Not the person you asked but I'm taking this opportunity to talk about why I wouldn't play pbta as my main game.
One, I rarely feel like my character is competent. I'm usually rolling mixed success, and that feels bad. A good GM can take the edge off there. they can make it so the problem was circumstances or the strength of your enemy, instead of your fuck up. But most GMs aren't good, they're average.
Related, and I think this might have been a result of not liking the GM, when I do get a mixed success it often feels like the GM is just fucking with me. It felt very unilateral. They decide what happens with no buy-in from the table needed. When I run Fate, mixed successes are a proposal the player can accept, decline, or suggest another idea.
Third, playbooks feel like mad libs instead of writing. So much is already defined, typically, it's constraining and anchoring. I don't feel like I'm really making something of my own. I can see how that's really helpful for some people but I don't enjoy it. I much prefer the utterly freeform mode of Fate. I want to be a chaos magick using librarian? I can just write that down.
I had fun doing a one shot of rapscallions a couple weeks ago, but I wouldn't make it my main game.
Yes, I am very aggressive about turning off notifications. The use case I had in mind is texts from friends, and I don't want to turn those off. Like someone texts me something that requires thought or online connectivity, but I'm on the subway or at a concert. I want to snooze the message so it'll remind me in a couple hours.
Sometimes for really important stuff I'll set a timer myself, but that's more steps than if the OS just had a "remind me later" built in.