago

But this one has Boromir in it! ...sort of

[–] southsamurai@sh.itjust.works 4 points 2 weeks ago

Remastered always looks like it's spelled wrong

[–] Aganim@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

While I'd absolutely love a Morrowind remaster, I'm fairly sure that the encounters with a certain Dark Elf rogue which (for a female character) went a bit like "I'll let you go for a little a kiss, what's the harm?" and Uncle Crassius (Let's see what we are working with, take off those clothes) will be seen as 'problematic' these days.

Fortunately guides like https://wiki.nexusmods.com/index.php/Morrowind_graphics_guide exist so you can make Morrowind look pretty good even today.

The nice thing about morrowind is that because it's mostly text-based, it's so much easier for modded dialogue to blend in with original content (if it's written well).

Hmm, maybe I should try my hand at modding: With the right speech craft/personality stats, you can trick Crassus Curio into kissing a guar.