this post was submitted on 01 Jun 2026
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Greentext

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This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

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[–] SCmSTR@lemmy.blahaj.zone 4 points 1 hour ago

Compares to gatcha

Hmmm

[–] bett@lemmy.zip 11 points 2 hours ago

and a monthly payment to continue doing it

[–] kandoh@reddthat.com 2 points 1 hour ago

Yeah but while killing the boars another guy comes round and helps you kill some quicker and then you team up and go around helping anyone else you come across

[–] nuko147@lemmy.world 5 points 3 hours ago* (last edited 3 hours ago)

Leveling up with company was fun. Especially when you had an ass-puller like me in the party, running for your lives from all the boars in the area, because he got a new AoE spell.

[–] Kintarian@lemmy.world 3 points 3 hours ago

I think a lot depends on why you play a game. I liked WoW and other open-world games for the vast lands I can explore. I don't give a rats ass about combat or progression. I do just enough to stay alive and spend most of my time socializing and exploring.

[–] TankovayaDiviziya@lemmy.world 4 points 4 hours ago (1 children)

My first PC game was WoW. I didn't know how to use keyboards back then, and so, I was killed by boars 5 minutes into the game.

Fun times.

[–] FrChazzz@lemmus.org 0 points 3 hours ago (1 children)

I'm old, so my first MMO was Everquest. I only did "hunt-and-peck" style typing using my index fingers prior to this. Within a month I was a skilled typist out of necessity.

Everquest also taught me that I have to keep very clear of WoW because I realize that if I ever started chasing that dragon, I'd wind up homeless.

I'm so old my first MMO was ICQ

[–] criss_cross@lemmy.world 14 points 6 hours ago (2 children)

I remember trying wow in their 10 hour demo being like “I’m just killing spiders when does this get fun?”

Then a friend told me “it takes 20 hours to get to the fun bit”. I then uninstalled and never looked back.

[–] mrmisses@lemmy.world 4 points 3 hours ago

I remember leaving the dwarf starter zone for the first time. Passed some NPC dwarfs, got chased by a mob that was way too powerful for me and barely survived. When I was done running, and was safe, I looked around and saw the entrance to IronForge.

That's when I knew the game was for me

[–] Rampsquatch@sh.itjust.works 9 points 5 hours ago (3 children)

It doesn't take 20 hours to get to the fun but, it just wasn't for you.

[–] Honytawk@discuss.tchncs.de 1 points 39 minutes ago (1 children)

So what? The grind is the fun bit to you?

[–] Rampsquatch@sh.itjust.works 1 points 33 minutes ago

I never actually said one way or the other if I like it or not.

[–] criss_cross@lemmy.world 3 points 2 hours ago

Yeah probably not.

Which is good for me as it saved me $15/month.

[–] rumba@lemmy.zip 8 points 5 hours ago

Yeah def not.

There is fun in changing zones sightseeing and getting really powerful abilities, running in raids. But if the hook for the core kill loop doesn't catch, you're going to have a bad time.

[–] djsoren19@lemmy.blahaj.zone 11 points 6 hours ago (8 children)

it's less about the moment to moment gameplay and more about the vibes and ambiance tbh. Players love zones like Barrens and Nagrand even though a good chunk of both zones' quests are just hunting animals because the vibes of those zones are immaculate.

[–] Stalinwolf@lemmy.ca 4 points 4 hours ago

You're not wrong about Alliance zones feeling more fleshed out.. but over the last two decades of playing vanilla WoW on and off, every single time that I've rolled an Alliance character and tried my best to commit, I would eventually see a primitive ass Horde outpost with hanging feathers and dreamcatchers, with some bulky spiked Orc and a noble Tauren standing there.. and I would feel such an immense feeling of homesickness unlike anything I've ever felt in another game, and I would immediately delete that character and start over in Durotar.

Something about fighting for the honor of the Horde and the glory of the Warchief out there in an inhospitable land, with the inspirational swell of horns and indigenous drums just puts me in it. Like, really puts me in it.

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[–] Blackmist@feddit.uk 18 points 7 hours ago

Now that's just not true.

Repeatable quests weren't added until much later. You had to collect all sorts of organs with shitty drop rates from a variety of animals in different zones.

It was actually barely worth doing quests in the original game, because most of the XP was on the kills rather than quest hand-ins, and the rewards were mostly crap.

[–] oce@jlai.lu 10 points 7 hours ago (2 children)

Me, a refined person, playing Guild Wars instead.

[–] MithranArkanere@lemmy.world 11 points 7 hours ago

Well, in Guild Wars and Guild Wars 2, you also have reasons to collect lots of the same stuff to do stuff.

The difference is that you don't have to collect 10 boar asses in boar ass forest for a specific boar ass quest, but instead you may want to craft a legendary bone weapon, so you need to gather bones, and you can go anywhere in the world that drops the bones, or that gives gold you can use to buy the bones from other players, or that grants a special map currency that you can use tyo buy boxes of bones from a map currency vendor, all while doing whatever you feel like doing, progressing your bone gathering in a wide variety of ways.

[–] jtrek@startrek.website 2 points 5 hours ago (1 children)

Guild wars 1 and 2 are good games. The second one is still very active.

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[–] Zoomboingding@lemmy.world 6 points 6 hours ago

Now, games have aggressive monetization through battle passes and gotcha mechanics! Truly we have improved.

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