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Literally barely any games that can't be played on ps4 or Xbox one.

This ps5 almost feels like a waste of 500 bucks

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[-] queermunist@lemmy.ml 42 points 1 month ago* (last edited 1 month ago)

My theory is that there was no reason to make a new generation of consoles, we have reached diminishing returns. People only need their games to look good enough and be big enough and run fast enough, the new generation just doesn't matter anymore.

Then again my primary form of gaming is ascii graphics so...

[-] SorosFootSoldier@hexbear.net 35 points 1 month ago

That's why we need to make video games that are NOT woke. With huge boobs. Big hair. Big asses and bigger attitudes. To finally show that cute barista with the blue hair that I am a MAN and I will NEVER back down.

[-] SuperZutsuki@hexbear.net 25 points 1 month ago

Just imagine a breast with 1 MILLION POLYGONS. God, forgive me for I am about to sin. sweat

[-] radiofreeval@hexbear.net 12 points 1 month ago
[-] invo_rt@hexbear.net 5 points 1 month ago

Lagging the whole instance so you can have a million polygons with jiggle physics

[-] Twitches@lemm.ee 8 points 1 month ago

I'm struggling what does woke mean in this context?

[-] SorosFootSoldier@hexbear.net 25 points 1 month ago

Anything that respects women.

[-] InquisitiveApathy@lemm.ee 20 points 1 month ago

Not woke means with huge boobs. Big hair. Big asses and bigger attitudes. To finally show that cute barista with the blue hair that I am a MAN and I will NEVER back down.

I hope that cleared it up for you.

[-] D61@hexbear.net 3 points 1 month ago

Some YT that hasn't been mined yet (as far as I know), satirical "anti-woke" content but its for Atari 2600 (and earlier) games.

[-] FearsomeJoeandmac@hexbear.net 13 points 1 month ago

Only real leap I see this time is load times and maybe the frame rate is a bit better in some games.

[-] SuperZutsuki@hexbear.net 8 points 1 month ago

SSD, VRR, and HDR as standard in all consoles was really the upgrade for this generation. Now if Microsoft would just get on board with gyro we could finally make some progress in the controls space.

[-] Leper_Messiah@hexbear.net 6 points 1 month ago

Yeah the only thing that really impressed me about my ps5 was the load times truly are impressive for someone who never had a gaming pc with an ssd before

Well, that and Horizon: FW did look real pretty

[-] ShinkanTrain@lemmy.ml 13 points 1 month ago* (last edited 1 month ago)

People don't even need games to look good enough, the biggest breakout hit of the year is just a mismatched Unreal stock asset forest that runs like ass, but what matters is they put Pokemon in it so 15 million sales.

[-] ashinadash@hexbear.net 11 points 1 month ago* (last edited 1 month ago)

Actually I gotta say this is very untrue. You coulda kept making games for the PS4, but not only does it have 7GB of memory to share, but its CPU cores are Jaguar architecture, made for netbooks in 2013. They are literally worse than AMD's own poor-performance FX CPUs from 2011, which is why stuff like System Shock remake runs 30fps on PS4/XBO but can hit 60 on a fourteen year old PC.

So while I agree largely about diminishing returns and that the new consoles are hopped up BS, (and their hardware is now even inadequate for many badly optimised games) the PS4 and XBO were not very good hardware c: The PS3 and 360 were similarly poor.

There is I think no reason to ever replace the PS5 or Series X; they have RDNA2 graphics, eight-core Ryzen 2 CPUs, 16GB of memory and extremely fast NVME storage. Unlike previous generations they are balanced and well-rounded.

[-] dumpster_dove@hexbear.net 11 points 1 month ago

It doesn't really make sense to force out a new generation of consoles for sales either, considering they're often sold at a loss. I guess for player retention?

[-] SuperZutsuki@hexbear.net 7 points 1 month ago

I never owned a console from the PS4/Xbone generation because they sucked so much. I ended up getting a PS5 and even if most of the games I play are also on PS4, they run better with much faster load times.

[-] ashinadash@hexbear.net 3 points 1 month ago
[-] HakFoo 3 points 1 month ago
[-] ashinadash@hexbear.net 3 points 1 month ago

Nice, I gave that a shot with a bottom-end AData SU650, didn't find it helped much but maybe a DRAM SSD is required?

[-] blobjim@hexbear.net 1 points 1 month ago

Game consoles are definitely not sold at a loss.

[-] dumpster_dove@hexbear.net 11 points 1 month ago

Not always, but quite often

Found this with a quick search (pcmag)

Typically, when a new games console launches its price point is below the actual cost of manufacturing. But over time, through a combination of bulk component orders and the refining of the hardware design, the cost falls below the retail price. The PS3 was sold at a loss for nearly four years, the PS4 was profitable within six months of its launch, and the PS5 has taken eight months. Considering the novel new design and global chip shortages, that's quite impressive.

Microsoft doesn't share Xbox hardware sales figures and has recently stated no Xbox console has ever turned a profit for the company

[-] Mousy@hexbear.net 7 points 1 month ago* (last edited 1 month ago)

Yeah the goal's to get you into their ecosystem which will recoup the loss.

[-] Tunnelvision@hexbear.net 6 points 1 month ago

Microsoft also makes you pay for online so I’m sure they recouped tons of money from that alone

[-] peppersky@hexbear.net 5 points 1 month ago

they all make you pay for online now

[-] blobjim@hexbear.net 2 points 1 month ago

Point taken.

I still wouldn't trust the companies directly for that though. Could be some accounting shenanigans involved.

[-] HumanBehaviorByBjork@hexbear.net 9 points 1 month ago* (last edited 1 month ago)

the PS2 was famously long lived, with new games coming out for it years after the PS3's release. I think if Sony really wanted to force people to upgrade they could just do so by fiat, but historically they just haven't wanted to, preferring to release the next gen as a high-end upgrade at first, and only later releasing a variant that's within most peoples' budgets.

[-] WhatDoYouMeanPodcast@hexbear.net 9 points 1 month ago

It's muddled with nostalgia, but I can be convinced a game looks good enough in N64 graphics. It's possible for magic to happen when the processing power is restrained

[-] Mousy@hexbear.net 8 points 1 month ago* (last edited 1 month ago)

The low poly look is incredibly charming to me and I'm glad it's making a small resurgence in the indie scene after years of pixel platformers and metroidvanias.

[-] ashinadash@hexbear.net 6 points 1 month ago

We must retvrn to Playstation games cat-vibing

[-] dumpster_dove@hexbear.net 4 points 1 month ago

We need a Kazuya smiling gif emoji

[-] Mousy@hexbear.net 3 points 1 month ago

Embrace the wobble

[-] queermunist@lemmy.ml 5 points 1 month ago* (last edited 1 month ago)

Yooo check out Crow Country! It's got that crumchy PSX JRPG look down perfectly.

[-] magi@hexbear.net 5 points 1 month ago

Crow Country

Vultures - Scavengers of Death is another one that I've been waiting on that may be of interest c:

[-] Mousy@hexbear.net 3 points 1 month ago

I actually have it downloaded but haven't got around to it. I really enjoyed the demo though!

[-] FearsomeJoeandmac@hexbear.net 2 points 1 month ago* (last edited 1 month ago)

How is it 'crunchy' though? What's that mean?

[-] queermunist@lemmy.ml 3 points 1 month ago

Low poly count with textures have that really pixilated quality that makes it look like MegaMan Legends or Final Fantasy VII - not... sure what even causes that actually. It's like the polygons have pixels growing off of them?

[-] Mousy@hexbear.net 8 points 1 month ago

My theory is that there was no reason to make a new generation of consoles

This is how microsoft and to a certain extent sony see it. With proprietary hardware more so being a thing of the past and the future being game pass or total bazinga shit like cloud streaming.

this post was submitted on 30 Jun 2024
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