90
submitted 1 year ago* (last edited 1 year ago) by Dirt_Owl@hexbear.net to c/games@hexbear.net
  • Start game.

  • Character creation.

  • Disappointed that goblin isn't an option.

  • Disappointed that class is linked to race but whatever it's an old game.

  • Can't decide between making my character a half-elf druid avenger or gnome thief.

  • Settle on druid avenger because playing as an eco-terrorist sounds fun.

  • Become disappointed that druids can only be true neutral.

  • I make my characters skin green and give them the old lady voice because fuck you game I wanted to make a goblin.

  • Walk into the Inn.

  • Insult every noble visiting the inn.

  • Leave.

  • Enter a house and get jumped by an assassin.

  • Die.

  • Lmao this game rules.

all 33 comments
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[-] huf@hexbear.net 26 points 1 year ago

it may just be the nostalgia speaking, but i think bg1 is better than bg2 in the vibes department.

2 is better mechanically, has better items, the classes and stuff are better, but... (of course, some of this doesnt apply to you since you're probably playing the enhanced edition)

2's villain is shit and the story is bad. 1 is childish and b-movie level, but still better IMHO.

also, the pacing. in 2, you're thrown out into a big city immediately after the too long intro dungeon. in bg1, the big city comes at the end, you start out finding lost dogs in the forest and shit.

no idea about 3, i'll probably never bother to play it. i'm too chomsky-yes-honey at this point.

[-] Nacarbac@hexbear.net 14 points 1 year ago* (last edited 1 year ago)

Irenicus' backstory and the overall plot post-Spellhold are random and silly.

Irenicus' voice acting and most of his lines are great.

[-] huf@hexbear.net 11 points 1 year ago

yeah, it's a great voice actor (and some great dialogue) wasted on a ... not even a generic villain, just a plain uninteresting one. beige.

[-] notceps@hexbear.net 11 points 1 year ago

Eh they both have pacing issues imo BG1 should went to Baldurs Gate after the mines, the whole bandits in the cloakwood thing drags quite a bit and I think it's really telling that almost everyone skips that part of the story when talking about BG1. If you cut out that chapter and let the big city breathe a little bit more it would've been perfect. BG2 has a way too long intro dungeon that's true but I don't think that being in the big city immediately is wrong because it picks up from where BG1 kinda ends so to me it is more

Intro Area->Small Forest->Small towns->Big City->Intro Dungeon->Big City->Underdark->Hell

Also yeah I feel the same about 3 because I hear stuff like 200h playthrough and I just go "nope"

[-] huf@hexbear.net 12 points 1 year ago

fair, the spider forest shit was annoyingly long. i didnt mind the bandit camp bits. i liked the cloakwood mines too, really. but the fucking spider and ettercap infested forest you have to wade through to get to it... ugh.

but i also really enjoyed just exploring the mostly empty bits on the side, which were 100% plot-irrelevant little universes in themselves with just a few little quests.

[-] Frank@hexbear.net 9 points 1 year ago

There are a lot of cool things out in the boonies, weird encounters, weird quests, weird items.

[-] notceps@hexbear.net 7 points 1 year ago

I enjoy the side adventures but sometimes you want to get through it faster and that part always drags for me even just splitting it into Bandit Camp->BG->Mine would be much better for pacing imo.

[-] iridaniotter@hexbear.net 6 points 1 year ago

Also yeah I feel the same about 3 because I hear stuff like 200h playthrough and I just go "nope"

Ehhh you might get to 200 hours if you take your time and check everything. My playthrough looks like it'll be sub 100 hours

[-] iridaniotter@hexbear.net 8 points 1 year ago

no idea about 3

spoilerYou go to the city in the final act

[-] AssortedBiscuits@hexbear.net 7 points 1 year ago

You pretty much mirror my exact thinking lol

2's villain is shit and the story is bad. 1 is childish and b-movie level, but still better IMHO.

I also prefer Sarevok's B-movie haminess over Irenicus. Irenicus's motivation was never that interesting and his character wasn't hammy enough to be fun.

also, the pacing. in 2, you're thrown out into a big city immediately after the too long intro dungeon. in bg1, the big city comes at the end, you start out finding lost dogs in the forest and shit.

One of the most popular BG2 mods was a mod to just skip the intro dungeon with all the items in your inventory. Candlekeep was much shorter and you could leave at any time by talking to Gorion.

I love BG1's "we're just throw you in the middle of nowhere and let you wander around getting lost." In BG2, you're stuck at Irenicus's dungeon, then you're stuck at the city, then you're stuck at Spellhold, then you're stuck at the Underdark.

[-] huf@hexbear.net 6 points 1 year ago

and 2 doesnt have any "pointless" areas. it's all quest hubs, basically.

[-] SacredExcrement@hexbear.net 6 points 1 year ago* (last edited 1 year ago)

in bg1, the big city comes at the end, you start out finding lost dogs in the forest and shit.

God I remember finding Rufie and returning him to the 'kid' for the first time lmao

[-] Frank@hexbear.net 23 points 1 year ago

Hell yeah!

Early game AD&D 2nd Ed will unapologetically, mercilessly kill you. If they didnt' change it in the last twenty years I would suggest un-ticking the "critical hits for player characters" and i think the "massive gibs for player characters" options, as if you take too much damage in one hit your character will explode in to bits and you won't be able to rez them.

Some AD&D tips

  • Fireball is always the solution, and if the solution isn't fireball then the solution is lightning bolt

  • Save early, save often. AD&D 2nd Ed was full of save-or-die checks and the game is totally unlevelled so you can run in to stuff that will destroy you early on.

[-] huf@hexbear.net 13 points 1 year ago

skull trap. when it's not fireball, it's skull trap. lightning bolts will just bounce back and kill you too. or shoot away into the forest and do nothing.

[-] Dirt_Owl@hexbear.net 8 points 1 year ago

Oh hell yeah Sierra point and click games taught me to save and its finally gnna pay off

[-] Egon@hexbear.net 9 points 1 year ago

This is how a real gamer plays.
Hardcore difficulty lfg.
F5. F8. F5. F8.F5. F8. F5. F8.F5. F8.F5. F8. F5. F8. F5. F8

[-] dumpster_dove@hexbear.net 14 points 1 year ago

The early game is difficult, pretty much anything can kill you. As you lvl up and figure out the mechanics, it gets easier.

Pro tip: make sure to use lightning bolt in cramped spaces!

[-] Dirt_Owl@hexbear.net 10 points 1 year ago

Pro tip: make sure to use lightning bolt in cramped spaces!

I'm guessing this will get me killed but I'll do it anyway because it sounds fun

[-] Nacarbac@hexbear.net 12 points 1 year ago

It will get everything killed. The one time it works out for you will be totally sweet though.

AoE spells are just fun - Colour Spray, Grease, Web, etc - but will wreck your fighters unless you place them carefully (and the AI is pretty suicidal). Eventually, there are a lot of low-threat opponents, which means even the low-level ones stay useful the entire game.

Usually the most dangerous threat is anything that can throw bullshit magic back at you - so, monsters - and then worse, anything that can do that magic and has protections against your magic - mostly wizards. Most of those fancy monsters want you to stock up on a couple of status-healing items when you notice them for sale, just in case. Wizard fights become about comprehensively dispelling their protections and then them instantly exploding from Minsc slapping them with a greatsword.

Later, in BG2, things get pretty damn unfair (in both directions - a lot of near-impossible fights are totally negated because you scrounged up money in the starting city to buy an overpriced shield).

[-] Grownbravy@hexbear.net 13 points 1 year ago

open goblin game

cant go goblin mode

sad-boi

[-] mustardman@hexbear.net 13 points 1 year ago

First four bullet points made me think this is about real life

[-] roux@lemmygrad.ml 7 points 1 year ago* (last edited 1 year ago)

Idk why but this reminded me of the one time I made Yoda for a 5e one-shot. He was a goblin Eldritch Knight. I only made him because the dm allowed me to roll a goblin lol.

this post was submitted on 21 Aug 2023
90 points (100.0% liked)

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