this post was submitted on 16 Dec 2025
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[–] sol6_vi@lemmy.makearmy.io 5 points 6 days ago

NMS was so much fun but now when I log in I'm lost and confused and dont feel like I have the metal to start over.

[–] popcar2@piefed.ca 88 points 1 week ago (1 children)

There's !nomanssky@lemmy.world but it's not super active. You're bound to find some fans in the general gaming communities like this one though.

I’m new to Lemmy BTW.

Welcome!

[–] AethiopeRoot@lemmy.zip 14 points 1 week ago

Thanks mate

[–] ladicius@lemmy.world 46 points 1 week ago (3 children)

Wide as an ocean, deep as a puddle.

Nah, it's better than that but this statement still holds true for me - after several weeks I've seen everything (i.e. the patterns behind everything), and that's when it got repetitive. All in all it's a very nice game.

[–] brsrklf@jlai.lu 21 points 1 week ago

It's not wrong, but the amount of random shit they added to it is enough to make a dive into it worth it to me, at least once in a while.

It's certainly not deep, but there's stuff to do, some room for creativity, and occasional funny weirdo creatures to encounter.

[–] notfromhere@lemmy.ml 14 points 1 week ago (1 children)

That’s been my problem with it as well. I still do like dusting it off every now and again. It has the best land to space travel transition of any game I’ve ever played.

[–] ladicius@lemmy.world 6 points 1 week ago

Those takeoffs into space are bangers, you are right. Really cool mechanics and visuals, that alone is worth trying this game.

[–] FenrirIII@lemmy.world 6 points 1 week ago (1 children)

I have done everything but finding goddamn freighter modules to improve my stolen pirate ship. I cannot find the bastard things anywhere and there's no mod to give them to me 😡

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[–] Eldaroth@lemmy.world 30 points 1 week ago* (last edited 1 week ago) (2 children)

Don't know, I really would like to love the game. Everytime a new update drops I try to pick up the game, but time and time again I struggle to find a game loop which really grabs my attention and keeps me playing. I either fall back into ressource grinding or trying to unlock all expedition rewards. Both getting repetitive and boring after some hours of playing. It's really a shame as I love the aesthetic and somehow casual feel of the game.

If you guys have any recommendations how to make the game enjoyable again, please feel free to drop a comment, would love to hear from you how you play NMS.

[–] emigu@lemmy.world 23 points 1 week ago* (last edited 1 week ago) (3 children)

That was my experience as well for the first couple of years. But with the drop of the update where you can build your own Corvette, I finally converted. Finally I could build my very own Serenity! Next step is to make my way as a smuggler across the universe!

Edit: this is built after another players YouTube-tutorial by the way.

[–] Eldaroth@lemmy.world 9 points 1 week ago (1 children)

That's a sweet looking ship indeed! How was your experience collecting all the necessary ship parts to build this? Do you think it helped make it more enjoyable to follow a youtube guide?

Nowadays being over 30 and having a child I don't find as much time playing games anymore. Which makes the grinding part of games so much less enjoying and worth while. So following a youtube tutorial sometimes helps me to get through the more grindier spects of a game if its not possible to circumnavigate them.

PS: Woulf you mind sharing the youtube tutorial you followed?

[–] emigu@lemmy.world 9 points 1 week ago (2 children)

So, as I'm also an "older" gamer, it definitely helped with the time management 😉 How I did it was to first just look up which parts he used and try to find as many of them as possible, or otherwise trade for them in the Corvette parts shop. For some parts I also used alternatives until I had managed to collect all of the "original" parts. And when I had collected all the parts, I then followed the tutorial to do the actual build. And I enjoyed doing it this way 🙂

There are several different alternatives, but the youtube video I followed was this: https://youtu.be/WyxeEKAnlek

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[–] ameancow@lemmy.world 12 points 1 week ago (3 children)

I really would like to love the game. Everytime a new update drops I try to pick up the game

Are you me?

I have it installed right now, I logged in to play all this new, raved-over content and found myself on some planet with too much air-traffic making noise overhead, needing to collect minerals to power my ship, and a base with some minecraft-like chests of loot.

I know the game is vast and deep and full of surprises and such, but I have the hardest time connecting with it enough to feel like I want to explore several hundred hyper-colorful planets.

[–] TheOctonaut@mander.xyz 9 points 1 week ago (1 children)

Vast yes. Deep, no. That's what you're experiencing; the actual game loop is about as complex as Farmville

[–] ameancow@lemmy.world 8 points 1 week ago (1 children)

That may be it, I am expecting something more grand or epic or complicated to start uncovering, not really realizing that what I'm already doing is "it" and the rest is just exploring for the sake of exploring.

[–] korazail@lemmy.myserv.one 7 points 1 week ago (3 children)

This is my issue with NMS.

It's fun for a while, but it's a pretty shallow sandbox and after you've played in the sand for a bit, it's all just sand.

If you're not setting yourself a complex and/or grindy goal, like building a neat base, finding the perfect weapon or ship, filling out your reputations or lexicon, or learning all the crafting recipes to make the ultimate mcGuffin, then there is really not much to do. And, for me, once that goal is accomplished, I'm done for a while.

Each planet is just a collection of random tree/bush/rock/animal/color combinations that are mechanically identical (unless something's changed. I haven't played since they added VR). I'm also a gamer who likes mechanical complexity and interactions; I don't tend to play a game for the actual 'role playing'.

The hand-written "quests" were fun to do most of the time, but that content runs out quickly.

I have the same problems with Elite Dangerous (I have an explorer somewhere out a solid few hours away from civilized space) and unmodded Minecraft (I can only build so many houses/castles). I'll pick all of these up every now and then, but the fun wears off more quickly each time.

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[–] squirrel@piefed.kobel.fyi 24 points 1 week ago

I returned to it when the corvette update dropped. Might come back when there's another huge update. I usually lose interest after two weeks of playing it, because things start to get repetitive.

[–] kat_angstrom@lemmy.world 22 points 1 week ago

Got 1700hrs in it; 42 bases across a 30+ galaxies. Mines for Sodium, Indium, Phosphorus, Rusted Metal, Sulpherine, Pyrite, and a few more. Built a few architectural wonders, too. Good times

[–] ordnance_qf_17_pounder@reddthat.com 20 points 1 week ago (2 children)

It's barely recognisable from the below average game that released in 2016. There used to be nothing to do in it, now there's so much to do that it's overwhelming. It's a very good game now, and you have to give credit to Hello Games for what they've done to make it what it was always supposed to be.

Still some things I don't love about it, but on the whole it's well worth playing if you're into that type of game.

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[–] charonn0@startrek.website 20 points 1 week ago (2 children)

252.6 hours played, last played October 2024.

It's enjoyable, but I've never been really engaged with it. There's no progression, I don't feel like my character, equipment, or ships are getting better even though I'm upgrading things. No planet is special, even though they're all unique.

I think it would be better if you started out in a "settled" region with interesting factions, hand-designed planets, optional quest lines, etc. The infinite procedurally generated stuff would come into play if you push beyond the edges of known space.

[–] aesthelete@lemmy.world 8 points 1 week ago* (last edited 1 week ago)

Yeah and having an expansive universe with like three languages and three races of intelligent creatures, none of which seem to have any personalities just left it feeling shallow.

There's no storyline in even the main story. It feels like a vast and lonely universe. I think procedural world generation has largely the same problem as generative AI: infinite slight varieties of responses, all of which are as bland as a HR seminar.

I've come to realize over time that I would prefer a completely linear story to games on the other extreme end.

What you're suggesting sounds very interesting though, linear and more handcrafted content paired with procedural content to pad in the margins. Keep playing forever if you want to, but feel a sense of story and accomplishment in the main storyline.

Edit: that's probably why the expeditions feel more worth playing... You bump into people because you're all playing on the same planets, and the star systems you're playing through are at least somewhat curated.

[–] deltapi@lemmy.world 5 points 1 week ago

You didn't engage with it but have spent the equivalent of 6 weeks of full time work in the game?

Maybe I'm setting my bar too low, but for a video game I expect to get 1hr enjoyment per dollar spent for me to consider a game 'worthwhile.'

That aside, I agree it would be nice to have a more lived in feel in NMS, cities, a feel of civilization.

[–] TachyonTele@piefed.social 14 points 1 week ago

I was a day one buyer. I gotta say i miss the old game, before it became multiplayer. The loneliness was great. Black holes used to mean something. Now you can just teleport anywhere you want to.

Corvettes are one of the cool things they added, and somehow halfassed it. I don't mean that in a horrible way, just that the ship partss are all over the place. But that got old pretty quick.

Welcome to lemmy!

[–] async_amuro@lemmy.zip 13 points 1 week ago (1 children)

I hop in and out whenever a new update comes out, feels like I slip into my usual grinding routine, collect resources then sell resources. Then a new game comes out and I drop off again. I did get it for the Steam Deck and appreciate the cross save feature and they really do deserve credit for the ongoing updates. But it’s a sandbox and same game mechanics as FarmVille sometimes.

Welcome 👋🏻

[–] tburkhol@lemmy.world 5 points 1 week ago

This is my problem, too. I've gotten so entrained to hoard resources and make gold go up. I explore enough planets to put mines for every resource next to teleporters, then I run around the teleporters collecting resources until the overflow my storage. I'm a little jealous of people who have the creativity and attention to build big, elaborate bases with all of those resources - they look cool, it must feel very rewarding to see them develop, but if it's not utilitarian, I can't motivate myself.

Of course, I've got probably 200 hours hoarding resources...

[–] fartographer@lemmy.world 12 points 1 week ago (1 children)

No, I'm not a No Man's Sky fan. I'm a recovering No Man's Sky addict. If retirement exists in the future, I hope this game still exists, cuz I'm gonna ruin whatever remains of my life with it.

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Every few years I give it a try, but I can't really feel it.

[–] FuyuhikoDate@feddit.org 10 points 1 week ago

No, man...looks sadly at the sky

[–] actualaccount@sopuli.xyz 10 points 1 week ago

I play it on vr. I just like exploring.

[–] Rhoeri@lemmy.world 9 points 1 week ago (1 children)

I used to like No Man’s Sky. Then HG turned it into a beta test for their new game coming up and are either too lazy or too incompetent to fix the massive amount of long standing bugs and inconsistent shit

And their Reddit subs are full of kids that are willing to die on a hill- blindly defending HG as the be-all-end-all perfect example of competence in game development, all while ignoring the fact that they break shit constantly every time they release something they clearly never tested.

[–] TalkingFlower@lemmy.world 1 points 1 week ago* (last edited 6 days ago)

Or the boomers on Steam forums deflecting every criticism and trying to derail a thread by defending it as a "sandbox" game or not a bug, putting a post there is like controlling oversized children otherwise it devolves into dogpiling.

[–] ThirdConsul@lemmy.ml 8 points 1 week ago (1 children)

I love it but the generated quests make this game boring for me.

So basically I really really really want to like this game, but I just can't :(

(I have 200ish hours in it anyway)

[–] ameancow@lemmy.world 5 points 1 week ago* (last edited 1 week ago)

I really really really want to like this game

Same, when it comes to games with vast scope and scale of a universe, it's either this, Elite Dangerous or Star Citizen.

Elite Dangerous feels very "cockpitty" even with recent updates, it's just not very pretty or engaging and I've tried several times to launch myself into it. VR was amazing for a little while, but still felt very "yellow cockpit" after a bit and a dark field of stars everywhere you look.

Star Citizen was very engaging for a bit, the open-world PVP, realistic scale, social, busy world and hyper-realism and absolutely beautiful environment have sooooo much potential, I log in annually and stand in a viewing area on a space station and just look out at the universe... but that's it, I don't like the janky, unpolished controls, the broken missions and lack of personalization/incentive to survive. I would even take very basic survival mechanics like base making, farming, upgrading skills and devices and places to loot and gather furnishings like No Man's Sky. There should be a reason you want to get a crew together and hang out in a personalized ship.

No Man's Sky feels a lot like "less intuitive minecraft" and I think I rather just play minecraft if I want to dig and build in a colorful, cartoonish world. The whole "harvest oxygen and swamp gas and process it with tungsten dust and then turn that dust into widgets which you refine into super widgets... it gets grindy and off-putting because it's not comfortably accessible, it's not intuitive, and that's where my biggest beef with NMS is, the lack of an intuitive direction or goal and the feeling that there's just too many lonely planets and not enough rewarding experience in spending so much time landing on each. Even if it was an actual MMO it would be more engaging.

I should give it a try again... Release was not perfect but I hear so many good stories about the game. Then again, I just started my first playthrough from the Wild Hunt which(er) takes enough time....

[–] Agent_Karyo@piefed.world 7 points 1 week ago

Welcome!

If you like space themed games (of different genres), there is also:

!space_games@piefed.world

[–] namingthingsiseasy@programming.dev 7 points 1 week ago (3 children)

I enjoy it. It's a relaxing, peaceful game. I just wish there were more objectives. The idea of just exploring and finding things doesn't appeal to me all that much. The game has a lot of potential for combat, both in the spaceship and as a FPS, but both of these areas feel like they could be expanded a bit. Overall, I just wish that there were more combat-focused missions after completing the main storyline.

But it's still pretty good and I enjoy it when I want to relax.

[–] nfreak@lemmy.ml 6 points 1 week ago (1 children)

I think this is why it never quite clicked with me. It's a gorgeous game and it's really come such a long way, but personally I could use a bit more direction.

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[–] Psythik@lemmy.world 7 points 1 week ago* (last edited 1 week ago) (5 children)

No.

The sameness of every planet was a major turnoff for me, plus the scale of the universe pretty much guarantees that you'll never run into another player organically. The game is basically just Minecraft in space, except bad.

This is the reason why I don't like procedurally-generated games. What's the point of a big, massive universe, if it's nothing but a bunch of generated sameness? Environments that weren't handcrafted are a major turnoff for me. As someone who sees video games as art, it just feels soulless and empty. Like AI-generated art, except it's an entire game.

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[–] mlg@lemmy.world 7 points 1 week ago (1 children)

Does Elite Dangerous count lol?

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[–] shems@piefed.social 6 points 1 week ago (1 children)

bought it some time ago but only played for like 10hrs. I was either lost or bored most of the time.

[–] AethiopeRoot@lemmy.zip 5 points 1 week ago

Haha. I hear you. First times are worst...repairing the ship mission was really crazy for me.

[–] linkinkampf19@lemmy.world 6 points 1 week ago

I haven't played in about a month, but the Corvette update really got my interest renewed. Soon as that dropped, my first thought was how Hello Games basically out-Starfielded Starfield. Having completely walkable interiors on near-infinitely editable ships made things a lot more fun, although also a smidge OP. Methinks I should jump back in! Really need to try VR mode again too.

[–] tangonov@lemmy.ca 5 points 1 week ago

Currently working through rebel galaxy outlaw. No Man's Sky is next!

[–] vga@sopuli.xyz 5 points 1 week ago* (last edited 1 week ago)

I played a lot of Elite, and tried No Man's Sky recently. I get why somebody might like it, perhaps even more. It's more fun. But perhaps a bit too "colorful" for me. I enjoyed the realistic touch of Elite.

But I cannot tell myself that yet another grind is what I need in my life.

[–] finitebanjo@lemmy.world 5 points 1 week ago* (last edited 1 week ago) (2 children)

I've never even heard of Man's Sky. /s

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