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submitted 2 months ago* (last edited 2 months ago) by WhyEssEff@hexbear.net to c/the_dunk_tank@hexbear.net
  1. obviously there's the fact that her critiques of DE are so unabashedly surface-level that you cannot tell if she's actually played the game or read a plot summary/review of it.
  2. but there's also the fact that she's proposing a supposed improvement on what DE is with her own prompt, which in-and-of-itself is the lowest form of critique in my eyes–'what if you had an entirely different idea?'
  3. and then the prompt itself is a doozy:
    1. she somehow found a way to both critique DE for being unimaginative with its scenario/having a white man protag and propose, in alternative, the absolute whitest possible scenario imaginable
    2. in the implicit shift from a grimy Eastern Europe to a comfy Western Europe, she's managed to gentrify her scenario proposed in a critique about diversity
    3. she wants to keep disco elysium's, unexamined by her, 'wonderful writing', while stripping it of all the rawness and deliberate confrontation that is at the heart of it that would conflict with the idyllic nature of her scenario and her stated opposition to griminess
    4. her idea of a more diverse story, if we're taking it as she's presenting it, is swapping a white guy with a white gal, which, I mean, diversity win, I guess.
    5. the fact that this is the most generic, safest-possible indie game idea imaginable. I could go on itch.io and find 50 of pretty much that game. this is the idea that like 50% of developers have when they're thinking of a quick point-and-click game for a game jam.

i could go on, but the most scathing possible point I could make to this tweet is that this person is a BAFTA Judge strangelove-wow

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[-] The_Walkening@hexbear.net 78 points 2 months ago* (last edited 2 months ago)

Isn't she kinda missing the point that the protagonist is a middle-aged white guy that everyone else clearly thinks is a loser weirdo and is only given the barest respect because he's a cop?

[-] FunkyStuff@hexbear.net 56 points 2 months ago

She clearly has not actually played the game.

[-] invo_rt@hexbear.net 76 points 2 months ago* (last edited 2 months ago)

oh boy... another game about a quirky girl and a cat pain

Also, how the hell is that concept going to carry DE's writing? What biting ideological commentary will there be in a cozy game?

de-volition "Whatever you do, do NOT look up the post. It's nearly four years old. Let it go."

[-] marxisthayaca@hexbear.net 57 points 2 months ago

Savoire Faire - you dance naked in the moonlight to Taylor Swift’s new album. Floating in the space left behind other witches. Logic - It’s time.

Time for what? Time for a new tour? Am I late?

Logic - it is time to fight Muhammed (Peace be upon him) in the Astral Plane. We must fight the moors and return to paganism. Encyclopedia [Skill Check] - the Moorish invasion of Spain and subsequent reconquista brought about the inquisition and the institution of Christianity in Western Europe

[-] abc@hexbear.net 33 points 2 months ago
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[-] save_vs_death@hexbear.net 68 points 2 months ago* (last edited 2 months ago)

Every other western indie game is a "cozy ghibli-inspired solarpunk farming sim with social elements where you can pet the doggo". Look, I get it, life sucks, and it's nice to have a reprieve. Yet, to borrow from the author: "do we really need another game" where you're a smol bean in a world of childish whimsy? I feel like that's a pretty well treaded path (if on the off chance you feel like you don't have enough, learn french; french indies are to childish whimsy what japanese indies are to sexual perversion).

Cheap, petty dunking out of the way, I would like to address some points:

I.
a) You can't take the narrative mechanism of DE and plop into a different game; Harry has a broken psyche, he's in the middle of restructuring his image of self (or if you ask my friend with DID, he's just fine, he just has DID and the character we play is a newborn in the plural system). You can grow and develop his personality over the span of a few days because the man just had a meltdown. Regular people don't talk to a skinhead and become a fascist 8 hours later, nor do they see a bust of fantasy-Marx and turn their entire personality into "you know what, ultraliberalism IS bullshit"

b) In a sense, the game is not about Harry. You have to insist in order to even find out what he looks like or what his name is, and you can just make something up completely in the latter case. If the game would be about "being a white guy" then it's self-defeating because Harry himself no longer wishes to be Harry, going back hurts him. Somewhere, at a fundamental level he knows "being Harry" has failed him and he's ready to grasp onto literally anything else there is.

II.
a) Reducing the diversity of the game to "main character is white" reaches bad faith territory for me. The entirety of Revachol is filled with weird and wonderful people, and we're able to glimpse into each and every one of their struggles precisely because we're not one of them, we're strangers, and we're only there in passing. If harry was instead a white woman protagonist but then all these working class and poor people were removed from the game then that would be a net negative for inclusion.

b) The core team that made DE is from the Baltics, Eastern Europe. You know, that part of Europe that endured sustained economic, political, and military aggression until it became a tattered shell, an open chasm, where the best and brightest left their homeland for the west in order to become nannies, and toilet scrubbers, and waiters, migrants treated like shit, so they could have a better life than living in the fucking wreck necessitated by the west's destruction of socialism. A story that to this day can only be told by allegory lest you be shouted down by idiots reassuring you, a native, that you don't really know how bad communism was and how Stalin nationalised his uncle's egg monopoly and that's why they had to move to Florida.

III.
a) The story is also, not a detective story in and of itself. The game's canon reveal of the murder mystery is indistinguishable from a joke ending; some commie dead-ender you never interacted with before killed your guy while under the influence of the fumes of an illusive psychic stick-bug. Columbo, this is not. The story just uses the framing of a murder mystery. By the end of it, you feel bad for the people of Revachol. At every point the game makes it hard for you to "focus" on the case because that's not the point of the game.

[-] keepcarrot@hexbear.net 41 points 2 months ago

french indies are to childish whimsy what japanese indies are to sexual perversion).

Interesting that that's how the cards played.

I'm sure that OP would have had a problem with how much contempt the story and the girls cat would have had for her main character if the writing would stayed the same. Actually, the cat murdered klaasje and is an incel communist.

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[-] NewAcctWhoDis@hexbear.net 61 points 2 months ago* (last edited 2 months ago)

In case anyone felt bad about being mean to her, she's design lead at improbable.io, which "makes metaverse infrastructure and applications, as well as simulation software for video games and corporate use."

[-] angrytoadnoises@lemmygrad.ml 58 points 2 months ago* (last edited 2 months ago)

DE's 'insanely well crafted narrative system' and wonderful writing are to serve a point, to create impactful text/subtext through the mechanics that the developers were passionate about. This sort of backseat creativity irks the hell out of me because I promise you if the exact team that made DE set out to make some quirky witch cat game or something, it wouldn't have been nearly as good. Because the team were passionate about DE's subject matter and not passionate about quirky witch cat games.

The people passionate about cat witch games are making them and if they're not as good maybe that says something about the idea. You can't just take 'good concept' and combine it with 'idea i personally like' and get good art out of it.

[-] WhyEssEff@hexbear.net 64 points 2 months ago* (last edited 2 months ago)

Like, yeah, okay, let’s change the story of the divorced amnesiac suicidal drunkard in a decaying town trying to solve an apparent lynching into Harriet Potter and the Live Laugh Lost Kitty, but please oh please maintain the vacuous idea of “good writing and mechanics”, as if the writing which is grimy and confrontational and political and raw and the mechanics which are meant to represent how Harry thinks specifically is something you can just rip cleanly from the world they wanted to build and put into the idyllic Switzerland cat pastel game

[-] blakeus12@hexbear.net 59 points 2 months ago

Harriet Potter and the Live Laugh Lost Kitty

fuckin lmao that's hilarious

[-] Frank@hexbear.net 31 points 2 months ago

I wonder what she thinks about Calico, which is probably reasonably close to what she's describing.

[-] radiofreeval@hexbear.net 55 points 2 months ago

The diversity point is valid I guess, but that only makes me want the DE2 idea of a pregnant woman in Revachol who gets yelled at by her fetus.

[-] save_vs_death@hexbear.net 35 points 2 months ago

listen to me, get this, triplets

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[-] volcel_olive_oil@hexbear.net 25 points 2 months ago

haunted by all the different people her child may grow up to be?

You find a lone cigarette on the ground, still lit.
Soldier: Mother, stamp it out! Littering is the enemy!
Girlboss: It's a cigarette, so what? God, mom, you're always like this! What's so interesting about shit you find on the ground?
Starchild: A bird dropped it. You should find the bird and return its cigarette.

I also want this now

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[-] BrezhnevsEyebrows@hexbear.net 54 points 2 months ago* (last edited 2 months ago)

Ugh there's too many gritty detective settings these days! Has anyone considered making a comfy pastelcore game? I bet nobody has ever made a game like that before

[-] Poison_Ivy@hexbear.net 45 points 2 months ago

She could just play animal crossing and stardew valley ffs

[-] Awoo@hexbear.net 44 points 2 months ago

A village in the Alps has absolutely zero potential for any interesting writing because there is very very little mixture of political beliefs, backgrounds and class there.

If you want interesting writing then your setting is essential, it is the material base from which the conditions are set that influence all possible options to writing.

[-] Dolores@hexbear.net 34 points 2 months ago

witch--->early modern witch panics--->the religious wars in the old swiss confederacy; actually a fairly lush setting between the religious shitheads and imperial powers that transited the area and made use of swiss soldiers

the OP probably meant it as a no-friction generic fantasy setting tho lol

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[-] Mindfury@hexbear.net 44 points 2 months ago

my immediate reaction was an audible "oof"

straight up morale damage

[-] WaterBowlSlime@lemmygrad.ml 42 points 2 months ago

Ugh yeah I HATE all these generic fluffy indie games on the website itch.io!!! There are sooo many of them that I would love a list of them ~~to play~~ to ban! Please comment down below the worst offenders (especially if they're free)

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[-] Smeagolicious@hexbear.net 42 points 2 months ago

I'm certain it has a basis in a terrible reactionary reflex but my reaction to her proposed "improved" story is just immediate visceral contempt. I just can't stand the kinda recent prevalence of squeaky clean stories about a euro witch that saves the day with the power of friendship, small animals, and being gay (but in a safe marketable way). I feel like this is the absolutely wrong opinion to have but I can't shake it.

[-] Tunnelvision@hexbear.net 33 points 2 months ago

It’s not reactionary to want art that actually reflects life instead of just telling you “it’s gonna be okay, white people got this.”

[-] FunkyStuff@hexbear.net 26 points 2 months ago

I don't think there's anything reactionary about not wanting the most generic indie game of all time in place of DE.

[-] Smeagolicious@hexbear.net 26 points 2 months ago

Well the disco elysium replacement bit is just the icing, I already hate this micro genre lol

[-] FishLake@lemmygrad.ml 39 points 2 months ago* (last edited 2 months ago)

I think we’re all giving her “critique” too much thought. Kinda seems like she just wants people to ask her about her completely original idea for a witch-cat-detective game, which I’m sure is very different from DE but also the same.

Edit: Like here I’ll do it too. “I really loved the writing and cinematography of Dune Part 1 and 2, but those movies are just white cishet savior fantasies. I would have loved to see a movie about a woman who leads a revolution to save their neighbor's cat.”

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[-] Alaskaball@hexbear.net 38 points 2 months ago

switch out the drug-fueled washed out deadbeat middle-aged white man for a yuppie young neo-pagan swiss white woman who has an outdoor cat problem, but keep everything about disco elysium the same

i'll be honest, I kinda want to see the shit-flinging the baltic commies can come up with for the western euro-nerds

[-] EstraDoll@hexbear.net 37 points 2 months ago

DE but set in the Alps? We already have Pentiment, and it's still got a lot more flavor than whatever this woman is cooking up

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[-] flan@hexbear.net 36 points 2 months ago

I'm playing as a generic middle aged white man again, urgh.

To be honest I had only played as a naked green zombie prune with a club before this game.

[-] Wheaties@hexbear.net 33 points 2 months ago

"Undertale has a vast narrative possibility space, but getting to see all the dialog makes me feel icky so could you give me Undertale without that?

What makes the good bits feel so good is how they contrast to the grimy, uncomfortable bits. Even if you never take an evil rout in these stories, the fact that you could and choose not to is itself meaningful. But no. Apparently art should be smooth, quick to digest. Like how sharks are smooth.

[-] Evilphd666@hexbear.net 32 points 2 months ago

I would like a video game version of The Cat Returns curry-space or Kiki's Delivery Service too.

[-] HumanBehaviorByBjork@hexbear.net 32 points 2 months ago

it's been many years. how are we still not sick of white critiques of whiteness that begin and end at noting the presence of white people in fiction?

[-] Red_sun_in_the_sky@lemmy.ml 32 points 2 months ago

Yes. How many times its about a white guy?! We need a game about Hillary clinton and her brave stand against that cheeto. It should be Hillary combating russian agents. The game should have a morale system which increases only by voting blue. The game should be called "Its Her Turn".

[-] CarbonScored@hexbear.net 31 points 2 months ago

I mean heck, I'd enjoy a cosy game with DE-style mechanics. It wouldn't be hard-hitting or whatever, but it'd be fun.

However, I don't think "generic" is a fair descriptor when the protag starts as a post-disco lover who spent three days partying so hard he blew up his possessions, his room, and his goddang mind dubois-dance

[-] Poogona@hexbear.net 30 points 2 months ago* (last edited 2 months ago)

I recoiled at the "idea"

Like I really don't want to make anyone who likes the aesthetic feel bad but THAT IS FOR FUCKING BABIES, BE AN ADULT FOR GODS SAKE

I'm not even necessarily against the setting or concept, but this idea is intended for AN ADULT BABY YOU FUCKING BABY. Even if it was done with really tight and evocative art direction or something, putting it alongside DE makes it seem ten times more baby coded, you BABY ADULT go enjoy stuff for babies

EDIT: came back to double dip on my seething; why is it that in a medium typically dominated by media for adult men who are babies, the response is apparently that there aren't enough games for adult women who are babies

[-] Tunnelvision@hexbear.net 29 points 2 months ago

I like reading these comments, it seems like we’re finally going to step away from cozy games. I didn’t hate them, but I also didn’t love them because you cannot really make a cozy game that actually deals with the things we’re all dealing with unless your only problems are

“The bullies are hurting my feelings” which yes that can happen, but I think it’s safe to say we’re all dealing with problems way bigger than that and the cat witch ain’t cutting it.

[-] Poogona@hexbear.net 34 points 2 months ago

It's the Disney adult effect--I go and see Kung Fu Panda, enjoy it because it's a cute lil movie with a panda and stuff, walk out feeling like I enjoyed a light media snack, and then someone with me goes "now that was a movie, WOW" and it makes me tummy feel bad

I don't hate cute stuff, I don't hate light and sweet entertainment but to act like it's what we need is so infantilizing it drives me nuts

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[-] SerLava@hexbear.net 30 points 2 months ago

All amazing points, and also

Not only does the art style show she's probably thinking of like a white girl, it also reveals that the imagined game does not star someone who is stumbling through a fugue state wrestling with the disjointed parts of their brain

[-] GenderIsOpSec@hexbear.net 27 points 2 months ago

i seem to remember an ancient interview (probably on rps) where they discussed their main character choice and said that if they would've done a lady protagonist she would probably have been pregnant or have some other "condition"

[-] Gorb@hexbear.net 27 points 2 months ago* (last edited 2 months ago)

Put cat ears on Kim and swap out Harry's neck tie for a witch hat, solved.

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[-] PKMKII@hexbear.net 25 points 2 months ago

Yeah “let’s do DE but less grimy and more female-centric” isn’t the worst prompt in the world, a tad superficial but whatever. But my god that setting/protagonist they’re suggesting is like every cozy indie game on the Switch from 2021-2023.

[-] peppersky@hexbear.net 24 points 2 months ago

The main character being a cop is fair criticism. Can you only tell a story with as deep and vast a look at a place and it's characters and as open-ended as Disco Elysium if you experience it through the eyes of a higher authority that has powers over other people? It's a big shame we'll never see a sequel by Za/Um because that seems like exactly the kind od challenge they'd have taken on.

[-] Sons_of_Ferrix@hexbear.net 26 points 2 months ago

Can you only tell a story with as deep and vast a look at a place and it's characters and as open-ended as Disco Elysium if you experience it through the eyes of a higher authority that has powers over other people?

There's a scenario where Kim literally calls this out. He tells Harry the only reason everyone is so willing to tolerate his gross ass and spill their guts to him is because he's a cop and they're intimidated by him despite what a fucking mess he is.

[-] barrbaric@hexbear.net 24 points 2 months ago

Cutesy Witch Cat Detective Game could probably work as a game-within-a-game bit like the Suzerainty boardgame.

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this post was submitted on 28 Apr 2024
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