I am happy that, for the most part, the computer handles the Pathfinder crunch, but I agree it is a bit much. I even have GM'd Shadowrun tables for like a decade now and find Pathfinder to be too much crunch haha
Oh, wow. I knew WotR and Kingmaker were very buggy too, but I didn't realize the turn based mode was a mod! Wild. Especially since Rogue Trader only really has turn based.
I hear you on that. I haven't had a crashing bug that stopped me completely, but I've never had a game crash as much as Rogue Trader does. But, in some way I almost appreciate that because it stops me from playing a bit. It's the type of game I could really get sucked into and the crash pulls me out and lets me to other things with my 'me' time of the day. But maybe it just shouldn't crash and I should have more self discipline haha
Definitely have to turn on fast animations for combat in RT because so many character's turns are just recasting buffs. Also I do miss the "real time" combat setting from Wrath when you knew you could just bulldoze something and didn't want to have to do a full turn based thing.
I would entirely agree with this if I wasn't playing Rogue Trader right now, and I think Owlcat have outdone themselves. I am enjoying RT more than even Wrath of the Righteous, which was already one of the best CRPGs I have played.
Owlcat's follow-up, Rogue Trader, does have co-op. It's Warhammer rather than Pathfinder, so your mileage may vary on how that different setting hits you. But it has a lot of the same great writing.
I also really disliked the crusade mechanic and was happy in Rogue Trader it was just the slightly annoying ship battles as the mini-game of choice. Not nearly as frustrating and a time sink and feels more connected to your character, since it's your character's ship, than just sending some troops around while your party does the real shit.
Guys, I’m starting to think elevating people just because your political opponents disliked them a decade ago on the internet is not a good strategy for building political movements.
I once saw The Rock described as "a less embarrassing Steven Seagal" and I'm really coming around to that description.
It's just fun, I guess.
At the more entry levels of filmmaking, nothing separates the wheat from the chaff faster than sound. Not only is it very underrated by a lot of budding, amateur filmmakers, but it's so easy to get wrong and so difficult to get right. A lot like finding a drummer for a fledgling band, finding a good sound designer is super hard to find, but so important.