this post was submitted on 13 Feb 2026
66 points (100.0% liked)

Games

21230 readers
337 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Dort_Owl@hexbear.net 16 points 1 day ago* (last edited 1 day ago) (2 children)

Yeah sure, the solution is to crank out more slop faster with shitty crunch. I'm sure that will make them popular.

I lost interest in these series because the games are just too long and full of uninteresting bloat and the writing just isn't good.

[–] doublepepperoni@hexbear.net 16 points 1 day ago (1 children)

PS2 games were typically made in a few years and not all of them were slop. They also didn't need as much resources, effort and manpower as building a fucking pyramid

[–] Dort_Owl@hexbear.net 2 points 1 day ago

Also true. I guess maybe they should prioritize different things in their games to make them more appealing? IDK, I'm not a marketer maybe I should shut up lol

[–] barrbaric@hexbear.net 9 points 1 day ago (2 children)

Well presumably if they were on a shorter dev cycle the games would be shorter by necessity, thereby cutting down on the bloat and length.

There is no saving JRPG writing, sadly.

[–] Omegamint@hexbear.net 13 points 1 day ago (2 children)

Honestly the writing often felt a lot better when it was simpler combined with no voice acting. The convolution combined with the voice acting really makes a lot of modern jrpgs just impossible to bear.

[–] booty@hexbear.net 10 points 1 day ago (3 children)

I honestly think RPGs should by default have no voice acting. That should be the standard. Voice acting just so heavily constrains the writing, and bogs down the development. Writers can't just write as much bullshit as they want because every single line has to take up time in a fucking studio.

[–] LaGG_3@hexbear.net 10 points 1 day ago

The massive success of Baldur's Gate 3 and Clair Obscur Expedition 33 has me worried about this lol

[–] CrawlMarks@hexbear.net 4 points 1 day ago (1 children)

Animal crossing/star fox system is the way to go. The character gets a handful of chirps and one or two unique ones to really sell a big scene.

[–] WokePalpatine@hexbear.net 4 points 1 day ago

Pre-BOTW Zelda has my favourite implementation. You get a few soundbites that give a good impression what their voice would sound like and little more.

[–] jjjalljs@ttrpg.network 3 points 1 day ago

Another thing soiled by half the population being only semi-literate.

[–] Belly_Beanis@hexbear.net 11 points 1 day ago

There's so much more your brain fills in when playing the older DQ titles. There's maybe 100 lines of dialog in the first Monsters game, but holy shit did my imagination run wild.

[–] Dort_Owl@hexbear.net 3 points 1 day ago (1 children)

Heeeeey come on some jrpgs have great stories!

OK maybe FF7s writing is... Rough in some places but the story? It's good.

Mother 3? Fabulous story. Inspired one of the most popular current indie RPGs

susie-dance ralsei-dance jevil-bounce kris-dance tenna-cabbage-fast

Persona 5? Problematic in some areas but the overall story was good!

[–] barrbaric@hexbear.net 2 points 1 day ago (1 children)

Persona 5? Problematic in some areas but the overall story was good!

Quick, who was the main villain and what did he want to actually do?

[–] Dort_Owl@hexbear.net 2 points 1 day ago* (last edited 1 day ago) (1 children)

ummm umm can I say Yaldabaoth? Do I have to say Maruki?

Aaaa OK you win -_- The ending of Royal stinks

[–] barrbaric@hexbear.net 2 points 1 day ago

You could say Yaldabaoth, though I was more thinking of the politician guy because Yaldi is kind of an asspull who IIRC only shows up about 5 minutes before the boss fight.

Anyway, my point is that while I think Persona has some decent writing (the pyramid dungeon is probably the best?), the overall story is actually pretty lackluster and it feels a lot more like 5 different things stitched together.