Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.

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Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.

Jesus Christ.
They messed with the aspect ratio too didn't they? Shots are framed wrong now
Old stuff made for TV is often in 4:3, the modern stuff is in 16:9 or even wider like for cinema. Sometimes older stuff was filmed in something closer to 16:9 and was cropped to 4:3, you can just crop it differently for a remaster without losing anything. You can see that in the picture, there's a lot more space to the right of the characters, which unfortunately places them closer to the center instead of the side of the screen.
Yeah, cropping was a pretty big issue too.

Mel Brookes probably loved seeing this.
Exactly. A lot of times there is footage to pull out that got cropped out of the original broadcast, BUT the original shot was made with the crop in mind and there was a decision made about how to crop that particular scene. Just tossing in the full frame without any thought about the result can really change the feel of a scene.
What the actual fuck am I looking at.
To this day, the TNG remaster is still the best remaster of any TV series.
"To this day, ~~the~~ TNG ~~remaster~~ is still the best ~~remaster of any~~ TV series."
That sentence works like this too!
The secret is that it was filmed on film and the originals were still around. So they were able to just reprocess the original film with higher resolution and such.
Other shows were either digital, or filmed on film but the only thing saved was the broadcast transfer.
You forgot the quest marker hovering above the monster's head and the popup saying, "Monsters can hide in darkness. Use your lantern to light up dark areas."
It is pitch black. You are likely to be eaten by a grue.
It's hella night fam. Nom'd by a grue? Bet.
dark as fuck fr fr, it's giving grue
You can press Jump to Jump!
Alright, on this topic, kudos to Amnesia: TDD.
They gave you a tutorial message about enemies, combined with one growl sfx…but then you don’t actually find any monsters for about 15-20 minutes of gameplay. Perfect way to keep people tense.
You need to use magic missile to fight the darkness
not Karate and Friendship?
Focus, M.
Yeah, redesign the lighting engine and redo all the textures, without once thinking about the intentionality behind the original design. I honestly think that remaking a game is a harder task than making a new one in most cases, or at least requires a set of skills most game developers don't have.
Absolutely true, but it's really easy to do a bad remake, slap the original pricing on it and cash in on nostalgia
Warcraft III: Reforged
GTA Trilogy "Remastered"
Yeah, but the cracks per brick count is way up, and they're each unique cracks.
I'll show you a unique crack
Well?
Where crack?
any creative medium/experience will never be limited by the technology they use to produce it if they lean into a really good artistic vision, like the first terminator movie
Oblivion, and Diablo II did a really good job, but I temember playing the Fable 1 remaster and feeling EXACTLY like this. The amount of fleshy detail added to the eyelids and skin made the game hard to play for me
I would say Diablo II still holds up if you put a CRT shader over the game. It is such a good game.
Fable is such a weird game to do that to as well. The proportions of the people and items were cartoony and unrealistic in a way that saved it from being revealed as the insanely screwed up world that it is. Giving it the photorealistic treatment was doomed from the start.
Part of this is the fault of cheap shitty flat panel TVs that only became ubiquitous after the original came out. The original media that looked great in dark scenes on CRT tvs can be completely incomprehensible on all but the best flat panels. As a result the HD remakes shy away from playing with shadow too much to avoid complaints.
Oh oh, let's also bring back the DLSS5 memes because the automation literally does this. Lol
All for the low, low price of 5x RTX 5090 installed on your 'puter!
You forgot the moss and foliage on the walls that all remakes add for some reason
The fucking Doom 3 BFG edition. Yeah, i get that people hated the flashlight mechanics, but it was an integral point if both the gameplay and atmosphere. i much prefer the Doom 3 duct tape mod where your pistol and shotgun were the only guns that got a flashlight and it was significantly narrower and worse than the handlight. made it riskier to use powerful guns, but balanced rather nicely. not that Doom 3 was a hard game, its ridiculously easy, even on veteran.
but the BFG edition butchered the lighting and gave you a shoulder light. it ruined it so badly.
Atmosphere is one thing, but not being able to see anything in the game without having to play in a completely dark room is another thing. Skyrim got it right, the dungeons are dark but you can see without issues, even in a well-lit room. And then there are the people who install mods that make the nights pitch black.
Dark Souls.
More time has passed between the original and remake than the remake and now by the way. Better pump out another one!
OK but the monster in the first frame just looks like he has a little smile.