this post was submitted on 19 Jan 2026
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[–] AceFuzzLord@lemmy.zip 2 points 14 hours ago* (last edited 14 hours ago)

A few weeks ago I would have said Oaken Tower, one of those shop item autobattler type games, but RNG has been slightly better to me more recently in my runs.

So my next pick would probably have to be, from the bad games I can recall, Worms Blast. Basically just A Worms take on Puzzle Bobble and I didn't like it enough to keep the ROM on my hard drive. Don't remember too many specifics, but wasn't one for me in the slightest, similarly to Worms 3D, but that wasn't as bad of an experience.

[–] setsneedtofeed@lemmy.world 85 points 6 days ago (1 children)

When I was in elementary school one of my classrooms had Stratego among the board games meant for bad weather days or waiting after school.

I had previously played Stratego and liked it, but every single other kid in this classroom read that the 'Spy' piece could kill the 'General' (the most powerful) piece and concluded that the 'Spy' could therefore kill any piece on the board. I was shouted down by everyone for pointing out the actual wording of the rules and that a 'Spy' is called that because it's obviously supposed to be a sneaky piece.

Nobody agreed and just played the game with the 'Spy' as a rampaging super piece killing everything. That was pretty miserable.

[–] deHaga@feddit.uk 15 points 6 days ago (1 children)

Stratego is a great game I'd completely forgotten about. Using your sappers to defuse bombs

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[–] IWW4@lemmy.zip 55 points 6 days ago (5 children)

I have had the displeasure of playing the two worst video game of all time. E.T. The Extra-Terestrial and Custers Revenge. Both were Atari games released in 1982.

[–] Kolanaki@pawb.social 27 points 6 days ago* (last edited 6 days ago) (2 children)

Custer's Revenge is bad, but it's not really the kind of bad like when you think of ET. Cuz it's not so much how it runs or plays, but how it's a game about raping native american women and is in extremely bad taste.

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[–] artifex@piefed.social 13 points 6 days ago

You might be interested in the work of this hobbyist who updated Atari’s ET game to fix many of its biggest faults by decompiling the game and patching it.

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[–] grue@lemmy.world 37 points 6 days ago (4 children)

Nobody should answer "Monopoly" because it's intended to be un-fun, as an object lesson in why monopolies are bad.

[–] mech@feddit.org 22 points 6 days ago (2 children)

Also, no one actually plays it by the rules in the rulebook, which would dramatically shorten the game.

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[–] Eeyore_Syndrome@sh.itjust.works 33 points 6 days ago (2 children)

I rented Superman 64 at Blockbuster once.

Don't reccomend.

Much broken.

Such bugs.

Wow.

[–] MonkeMischief@lemmy.today 12 points 6 days ago (1 children)

I owned it. Still do. I was a foolish child who liked Superman. Still do!

The most insulting part was using GameShark to level skip and realizing the rest of the game wasn't much fun (or finished) either.

They could have done so much better by removing the timed rings thing and just let you fly around a mostly empty city, blowing up Lex's robots or something. It would at least have felt Superman-esque lol.

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[–] Smeagol666@crazypeople.online 2 points 3 days ago* (last edited 3 days ago)

Dragon's Lair. Every once in a while some idiot on FB will talk about how great of a game it was. My thought in that situation: "How nice for you Mr. Moneybags!" There was no skill or strat to the game, it was just an expensive version of Simon: memorize left or right, up or down. To a poor kid like me, it was anathema to going to the arcade if I could burn through $5 in 5 minutes.

Dig-Dug gets an honorable mention: it was a slower, shittier version of Mr. Do! in my opinion. I thought I read an article that game owners could program the game to have slower reaction time which makes sense for my experience. I later found out that that was a feature in a lot of games, like in Gauntlet, they could set health pots to give more or less health, and Mortal Combat could literally cheat by cutting out frames of animation to perform certain attacks "faster".

[–] 2piradians@lemmy.world 21 points 6 days ago (4 children)

7-yo me hated the original Ghostbusters game on NES. So much so that I devised a plan to get my birthday money back.

Toys R Us would only refund unopened games, but you could get an even exchange if a game was 'defective'. So I made up some mumbo jumbo about how something didn't work in the game, and my mom got it swapped for me (she was nervous for some reason). Took the unopened game to a different Toys R Us location and got my money back. I felt like a criminal mastermind.

I can't really remember what I didn't like about the game...probably I had a certain expectation as a big Ghostbusters fan that no NES game could meet.

[–] zod000@lemmy.dbzer0.com 6 points 5 days ago (1 children)

Ghostbusters for the NES was really bad, it wasn't just you.

[–] Nebraska_Huskers@lemmy.world 1 points 3 days ago

Aww, I actually liked that game. That and back to the future

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[–] Witchfire@lemmy.world 25 points 6 days ago (3 children)
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[–] THE_GR8_MIKE@lemmy.world 21 points 6 days ago (1 children)

Mario Party 9 was so bad I think I only played it one time.

The moment I saw the car thing and read that there was no way to get around it, we quit and went back to the older games.

[–] Assassassin@lemmy.dbzer0.com 14 points 6 days ago

My roommate and I bought it, booted it up, played like 4 rolls in, boxed it up, and returned it. Whoever thought that removing one of the fundamental mechanics of Mario party was a good idea should be forced to work in Nintendo's legal department, where fun is banned.

[–] mysticpickle@lemmy.ca 18 points 6 days ago (4 children)

10-player game of munchkin. Could feel my soul trying to crawl out of my mouth after the 3rd hour.

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[–] blackris@discuss.tchncs.de 6 points 5 days ago (5 children)

Heavy Rain, also known as: How to make mechanics that are even more annoying than the characters of this dumpster fire?

[–] mlg@lemmy.world 5 points 5 days ago

X to Shaun

SHAAAAUN!!!

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[–] C1pher@lemmy.world 11 points 5 days ago (4 children)

Arc: Survival (dinosaur game). Shit. Played for 15 minutes. Poor optimization and almost 1tb of space needed… wtf.

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[–] HurricaneLiz@lemmy.world 12 points 5 days ago (3 children)

Monopoly. Tragically boring.

[–] Thrawn@lemmy.dbzer0.com 10 points 5 days ago (1 children)

Totally valid feeling but also monopoly was designed to intentionally be awful to get across the point that real monopolies are terrible for the world. So arguably it is exactly how you should feel about it.

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[–] swelter_spark@reddthat.com 2 points 4 days ago (1 children)

Deponia. I was so disgusted by the main character, I barely got out of the first room before I quit, uninstalled, and thought seriously about deleting it from my account. Not refunding it, just deleting it. I can't believe they made an entire series of those games.

[–] eneff@discuss.tchncs.de 1 points 11 hours ago

What's your issue with the main character?

[–] owenfromcanada@lemmy.ca 15 points 6 days ago (1 children)

Played an old LoTR game for the SNES that was so full of bugs, it actually held my interest longer than it should have because I was curious whether the game could even be completed.

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[–] NotASharkInAManSuit@lemmy.world 11 points 5 days ago (4 children)

Mario Party.

I. Fucking. HATE. Mario Party.

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[–] Sanctus@anarchist.nexus 16 points 6 days ago (4 children)

Space Station 13 is simulteanously the worst and best game I have played depending on the station you choose. I've been one a shift where we fought back every monstrosity thrown at us with ease. I've also been on a shift where I am the only medical crew and the capitan is a traitor and why is the ship already on fire its been 10 minutes?

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[–] Hikermick@lemmy.world 13 points 6 days ago (3 children)

E.T. The Extra-Terrestrial

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[–] jacksilver@lemmy.world 6 points 5 days ago

Maybe not the worst game, but notable for being somewhat misleading - Mario Is Missing for the SNES.

If you're not familiar with it, it's is an educational game where you play as Luigi and walk around random cities asking questions, which is very different from other Mario games of the time.

[–] paultimate14@lemmy.world 7 points 5 days ago (1 children)

Most bad games aren't really a terrible experience. Usually, it takes a few minutes, maybe an hour max, to realize "wow this game is bad and not worth putting any more time into".

I think the worst games are the ones that can suck you in with the promise of being good. For me, that was Catherine.

The game has 3 main phases. The main "gameplay" is 3D block pushing puzzles that are presented as dream sequences for the main character. They start off simple, but add mechanics and complexity as you would expect from any good puzzle game. Then there is the time you spend with the main character awake hanging out at a bar, talking to other characters as a social sim game. The characters seem varies and like they could be interesting. Finally, there are animated cutscenes that are pretty good looking that show what your main character does throughout the day, between waking up and ending up at the bar every evening.

The biggest problem is the writing. The main character starts off as a pretty shitty, selfish asshole. At first I played hoping to see him learn and grow as a character. When it became clear that wasn't going to happen I instead started to hope that he at least suffered some consequences for his actions. But... No, he doesn't. He just stays an asshole the whole time. None of the other characters really go anywhere either. And while the gameplay started off good, it quickly burns through all of the block pushing mechanics they thought of and turns into a repetitive slog. It really felt like they only made the first 1/3rd of a complete game and decided to just copy and paste that to pad out time instead of actually finishing the game.

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[–] zod000@lemmy.dbzer0.com 6 points 5 days ago (2 children)

It's hard to narrow it down to a single game, but all of the worst games I can think of were licensed games on earlier consoles. E.T. on the Atari 2600 is an obvious example, but the NES was chock full of garbage tier licensed games like Jaws, Ghostbusters, Last Action Hero, Dark Man, Superman, Robocop, Mad Max, Wayne's World, Hook, Back to the Future... it just goes on and on (Weirdly I don't think Friday the 13th belongs on this list, I actually like that game). All that being said, Superman 64 for the N64 is probably the absolute worst. The game is bad at every level. Ugly, buggy, and unfun. It's not even fun to try it on an emulator to see how bad it is. Consider it toxic waste.

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[–] Apeman42@lemmy.world 7 points 5 days ago

Shadow Madness was an amazingly bad PS1 RPG. The details have faded with time, but I remember it was an incoherent hodgepodge of every RPG trope, every party member was a bad cliche, the random encounter system was this terrible "red light, green light" thing. It was insultingly easy, and Harv-5 was like someone's shitty Shadow the Hedgehog OC of Bender from Futurama.

I have had a grudge against this terrible game for 25 years.

[–] Nemo@slrpnk.net 13 points 6 days ago (3 children)

Snakes and Ladders is the only game bad enough to avoid that I've nevertheless been obliged to play repeatedly.

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[–] Hegar@fedia.io 12 points 6 days ago (1 children)

Monopoly. Literally designed to be frustratingly unplayable to represent the frustratingly unplayable user experience of capitalism, but people insist on playing it anyway.

AD&D 2e. Insists it's a game about exciting fantasy adventuring, then all the rules are about painfully slow tactical minutiae. The combat mechanics are taken from a game about modern naval warfare, hence bigger Armor Class means easy to hit. It's unclear why anyone thought ships with guns was a good model for medieval sword fighting. Entire sections of rules have to be ignored - hello encumberance - and gameplay regularly has to stop to look up charts, tables or niche rules like grappling.

Screamball. Like ping pong, except the point goes to whoever screams the loudest during a volley. We made it up as teenagers. It was awful.

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[–] spittingimage@lemmy.world 11 points 6 days ago (2 children)

Master of Orion III, a 4X game from around the turn of the century. The two previous instalments were fun strategy games. This one was like playing the world's prettiest spreadsheet.

[–] EndlessNightmare@reddthat.com 17 points 6 days ago

from around the turn of the century

Oof, that makes me feel old

[–] chunes@lemmy.world 9 points 5 days ago

I saw a hilarious review of it on GOG a few months ago.

[–] skozzii@lemmy.ca 4 points 5 days ago* (last edited 5 days ago)

Diablo Immortal was and still is a dumpster fire. Diablo 4 sucked too.

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