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Rockstar said GTA 6 costs $79.99 across PlayStation 5 and Xbox Series X and S, confirming a $10 jump from the standard $70 we’ve seen this generation. The Ultimate Edition, meanwhile, is $20 more, priced $99.99.

GTA 6 physical copies do not include a disc, Rockstar has confirmed. They're just a code in a box

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[–] A_Random_Idiot@lemmy.world 32 points 1 day ago* (last edited 1 day ago) (5 children)

I remember when the entire concept of digital downloads was sold to us as a way to make games cheaper, and the sacrifices we make on physical media, boxes, manuals, pack ins, etc, would ensure those cheaper games still saw devs making more money than they ever would with a physical copy.

I called bullshit on it from the start. I said from the start that their profit margins are gonna be significantly higher, and they have no reason to lower prices becuase gamers are already trained to pay 50 dollars. and I was scoffed and guffawed at, and called a blind fool and a luddite and everything else.

and now we have digital download games that cost 80-100 dollars.

GTA5 made a billion dollars in 3 days.

I fully expect idiotic fucking gamers to make GTA6 earn a billion dollars in half a day, and thus rewarding this shit so spectacularly that every game that follows will also be 80-100 dollars.

And those same gamers will cry.. oh lord will they cry, about the incredulity, willfully oblivious to the fact that its their very fault that it happened.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 11 hours ago* (last edited 11 hours ago)

A fool and his money are quick to part ways.

... I'm still adhering to 'Remember: No Preorders', from fucking 15 years ago now.

Everybody else just opts in to get financially hosed down and flatlined like random innocent Russian civillians in an airport.

[–] Kekzkrieger@feddit.org 2 points 15 hours ago (1 children)

They will also cry that the game is incomplete or buggy as they keep preordering every shitty game.instead of waiting for half a year.

[–] A_Random_Idiot@lemmy.world 1 points 14 hours ago

Yep.

Preorder the most expensive version, then cry about the state of gaming that they helped create.

We already went through this with videocards, where idiots paid scalpers ridiculously insane amounts of money for scalped cards cause they could not go without new shiny for 5 minutes.. And anyone with a brain said its going to hurt gaming and video cards in the long run, because its showing amd and nvidia that people are willing to spend 2000 for a 500 dollar card.

and wouldnt you know it, card prices magically skyrocketed as soon as stock stabilized, and suddenly now the prices are unfair and insane.

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[–] jownz@lemmy.world 8 points 22 hours ago

No physical, no purchase. Period.

[–] sp3ctr4l@lemmy.dbzer0.com 27 points 1 day ago* (last edited 1 day ago) (8 children)

$100 if you want:

The entire map / all interactive world locations.

The entire story.

Ability to customize vehicles.

All of the game's vehicles.

All of personal cosmetic customization options, such as clothes, tattoos, makeup, etc.

All of the weapon customization options.

So really, the actual game is $100 dollars, that does not include Online, but there's a slimmed down poor person edition available for $80 bucks.

GTA Online 2 or w/e looks like its gonna be a monthly subscription to even access it.


Oh also there are no physical editions.

None.

All digital, the 'physical' is just a code in a box.


Now, the actual 'extra' content in the Ultimate Edition is an 80s/Vice City/Miami Vice cosmetic pack.

But the reality is that the broke ass bitch version is a stripped down version of the actual game, which is the Ultimate Edition.

[–] buddascrayon@lemmy.world 5 points 17 hours ago (1 children)

All that and I will bet you anything that they will have in-game purchases. Some kind of currency that you can purchase with real money that you can use in the game to buy extra shit.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 16 hours ago

Well if they keep going with the GTA5/RDR2 framework, it would be Shark Cards/Gold, and a two tier in game currency system.

Give them real money, you get in game currency 1 or 2, some in game items cost currency 1, some cost ingame currency 2.

They set the 'exchange rates', as well as prices of special items, and they set the increment amounts you can buy ingame crncy 1 and 2 for, such that for ingame purchase combos they know are likely, well you have to spend a little bit more real world money and have some leftover ingame currency.

They basically wrote the book on using psychologically manipulative dark patterns in system structuring and UI design for this sort of stuff.

GTA Online is a ludicrous money printer in the way Steam is a money printer for Valve.

... But with Steam you're getting, you know, new games. With Rockstar, you're getting bling and overpowered vehicles snd weapons to troll people with.

Now... I don't think they'd extend the ingame currency to be something you could purchase for single player GTA6. That seems like it just be waay too much, even for them, it would make single player into as much of a pay 2 win joke as GTA5 Online is.

But I guess its not impossible?

[–] mursejoy@lemmy.zip 8 points 1 day ago

This is exactly the case. The made the $80 version the budget edition. One where you get an incomplete package for not paying the $100 that the game actually costs.

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[–] mrmisses@lemmy.world 179 points 1 day ago (16 children)

I'm already sick of this of this games shit

[–] givesomefucks@lemmy.world 83 points 1 day ago (24 children)

I was going to buy it in ~5 years on PC for the single player campaign...

But if they're describing it as a "single player experience" it's going to be a shitty offshoot of multiplayer instead of a ring campaign that has a multiplayer slapped on.

It sounds like a minor difference, but it means the entire "experience" is just reskinned multiplayer and will push people there so they spend money.

This one will likely be bad

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[–] socsa@piefed.social 49 points 1 day ago (7 children)

No PC release means I'll play it when it goes on sale for $15 a few years from now. I'd pay full price if it launched on PC but I'm not going to reward Rockstar for this shitty "we know you'll buy it twice" game they play.

[–] A_Random_Idiot@lemmy.world 3 points 18 hours ago

Bro, you're already paying for 2 games buying it at 100 dollars.

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[–] NONE_dc@lemmy.world 105 points 1 day ago (27 children)

OK, seriously now: Why bother saying you're going to "release a physical version" that's nothing more than a code inside an empty plastic box? I really don't get it.

[–] Frenchgeek@lemmy.ml 4 points 15 hours ago (1 children)

That's way, the people with slow Internet will have a nice box to look at while their download fail.

[–] NONE_dc@lemmy.world 3 points 15 hours ago

Now that's a reasonable response lol

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 11 hours ago

Same question:

Why are funko pops?

Same answer.

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[–] ampersandrew@lemmy.world 54 points 1 day ago (5 children)

Contrary to what the industry is hoping, this will not allow other games to sell at $80. Customers are already having a hard time justifying $70.

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[–] mereo@piefed.ca 26 points 1 day ago (3 children)

You know the industry has gone downhill when they have to reiterate that it includes a "single-player experience" at launch.

I always thought Grand Theft Auto VI would have a single-player mode, but I guess some people focus more on multiplayer.

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[–] Rusty@lemmy.ca -3 points 14 hours ago (2 children)

I don't understand why console players are so obsessed with physical copies. I play on PC and the last game with a disc I bought was 16 years ago, it was Civilization 5. After multiple moves I lost the disc and had to buy it again on steam.

So the downsides are that you are wasting plastic and can lose the disc. Can anyone explain the upsides?

[–] Buddahriffic@lemmy.world 9 points 14 hours ago (1 children)
[–] nullspace@lemmy.world 3 points 10 hours ago (1 children)

And PC games are easily accessible. Digital downloads for consoles only last as long as their specific storefront.

[–] Buddahriffic@lemmy.world 2 points 10 hours ago

Yeah, I got a wii U game fairly recently and panicked when I fired it up because it wanted to access the internet to look for updates. Luckily you could just skip past that and still play, but it made me wonder about the newer games that are just download codes and how they will be handled. Though I already have a good guess.

It's annoying enough that they didn't patch either the systems or games to not bother trying connecting to servers that no longer exist. Though now I'm wondering if anyone cooked up some home brew servers they can redirect DNS to that at least say "connection accepted, nothing new here, grey out the options that depend on this being real" if not attempt to support actual features.

[–] iamthetot@piefed.ca 5 points 14 hours ago

I'm primarily a PC gamer and lack of physical copies is probably one of my top three drawbacks of it. It's slightly different in PC though, because at least we have GOG as a non DRM option.

[–] DarkFuture@lemmy.world 21 points 1 day ago (1 children)

This is where everyone complains about the price and then goes out and buys it anyway, letting the industry know they can price gouge us.

The older I get, the more comfortable I am ignoring the hype and just waiting for something to go on sale. I'll wait years now. I don't care. Lots of other games.

I was pretty excited for Dead Island 2. Ended up waiting and waiting and then I got it for free from Epic. Worked out pretty well for me.

I'm also a PC gamer, so I won't even get the opportunity to play GTA6 for another year or two after it comes out on console.

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[–] Mycatiskai@lemmy.ca 7 points 1 day ago

I'll put that in the patient game pile. I'll buy it in 5 years when it goes to 56% off or more.

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