this post was submitted on 17 Oct 2024
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Through my years of mmo and rpg gaming I've tended to swing between the two extremes of the warrior/wizard dynamic.

Some days I just want to be a dumb tank in full armor soaking up hits and acting as a wall for squishier classes. But then there's days where I love being a glass cannon that can kill something in 1-2 nukes but a strong breeze can kill me.

The least fun I've head with a class was as a healer druid in Everquest. Something so stressful about the party relying on you for heals and if you wipe it's generally your fault. idk how people dedicate themselves to a class like that.

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[–] DefinitelyNotAPhone@hexbear.net 23 points 9 months ago

The proletariat izutsumi-idea

I generally lean towards classes with more mechanical complexity, so generally casters/status effect types. The gameplay loop needs to sate my ADHD, so if all I'm doing is smacking something with a sword by left clicking I'm quickly going to get bored and drop it.

[–] PolandIsAStateOfMind@lemmygrad.ml 19 points 9 months ago (4 children)

Paladin because fuck you, you fucking dark fantasy edgelords.

[–] Poogona@hexbear.net 15 points 9 months ago (2 children)

Ngl I figured paladins would be the least popular in this thread, I see them as cops

[–] PolandIsAStateOfMind@lemmygrad.ml 8 points 9 months ago* (last edited 9 months ago)

You bought the edgelord cliche pushed up by the dark and grey fantasy flood https://dnd-5e-homebrew.tumblr.com/post/136812581995/oath-of-the-common-man-paladin-by

My paladin shield is

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[–] TerminalEncounter@hexbear.net 12 points 9 months ago

When I was a kid, mages - or whatever hacker type equivalent if it was a scifi or near future ttepg

As an adult, gimme a big club to bonk enemies with.

[–] FlakesBongler@hexbear.net 12 points 9 months ago (2 children)

I usually enjoy tanks, but I am also hopelessly drawn to mechanically unusual stuff

The most fun I've had in a tabletop game was when I played an investigator in Pathfinder

I knocked out a bunch of dudes with my sap, broke down the big bad with a detailed psychological analysis and proved a bunch of goblins didn't burn down a warehouse by noticing the real culprit rode a horse (Pathfinder goblins are terrified of horses)

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[–] LeylaLove@hexbear.net 11 points 9 months ago

I've always been the sneaky rogue type, but I haven't played as many TTRPGs as I'd like. And I just can't get into most video game RPGs, but my Skyrim character is always a stealth archer with a side of magic like everybody else's Skyrim character is.

[–] keepcarrot@hexbear.net 10 points 9 months ago

I tend to pick weirdo outsider classes, but also in ttrpg parties tend to slot in around other players.

[–] NephewAlphaBravo@hexbear.net 10 points 9 months ago (1 children)

I find whichever class can smash the ground and make spikes come up. Sometimes it's a caster, sometimes it's a tank.

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[–] DragonBallZinn@hexbear.net 9 points 9 months ago* (last edited 9 months ago) (1 children)

I love me some magic. If I'm not doing cool Dragon Ball like energy blasts I'm not interested.

But rn I'm playing oblivion where I find it kind of hard to brute force with mage, so I just use some supplementary spells as a nightblade.

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[–] CantaloupeAss@hexbear.net 9 points 9 months ago

always a sneaky/rogue type

[–] EstraDoll@hexbear.net 8 points 9 months ago

Whichever one lets me run directly at the enemy and punch things the hardest. Fighter, barbarian, whatever

[–] SpiderFarmer@hexbear.net 8 points 9 months ago

I like anything with poison access. Watching the health tick away while I buy for time is satisfying.

Big strong fat guys, I think I kind of just have a type ngl

[–] Sted@hexbear.net 7 points 9 months ago

Something tanky with a bit of support magic usually. Paladin is my first pick if it's an option in a game.

[–] ItsPequod@hexbear.net 7 points 9 months ago (1 children)

I found the best class for the PC to be a combo of rogue skillbot with a dash of magical ability. You can usually fill in a weak melee front with party members, but oftentimes rpgs will suddenly remove you from your lockpicker/magic shit analyzer so having those skills on the one character all but guaranteed to be in the party is useful.

[–] MaoTheLawn@hexbear.net 7 points 9 months ago* (last edited 9 months ago)

teamfighter disabler tank

the action don't stop

or alternatively whatever the worst jankiest loadout is, especially if it's gimmicky and pisses people off

[–] CliffordBigRedDog@hexbear.net 6 points 9 months ago

I always go for gishy spellsword types

[–] Riffraffintheroom@hexbear.net 6 points 9 months ago* (last edited 9 months ago)

PvP: healer. Ideally a mix of healing and crowd control abilities. This what I played in Shadowbane and that awful game imprinted itself on my psyche forevermore.

PvE: ranged attacker of some kind like a ranger.

[–] barrbaric@hexbear.net 6 points 9 months ago* (last edited 9 months ago)

Fast melee. Don't have to learn any magic system bullshit, and the game is typically designed around using melee weapons. Lots of games have slow hard-hitting weapons that are just too slow to be viable, but if it's possible I do enjoy me some caveman ungabunga hit with big stick from time to time.

[–] Blep@hexbear.net 6 points 9 months ago (3 children)

I play some kind of wizard usually. The mage/rogue might be the class fantasy i aspire to most, but in most games its just less interesting than full wizard. Youd think that in a magical society more martials would learn at least a bit of magic on the side, but even ones that have the means just don't

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[–] Robert_Kennedy_Jr@hexbear.net 6 points 9 months ago* (last edited 9 months ago)

In mmo's or more traditional crpgs I almost always play a tank or some kind of front line fighter, sometimes a healer. Bethesda rpgs is stealth archer.

[–] NakariLexfortaine@lemm.ee 6 points 9 months ago* (last edited 9 months ago)

It depends on the game, really.

MMOs, give me healer, all day long. I honestly do enjoy it, but I'm also willing to give out as good as I can take. It gets easier when you learn what you're looking at, like no, DPS standing in fire, I won't heal your constant damage ticks you can avoid over the tank who can't avoid their incoming.

Solo play, if I can, social skills! Lemme talk the enemy into giving up. Lemme turn their entire army against them without firing a shot. If that's not available, some kinda Spellblade or Summoner. Gimme that mix of magic and smack you in the face, be it on my own or while my ferret companion climbs up your shirt.

[–] FunkyStuff@hexbear.net 6 points 9 months ago

I'm a bit of a number freak so I just gravitate toward whatever lets me stack a ton of modifiers and mechanics that multiply each other and cause crazy numbers to appear on the screen. That usually means mage characters that exploit lots of status effects but also can mean warriors that use every buff effect or similar things.

My favorite Path of Exile character was a build that would stack strength and int. Strength gave life, damage multiplier, and energy shield multiplier; life was converted to energy shield; int gave energy shield multiplier; energy shield then was converted to a sword. My spell damage scaled with triple the damage of the sword. Any small tweak I made to improve the build ended up giving huge gains just because of how much it would get compounded across all those things.

[–] bunnygirl@hexbear.net 6 points 9 months ago

Usually love playing healer/support classes

[–] Stolen_Stolen_Valor@hexbear.net 6 points 9 months ago

Ranged always ranged no matter the setting. Give me a bow or a sniper or a PPC please.

glass cannon, magic user if possible. i want to see how far i can go without dying :::3

[–] sweatersocialist@hexbear.net 5 points 9 months ago

paladin, you're strong enough that you can defend yourself but also you can heal yourself/your team. other healer classes tend to be too weak to defend themselves, and strictly aggressive classes rely too much on healers for me personally to wanna play one

[–] Chapo_is_Red@hexbear.net 5 points 9 months ago

Paladin with a big two handed reach weapon and tries their best but has trouble rigidly following their code.

[–] Owl@hexbear.net 5 points 9 months ago

I look for cheese ability, speed, and damage output, and the aesthetics attached to the class aren't terribly important to me.

[–] Philosophosphorous@hexbear.net 5 points 9 months ago

i prefer DPS style classses but i will always choose the class with 2 handed swords in fantasy RPGs. i would play mages more often but i generally don't like the 'big glowing colorful ground markers with area of effect elemental damage attacks' genre of magic aesthetic, it comes across as gimmicky/fictitious/unimmersive, magic should be liminal/surreal/terrifying imo. i basically kind of hate the WoW style fantasy/videogame aesthetic and genre of RPG, the only one i really even slightly enjoyed was Guild Wars 2 (because huge playable cat guys with 4 ears and 4 horns and no paid subscription)

[–] lil_tank@hexbear.net 5 points 9 months ago

In typical metalhead fashion I tend to pick whatever has a dark magic aesthetic, like Necromancers and Warlocks

[–] HiImThomasPynchon@hexbear.net 5 points 9 months ago

Mostly caster classes because they're more visually interesting than martial classes. Yeah, attack animations can get pretty cool, but I don't care how many flips/spins/tricks a martial character does, they're not going to stack up with most of the stuff a caster can bust out, especially when it comes to late-game spells.

[–] let_me_tank_her@hexbear.net 5 points 9 months ago

healer/support or mage

[–] Ivysaur@hexbear.net 5 points 9 months ago (1 children)

Sorcerers et al have always spoken to me, so I beeline for those if no one else is playing them in the group. If magic were real I would be a Shantotto or a Matoya, no question. Leave me alone with my frogs and brooms, all of you are losers. In FFXIV specifically I play the dwarf/gnome race, and small wizards are only a little bit cliche, so Iike being a beefy tank. I am small and fat IRL and if I could swing an axe like that with the rage of a thousand beasts you fuckin bet I would

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[–] TheLepidopterists@hexbear.net 5 points 9 months ago

I've enjoyed playing high damage character of several varieties (I used to play a good amount of black mage, red mage and monk in FFXIV) but I have more fun playing tanks (I also find it more stressful unfortunately).

In single player games I tend toward melee classes, I find that if I'm playing a ranged class with enemies chasing me down I feel stressed.

In a current D&D game I'm playing a support focused cleric/sorcerer. I get very obsessive about stuff and have trouble not optimizing. I thought it would be very annoying if someone played a warrior with mighty thews and my warrior with mighty thews was just twice as good as killing guys with a sword than theirs, but nobody is mad at the mage who just makes them better at everything they were already going to do, plus I tend to play my character pretty cheerleadery anyways.

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