Not really, I might wander off when my attention is poorly regulating itself but I'm very good with using maps for some reason and my strong visual memory means I always seem to figure out where I'm at and where I need to go.
neurodiverse
What is Neurodivergence?
It's ADHD, Autism, OCD, schizophrenia, anxiety, depression, bi-polar, aspd, etc etc etc etc
“neurologically atypical patterns of thought or behavior”
So, it’s very broad, if you feel like it describes you then it does as far as we're concerned
Rules
1.) ableist language=post or comment will probably get removed (enforced case by case, some comments will be removed and restored due to complex situations). repeated use of ableist language=banned from comm and possibly site depending on severity. properly tagged posts with CW can use them for the purposes of discussing them
2.) always assume good faith when dealing with a fellow nd comrade especially due to lack of social awareness being a common symptom of neurodivergence
2.5) right to disengage is rigidly enforced. violations will get you purged from the comm. see rule 3 for explanation on appeals
3.) no talking over nd comrades about things you haven't personally experienced as a neurotypical chapo, you will be purged. If you're ND it is absolutely fine to give your own perspective if it conflicts with another's, but do so with empathy and the intention to learn about each other, not prove who's experience is valid. Appeal process is like appealing in user union but you dm the nd comrade you talked over with your appeal (so make it a good one) and then dm the mods with screenshot proof that you resolved it. fake screenies will get you banned from the site, we will confirm with the comrade you dm'd.
3.5) everyone has their own lived experiences, and to invalidate them is to post cringe. comments will be removed on a case by case basis depending on determined level of awareness and faith
4.) Interest Policing will not be tolerated in any form. Support your comrades in their joy!
Further rules to be added/ rules to be changed based on community input
RULES NOTE: For this community more than most we understand that the clarity and understandability of these rules is very important for allowing folks to feel comfortable, to that end please don't be afraid to be outspoken about amendments and addendums to these rules, as well as any we may have missed
It was a running joke in my guild on how I always got lost in WoW and often needed someone to guide me or get me from somewhere. It took a lot of repetition to learn to navigate in some places. Once I know them though, I know them forever, like even now (it's been over 5 years since I touched the game).
Didn't know the audhd bit at the time, but have wondered about this. Along with how I only ever could bring myself to play the one class I liked and had originally chosen and kept it always looking a lot like myself, relating to it a lot. Only ever really played one spec too, even when it was shit.
I was really good at raiding and mythic+ though, but always got lost the first weeks trying to get to those. And definitely would also get lost in the instances if left alone.
i installed the bench warp mod in hollow knight because i didn't enjoy the staring at the map and navigating/backtracking areas aspect at all. but i think my sense of direction is worse in 2d world than 3d
well, there is like a lot of games that have this issue, especially older ones -- I actually think that newer graphics are harder for me to parse. Simple polygons translate well for me. Extremely graphic detailed worlds have so much information going on that I get lost in all the detail.
however, one of my earliest experiences playing everquest involve me having great anxiety about dying in a spot that I wouldn't be able to find my way back to, because that game was so massive and hard for me to find my way around. I think I fell off a boat and drowned and deleted my character. 😂
Doom and Duke Nukem 3D were also made when major first person shooters were allowed to have unforgiving mazes and puzzles, and other such difficulties besides bad guys killing you.
Personally I'm great at navigating in games and real life, but my best friend is terrible at it. Drives me up the wall, especially in stuff like Darktide or Helldivers WHEN WE'RE MEANT TO BE A TEAM ANGUS, WHY DID YOU START A FIGHT HALFWAY ACROSS THE FUCKING MAP WHILE I WASN'T LOOKING?! Anyway, I'm AuDHD and he's neurotypical as far as we know so I don't think it's specifically related to autism.
I learned my sense of direction playing 2D Zelda games and am now permanently nerfed by the fact that real life isn’t top-down
All the time but I have no sense of direction irl either. What I would give to have a real life minimap.
The odd thing is I'm pretty average with IRL navigation.
A common occurrence when my friends and i would play games like rust or ark or the forest was me getting completely lost, totally going a different way than i though i had been and everyone had to work together to figure out where i was and how to get me back.
TERRIBLE at looking for stuff. Especially if it's someone asking me to grab something I've never seen before
Yeah if I've seen something i can visualize where it was when i saw it, usually. Otherwise no idea.
I quit playing Star Wars Dark Forces because I spent like a half hour running in circles around a map looking for a key? A door? I don't remember. But I could not progress. Getting lost like that is my biggest pet peeve with games. Like I don't want Skyrim compass in all games and sometimes getting lost and finding interesting encounters is fun. In games like that, it's just frustrating though.
I'm pretty bad with directions irl too and need to force myself not to use GPS and walk a route a few times to remember where I'm at. Really pay attention to landmarks or street names.
YES ME. In FFXI I still can't find my way around Windurst without the map.
It is AI era.
How do you know you really got lost or the game wrote new lines creating a situation when you becoming lost was inevitable?
If our reality is based on chaos, can we expect previsibility and order as consequences?
....What?