this post was submitted on 03 Mar 2026
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[–] Mongostein@lemmy.ca 15 points 2 days ago (2 children)

Plan your next turn before it’s your turn!

[–] spittingimage@lemmy.world 26 points 1 day ago (2 children)

I did but then the sorcerer changed the whole situation with his bullshit!

[–] chuckleslord@lemmy.world 12 points 1 day ago (2 children)

I think this whole situation improved considerably when everyone became invisible. See? No one is around now, combat complete

[–] Kolanaki@pawb.social 27 points 1 day ago (1 children)
[–] Grimpen@lemmy.ca 3 points 1 day ago

Hilarious! Appropriating this for redistribution!

But I, the barbarian, really wanted to hit someone with my axe this turn :(

[–] UnderpantsWeevil@lemmy.world 7 points 1 day ago

~~sorcerer~~ DM

I'll also spot you that turn one is generally basic bitch shit.

It's turn seven, when the wizard has gone through six prior Save or Sucks only to find out the DM has introduced another creature on which none of them work that they're fumbling around for options.

[–] Kolanaki@pawb.social 5 points 1 day ago* (last edited 1 day ago) (1 children)

This almost never works out because by my next turn, the battlefield is completely different than what it was when I ended my previous turn.

[–] ltxrtquq@lemmy.ml -4 points 1 day ago (1 children)

Your GM must be some kind of tactical genius then, seeing as how they're playing all the monsters and probably don't need to spend all that much time deliberating all their individual turns.

[–] Kolanaki@pawb.social 5 points 1 day ago (1 children)

It's more the sorcerer and warlock using magics that alter the very fabric of reality.