this post was submitted on 21 May 2026
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[–] teslekova@sh.itjust.works 16 points 14 hours ago (1 children)

Well, that's pretty horrifying.

[–] osanna@lemmy.vg 3 points 13 hours ago

dad, that you?

[–] BeUnique@lemmy.zip 24 points 21 hours ago (7 children)

Shouldn't Valve be scanning for these types of things!? The alarming part is that players had to find it

[–] Hudell@lemmy.dbzer0.com 2 points 4 hours ago

When I first published a game on steam, valve kept blocking it because I had checked "controller support" and they tested it and said it didn't work with controllers. I tried to find any controller that didn't work, asked a lot of people to test it for me as well, no issues whatsoever. Gave up and unchecked that option. Game got approved. Players used controllers just fine, I went back and checked it and never heard anything from valve again.

[–] rob_t_firefly@lemmy.world 9 points 13 hours ago

This appears to have originally been published as a totally different non-malware game. Either the original dev got their account taken over or turned heel, because the entire game was replaced with the malware game as an update to an existing game rather than a new published game.

I'm only speculating as I don't know much about the Steam publishing process, but I wonder if that helped the malware sneak past more rigorous checks which would happen on a totally-new upload.

[–] BradleyUffner@lemmy.world 5 points 13 hours ago

Scanners are only going to pick up known "off the shelf" malware. They are never going to pick up something bespoke that the developers wrote themselves.

[–] FireWire400@lemmy.world 25 points 20 hours ago

There are so many games on Steam and every dey a few hundred more are added. I assume there are automated checks and rudimentary malware scans in place but those aren't fault proof.

[–] bold_atlas@lemmy.world 11 points 20 hours ago* (last edited 20 hours ago)

Couldn't they just put the malware in encrypted compression files that the game unpacks on the client end?

[–] TotallyWorthLife@lemmy.world 1 points 20 hours ago

With the amount of games published every day, they can't. They should, but really can't. Either they keep it this way, or review each and every game under the Sun to find malware before they get published.

[–] Hiro8811@lemmy.world 0 points 17 hours ago

Maybe? Games are huge nowadays and looking through all of them will probably be impossible and not sure how well it'll prove? Google does that and there still are a lot of malware on play store.

[–] GutterRat42@lemmy.world 43 points 1 day ago

That's the horror part. It's part of the immersion.

[–] gandalf_der_12te@discuss.tchncs.de 122 points 1 day ago (2 children)

the simple solution would be to put every game into a sandbox by default

[–] scholar@lemmy.world 123 points 1 day ago (2 children)

Every program ideally should be in a sandbox and if it wants permission to access something it should have to ask for it.

[–] defaultusername@lemmy.dbzer0.com 58 points 1 day ago (2 children)

Kind of like Android or iOS.

Flatpak tries to accomplish this on Desktop, and it works, but isn't as comprehensive as something like Android or iOS.

On the extreme side, there is QubesOS, which runs every app in a dedicated virtual machine, including the networking stack.

[–] BradleyUffner@lemmy.world 2 points 13 hours ago (1 children)

I've never seen a flatpak prompt me for permissions. If it needs something it didn't have it just silently fails for me and I have to guess what permission it needed manually using flatseal. Is that normal or am I setup wrong?

[–] defaultusername@lemmy.dbzer0.com 1 points 12 hours ago

That's normal.

[–] LodeMike@lemmy.today 8 points 1 day ago (4 children)

Flatpak also doesn't ask for permissions. If an app requires a new one does it just add it upon update?

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[–] justlemmyin@lemmy.world 1 points 1 day ago (1 children)

Is that what proton does on Linux?

[–] elvith@feddit.org 17 points 1 day ago (1 children)

No, that's just to make Windows programs/games run on Linux. But you can e.g. use the Flatpack version of Steam to Sandbox Steam and its games (https://docs.flatpak.org/en/latest/sandbox-permissions.html)

[–] gandalf_der_12te@discuss.tchncs.de 1 points 1 day ago (1 children)

thanks, i didn't know that! i'll keep it in mind.

[–] elvith@feddit.org 6 points 21 hours ago (1 children)

Only downside: Initially the creator of a Flatpack defines how it is sandboxed. For Steam it's rather permissive. It's not like on mobile where you get asked for permission for everything potentially dangerous/privacy invading, but rather like the earlier days on mobile where you install a Flatpack and implicitly allow all permissions it wants.

An update might change the permissions or introduce new ones. You can use tools like Flatseal to change the permissions of installed Flatpack apps, but keep in mind that those changes will probably be gone after the next update and can introduce problems.

In the end, sandboxing something like Steam is hard, as you not only need to think about Steam's permissions, but also any game you might run from it...

yeah personally i would be fine if it could access anything but my own personal files / the OS installation.

Those are my favourite type of game.

/s

[–] HAL_9_TRILLION@lemmy.dbzer0.com 48 points 1 day ago* (last edited 1 day ago)

Joke's on them. I just put games in my library and never install them.

[–] DevoidWisdom@sh.itjust.works 95 points 1 day ago

And compaines wonder why we have trust issues.

[–] BoxOfFeet@lemmy.world 9 points 1 day ago

Nothing's free in Waterworld.

[–] tehn00bi@lemmy.world 17 points 1 day ago (3 children)

When is valve removing windows 11?

[–] Kolanaki@pawb.social 11 points 19 hours ago

When you buy a Steam Deck or Steam Machine.

[–] Chais@sh.itjust.works 7 points 20 hours ago

They can't. It's not sold through Steam.

[–] Warl0k3@lemmy.world 37 points 1 day ago* (last edited 1 day ago)

Isn't that exactly what SteamOS is doing?

[–] Lost_My_Mind@lemmy.world 14 points 1 day ago

"Valve removes free game"

What? Why are they removing free games??? Oooooh, they must want you to pick the paid games....

"after players discover it contains malware that steals your data"

Oh. Well that's a very good reason to remove it. Thanks Valve!

[–] TryingToBeGood@reddthat.com 6 points 1 day ago
[–] LapGoat@pawb.social 5 points 1 day ago

to be devils advocate, that is pretty scary.

[–] panda_abyss@lemmy.ca 10 points 1 day ago

Once wasm 64 bit deploys more, we should migrate as much as possible to it.

That at least will make it harder to access random files and keys from disk due to the sandboxing.

Sandbox escapes are still possible, but that’s an additional level of control we can enforce.

[–] Squatcher@piefed.social 1 points 1 day ago

But it was a "feature"

[–] Gsus4@mander.xyz 1 points 1 day ago

They had to do one thing...

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